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d3drm/tests: Add missing DestroyWindow.
Signed-off-by: Bernhard Übelacker <bernhardu@vr-web.de> Signed-off-by: Stefan Dösinger <stefan@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2075,6 +2075,7 @@ static void test_device_qi(void)
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IDirect3DRM3_Release(d3drm3);
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IDirect3DRM2_Release(d3drm2);
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IDirect3DRM_Release(d3drm1);
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DestroyWindow(window);
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}
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static HRESULT CALLBACK surface_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
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