d3dcompiler/tests: Add a test for an include path containing '/'.

This commit is contained in:
Matteo Bruni 2014-08-25 20:36:53 +02:00 committed by Alexandre Julliard
parent bc8d913199
commit 67a6caa1c1

View File

@ -1432,11 +1432,11 @@ static void failure_test(void) {
static HRESULT WINAPI testD3DInclude_open(ID3DInclude *iface, D3D_INCLUDE_TYPE include_type,
const char *filename, const void *parent_data, const void **data, UINT *bytes)
{
static const char include[] = "#define REGISTER r0\nvs.1.1\n";
static const char include2[] = "#include \"incl3.vsh\"\n";
static const char include3[] = "vs.1.1\n";
static const char include4[] = "#include <incl3.vsh>\n";
char *buffer;
char include[] = "#define REGISTER r0\nvs.1.1\n";
char include2[] = "#include \"incl3.vsh\"\n";
char include3[] = "vs.1.1\n";
char include4[] = "#include <incl3.vsh>\n";
trace("include_type = %d, filename %s\n", include_type, filename);
trace("parent_data (%p) -> %s\n", parent_data, parent_data ? (char *)parent_data : "(null)");
@ -1475,6 +1475,13 @@ static HRESULT WINAPI testD3DInclude_open(ID3DInclude *iface, D3D_INCLUDE_TYPE i
ok(parent_data == NULL, "Wrong parent_data value.\n");
ok(include_type == D3D_INCLUDE_SYSTEM, "Wrong include type %d.\n", include_type);
}
else if (!strcmp(filename, "includes/incl.vsh"))
{
buffer = HeapAlloc(GetProcessHeap(), 0, sizeof(include));
CopyMemory(buffer, include, sizeof(include));
*bytes = sizeof(include);
ok(!parent_data, "Wrong parent_data value.\n");
}
else
{
ok(FALSE, "Unexpected file %s included.\n", filename);
@ -1503,17 +1510,18 @@ struct D3DIncludeImpl {
};
static void assembleshader_test(void) {
const char test1[] = {
static const char test1[] =
{
"vs.1.1\n"
"mov DEF2, v0\n"
};
const char testshader[] = {
static const char testshader[] =
{
"#include \"incl.vsh\"\n"
"mov REGISTER, v0\n"
};
HRESULT hr;
LPD3DBLOB shader, messages;
D3D_SHADER_MACRO defines[] = {
static const D3D_SHADER_MACRO defines[] =
{
{
"DEF1", "10 + 15"
},
@ -1524,6 +1532,8 @@ static void assembleshader_test(void) {
NULL, NULL
}
};
HRESULT hr;
LPD3DBLOB shader, messages;
struct D3DIncludeImpl include;
/* defines test */
@ -1587,19 +1597,19 @@ static void assembleshader_test(void) {
static void d3dpreprocess_test(void)
{
const char test1[] =
static const char test1[] =
{
"vs.1.1\n"
"mov DEF2, v0\n"
};
const char quotation_marks_test[] =
static const char quotation_marks_test[] =
{
"vs.1.1\n"
"; ' comment\n"
"; \" comment\n"
"mov 0, v0\n"
};
const char *include_test_shaders[] =
static const char *include_test_shaders[] =
{
"#include \"incl.vsh\"\n"
"mov REGISTER, v0\n",
@ -1612,10 +1622,13 @@ static void d3dpreprocess_test(void)
"#include <incl4.vsh>\n"
"mov REGISTER, v0\n",
"#include \"includes/incl.vsh\"\n"
"mov REGISTER, v0\n"
};
HRESULT hr;
ID3DBlob *shader, *messages;
D3D_SHADER_MACRO defines[] =
static const D3D_SHADER_MACRO defines[] =
{
{
"DEF1", "10 + 15"