wined3d: Fix the MULTIPLYADD parameter orders in atifs.

This commit is contained in:
Stefan Dösinger 2008-07-07 17:06:33 -05:00 committed by Alexandre Julliard
parent 3a224fe289
commit 5b846adffd

View File

@ -577,13 +577,13 @@ static GLuint gen_ati_shader(struct texture_stage_op op[MAX_TEXTURES], WineD3D_G
case WINED3DTOP_MULTIPLYADD:
TRACE("glColorFragmentOp3ATI(GL_MAD_ATI, %s, GL_NONE, GL_NONE, %s, GL_NONE, %s, %s, GL_NONE, %s, %s, GL_NONE, %s)\n",
debug_register(dstreg),
debug_register(arg0), debug_argmod(argmod0),
debug_register(arg1), debug_argmod(argmod1),
debug_register(arg2), debug_argmod(argmod2),
debug_register(arg1), debug_argmod(argmod1));
debug_register(arg0), debug_argmod(argmod0));
GL_EXTCALL(glColorFragmentOp3ATI(GL_MAD_ATI, dstreg, GL_NONE, GL_NONE,
arg0, GL_NONE, argmod0,
arg1, GL_NONE, argmod1,
arg2, GL_NONE, argmod2,
arg1, GL_NONE, argmod1));
arg0, GL_NONE, argmod0));
break;
case WINED3DTOP_LERP:
@ -735,13 +735,13 @@ static GLuint gen_ati_shader(struct texture_stage_op op[MAX_TEXTURES], WineD3D_G
case WINED3DTOP_MULTIPLYADD:
TRACE("glAlphaFragmentOp3ATI(GL_MAD_ATI, %s, GL_NONE, %s, GL_NONE, %s, %s, GL_NONE, %s, %s, GL_NONE, %s)\n",
debug_register(dstreg),
debug_register(arg0), debug_argmod(argmod0),
debug_register(arg1), debug_argmod(argmod1),
debug_register(arg2), debug_argmod(argmod2),
debug_register(arg1), debug_argmod(argmod1));
debug_register(arg0), debug_argmod(argmod0));
GL_EXTCALL(glAlphaFragmentOp3ATI(GL_MAD_ATI, dstreg, GL_NONE,
arg0, GL_NONE, argmod0,
arg1, GL_NONE, argmod1,
arg2, GL_NONE, argmod2,
arg1, GL_NONE, argmod1));
arg0, GL_NONE, argmod0));
break;
case WINED3DTOP_LERP: