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wined3d: Use the CPU blitter for blitting to converted surfaces.
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@ -1554,6 +1554,15 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
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goto cpu;
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}
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/* We want to avoid invalidating the sysmem location for converted
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* surfaces, since otherwise we'd have to convert the data back when
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* locking them. */
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if (dst_surface->flags & SFLAG_CONVERTED)
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{
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WARN("Converted surface, using CPU blit.\n");
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return surface_cpu_blt(dst_surface, &dst_rect, src_surface, &src_rect, flags, fx, filter);
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}
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if (flags & ~simple_blit)
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{
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WARN("Using fallback for complex blit (%#x).\n", flags);
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@ -2181,7 +2190,7 @@ static void surface_download_data(struct wined3d_surface *surface, const struct
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/* Only support read back of converted P8 surfaces. */
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if (surface->flags & SFLAG_CONVERTED && format->id != WINED3DFMT_P8_UINT)
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{
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FIXME("Readback conversion not supported for format %s.\n", debug_d3dformat(format->id));
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ERR("Trying to read back converted surface %p with format %s.\n", surface, debug_d3dformat(format->id));
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return;
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}
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