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https://github.com/reactos/wine.git
synced 2024-11-25 04:39:45 +00:00
d3d8: Get rid of IDirect3DSwapChain8Impl.
This commit is contained in:
parent
1993727ee7
commit
584053d0ee
@ -101,7 +101,6 @@
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void fixup_caps(WINED3DCAPS *pWineCaps) DECLSPEC_HIDDEN;
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typedef struct IDirect3DSurface8Impl IDirect3DSurface8Impl;
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typedef struct IDirect3DSwapChain8Impl IDirect3DSwapChain8Impl;
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typedef struct IDirect3DVolume8Impl IDirect3DVolume8Impl;
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struct d3d8
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@ -189,23 +188,15 @@ struct IDirect3DVolume8Impl
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HRESULT volume_init(IDirect3DVolume8Impl *volume, struct d3d8_device *device, UINT width, UINT height,
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UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool) DECLSPEC_HIDDEN;
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/* ------------------- */
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/* IDirect3DSwapChain8 */
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/* ------------------- */
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/*****************************************************************************
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* IDirect3DSwapChain8 implementation structure
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*/
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struct IDirect3DSwapChain8Impl
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struct d3d8_swapchain
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{
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/* IUnknown fields */
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IDirect3DSwapChain8 IDirect3DSwapChain8_iface;
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LONG ref;
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LONG refcount;
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struct wined3d_swapchain *wined3d_swapchain;
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IDirect3DDevice8 *parentDevice;
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IDirect3DDevice8 *parent_device;
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};
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HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, struct d3d8_device *device,
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HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
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D3DPRESENT_PARAMETERS *present_parameters) DECLSPEC_HIDDEN;
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/* ----------------- */
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@ -498,7 +498,7 @@ static HRESULT WINAPI d3d8_device_CreateAdditionalSwapChain(IDirect3DDevice8 *if
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D3DPRESENT_PARAMETERS *present_parameters, IDirect3DSwapChain8 **swapchain)
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{
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struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
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IDirect3DSwapChain8Impl *object;
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struct d3d8_swapchain *object;
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HRESULT hr;
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TRACE("iface %p, present_parameters %p, swapchain %p.\n",
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@ -2974,7 +2974,7 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent
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return hr;
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}
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*swapchain = ((IDirect3DSwapChain8Impl *)d3d_swapchain)->wined3d_swapchain;
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*swapchain = ((struct d3d8_swapchain *)d3d_swapchain)->wined3d_swapchain;
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wined3d_swapchain_incref(*swapchain);
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IDirect3DSwapChain8_Release(d3d_swapchain);
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@ -23,107 +23,106 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
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static inline IDirect3DSwapChain8Impl *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface)
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static inline struct d3d8_swapchain *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DSwapChain8Impl, IDirect3DSwapChain8_iface);
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return CONTAINING_RECORD(iface, struct d3d8_swapchain, IDirect3DSwapChain8_iface);
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}
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static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(IDirect3DSwapChain8 *iface,
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REFIID riid, void **ppobj)
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static HRESULT WINAPI d3d8_swapchain_QueryInterface(IDirect3DSwapChain8 *iface, REFIID riid, void **out)
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{
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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if (IsEqualGUID(riid, &IID_IDirect3DSwapChain8)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IUnknown_AddRef(iface);
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*ppobj = iface;
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*out = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*ppobj = NULL;
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(IDirect3DSwapChain8 *iface)
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static ULONG WINAPI d3d8_swapchain_AddRef(IDirect3DSwapChain8 *iface)
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{
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IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
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ULONG ref = InterlockedIncrement(&swapchain->refcount);
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TRACE("%p increasing refcount to %u.\n", iface, ref);
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if (ref == 1)
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{
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if (This->parentDevice)
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IDirect3DDevice8_AddRef(This->parentDevice);
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if (swapchain->parent_device)
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IDirect3DDevice8_AddRef(swapchain->parent_device);
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wined3d_mutex_lock();
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wined3d_swapchain_incref(This->wined3d_swapchain);
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wined3d_swapchain_incref(swapchain->wined3d_swapchain);
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wined3d_mutex_unlock();
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}
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return ref;
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}
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static ULONG WINAPI IDirect3DSwapChain8Impl_Release(IDirect3DSwapChain8 *iface)
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static ULONG WINAPI d3d8_swapchain_Release(IDirect3DSwapChain8 *iface)
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{
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IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
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ULONG ref = InterlockedDecrement(&swapchain->refcount);
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TRACE("%p decreasing refcount to %u.\n", iface, ref);
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if (!ref)
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{
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IDirect3DDevice8 *parentDevice = This->parentDevice;
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IDirect3DDevice8 *parent_device = swapchain->parent_device;
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wined3d_mutex_lock();
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wined3d_swapchain_decref(This->wined3d_swapchain);
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wined3d_swapchain_decref(swapchain->wined3d_swapchain);
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wined3d_mutex_unlock();
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if (parentDevice)
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IDirect3DDevice8_Release(parentDevice);
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if (parent_device)
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IDirect3DDevice8_Release(parent_device);
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}
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return ref;
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}
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static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(IDirect3DSwapChain8 *iface,
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const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride,
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const RGNDATA *pDirtyRegion)
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static HRESULT WINAPI d3d8_swapchain_Present(IDirect3DSwapChain8 *iface,
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const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
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const RGNDATA *dirty_region)
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{
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IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
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struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
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HRESULT hr;
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TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n",
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iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
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TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n",
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iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect), dst_window_override, dirty_region);
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wined3d_mutex_lock();
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hr = wined3d_swapchain_present(This->wined3d_swapchain, pSourceRect,
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pDestRect, hDestWindowOverride, pDirtyRegion, 0);
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hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect,
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dst_rect, dst_window_override, dirty_region, 0);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8 *iface,
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UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8 **ppBackBuffer)
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static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface,
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UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer)
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{
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IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
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struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
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struct wined3d_surface *wined3d_surface = NULL;
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IDirect3DSurface8Impl *surface_impl;
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HRESULT hr;
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TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
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iface, iBackBuffer, Type, ppBackBuffer);
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iface, backbuffer_idx, backbuffer_type, backbuffer);
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wined3d_mutex_lock();
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hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain,
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iBackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface);
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hr = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
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backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type, &wined3d_surface);
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if (SUCCEEDED(hr) && wined3d_surface)
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{
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surface_impl = wined3d_surface_get_parent(wined3d_surface);
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*ppBackBuffer = &surface_impl->IDirect3DSurface8_iface;
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IDirect3DSurface8_AddRef(*ppBackBuffer);
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*backbuffer = &surface_impl->IDirect3DSurface8_iface;
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IDirect3DSurface8_AddRef(*backbuffer);
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wined3d_surface_decref(wined3d_surface);
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}
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wined3d_mutex_unlock();
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@ -131,13 +130,13 @@ static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8
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return hr;
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}
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static const IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl =
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static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl =
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{
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IDirect3DSwapChain8Impl_QueryInterface,
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IDirect3DSwapChain8Impl_AddRef,
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IDirect3DSwapChain8Impl_Release,
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IDirect3DSwapChain8Impl_Present,
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IDirect3DSwapChain8Impl_GetBackBuffer
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d3d8_swapchain_QueryInterface,
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d3d8_swapchain_AddRef,
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d3d8_swapchain_Release,
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d3d8_swapchain_Present,
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d3d8_swapchain_GetBackBuffer
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};
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static void STDMETHODCALLTYPE d3d8_swapchain_wined3d_object_released(void *parent)
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@ -150,14 +149,14 @@ static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops =
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d3d8_swapchain_wined3d_object_released,
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};
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HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, struct d3d8_device *device,
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HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
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D3DPRESENT_PARAMETERS *present_parameters)
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{
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struct wined3d_swapchain_desc desc;
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HRESULT hr;
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swapchain->ref = 1;
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swapchain->IDirect3DSwapChain8_iface.lpVtbl = &Direct3DSwapChain8_Vtbl;
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swapchain->refcount = 1;
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swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl;
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desc.backbuffer_width = present_parameters->BackBufferWidth;
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desc.backbuffer_height = present_parameters->BackBufferHeight;
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@ -201,8 +200,8 @@ HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, struct d3d8_device *d
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return hr;
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}
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swapchain->parentDevice = &device->IDirect3DDevice8_iface;
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IDirect3DDevice8_AddRef(swapchain->parentDevice);
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swapchain->parent_device = &device->IDirect3DDevice8_iface;
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IDirect3DDevice8_AddRef(swapchain->parent_device);
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return D3D_OK;
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}
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