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d2d1: Add the ID2D1Image interface.
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@ -498,5 +498,14 @@ interface ID2D1DrawingStateBlock : ID2D1Resource
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);
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}
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[
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local,
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object,
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uuid(65019f75-8da2-497c-b32c-dfa34e48ede6)
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]
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interface ID2D1Image : ID2D1Resource
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{
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}
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[local] HRESULT __stdcall D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
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const D2D1_FACTORY_OPTIONS *factory_options, void **factory);
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