Release 2.4.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alexandre Julliard 2017-03-17 21:17:48 +01:00
parent cc93ec15c0
commit 6a05069a43
3 changed files with 356 additions and 422 deletions

758
ANNOUNCE
View File

@ -1,17 +1,17 @@
The Wine development release 2.3 is now available.
The Wine development release 2.4 is now available.
What's new in this release (see below for details):
- Obsolete wineinstall script removed.
- Built-in implementation of cryptographic hashes.
- Mono engine updated with upstream fixes.
- More Direct3D command stream work.
- A few more Shader Model 5 instructions.
- Better underline rendering in DirectWrite.
- Improved ODBC support on 64-bit.
- Simulated bold and italic in DirectWrite.
- Improvements to the XML reader.
- Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.x/wine-2.3.tar.xz
http://mirrors.ibiblio.org/wine/source/2.x/wine-2.3.tar.xz
http://dl.winehq.org/wine/source/2.x/wine-2.4.tar.xz
http://mirrors.ibiblio.org/wine/source/2.x/wine-2.4.tar.xz
Binary packages for various distributions will be available from:
@ -27,448 +27,382 @@ AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 2.3 (total 41):
Bugs fixed in 2.4 (total 32):
13249 Putty 0.60: Yes/No/Cancel dialog moving with keyboard arrows
20215 Extra mouse buttons do not work in Firefox
23187 DeferWindowPos behaves wrong when invalid HWND
25700 MessageBox does not display last word if string contains '&' (ampersand)
33423 Cultures 3 multiplayer hangs while creating a game
33717 regedit: Sorting registry keys on refreshing
37070 Missing polygons on 3D objects in Revenant (ddraw:d3d_device7_GetClipStatus iface, clip_status stub)
37390 Word 2007: crashes when choosing a font
37976 Poedit 1.7.4 crashes on unimplemented function msvcr120.dll.??0_ReentrantBlockingLock@details@Concurrency@@QAE@XZ
38354 Multiple games and applications need msvcr120.dll._except1 (Audacity 2.1.0, Tera Online)
39895 MalwareBytes Anti-malware software needs msvcr100.dll.lldiv implementation
40488 Revenant crashes when starting a new game
40948 Multiple apps need api-ms-win-crt-locale-l1-1-0.dll.__initialize_lconv_for_unsigned_char
40956 unimplemented function msvcr110.dll._Lock_shared_ptr_spin_lock when starting Zoner Photo Studio 18
41394 3DMark2001se 'Car chase' speed regression on mesa/nouveau
41408 Multiple applications crash on unimplemented function msvcp140.dll.??0task_continuation_context@Concurrency@@AAE@XZ
41682 SPG-Verein 3.2 fails to install, needs advapi32.LookupSecurityDescriptorPartsA
41725 Unimplemented function api-ms-win-crt-math-l1-1-0.dll._except1 (Starcraft 2 main menu, Firefox)
41907 Necropolis: Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers
41928 Mortal Kombat X needs msvcr110.dll._get_dstbias
42001 SC2 unimplemented function ucrtbase.dll._except1
42129 Steam client - unimplemented function mfreadwrite.dll.MFCreateSourceReaderFromMediaSource
42138 bug when running reaktor 6: "Unhandled exception: unimplemented function concrt140.dll.??0_ReentrantBlockingLock@details@Concurrency@@QAE@XZ called in 32-bit code (0x7b43bf1c)."
42240 Kontact 5.6 needs concrt140.dll.??0_ReentrantBlockingLock@details@Concurrency@@QEAA@XZ
42381 Final Fantasy V crashes
42405 Drawn lines are too long.
42426 ReportTool, part of SteuerSparErklaerung 2017 (german tax app) crashes on unimplemented function wlanapi.dll.WlanRegisterNotification
42463 ZmLearn crash at startup: "Assertion 'm->state == STATE_PASSIVE' failed at pulse/mainloop.c:787, function pa_mainloop_prepare(). Aborting."
42465 winhttp set_cookies() violates RFC6265 string comparison rules
42469 GetOpenFileName should expand environment variables in lpstrInitialDir
42483 Build for Ubuntu Precise fails because MPG123_IGNORE_INFOFRAME is undeclared
42487 Free Devanagari font Samanata crashes during GPOS processing
42490 Assertion failure when clicking boxes in altWinDirStat
42504 Computemark 2.1 runs with Wine 2.2 but black benchmark window..
42506 STALKER Shadow of Chernobyl crashes on startup
42507 Final Fantasy XI Online: Intermittent crashes.
42509 The Witcher 3 hangs the system on startup
42511 winnt.h: invalid conversion from 'void*' to 'volatile char*'
42516 Kholat hangs on splash screen
42547 winex11.drv compilation fails on systems without XInput2 support
42567 Acid Pro Trial 7.0e fails to install
10858 BlueByte Game Channel fails to install
14371 cleanup undefined members in vartest
29133 Gómez PEER fails to update
30378 Xuzhou network client crashes at start
33987 Secret Files 3 demo shows only some parts of background in ConfigTool
36599 winhttp/tests/winhttp.c: test_secure_connection() fails under valgrind
36600 valgrind shows a possible leak in winhttp/tests/winhttp.c
36608 valgrind shows a definite leak in xmllite/tests/writer.c
37436 Aliens vs. Predator (2010, Steam) crashes when loading save game
38793 Lotus Smartsuite 3.1 installer reports insufficient disk space
39685 Multiple applications crash on startup, need unimplemented function msvcr120.dll.??0event@Concurrency@@QAE@XZ (Rollcage Redux v1.3.8, ARC client, Playstation Now)
40798 ACDSee Pro 9 (64-bit) needs msvcr120.dll.??0event@Concurrency@@QEAA@XZ
40910 The Next BIG Thing can't save the game (needs native xmllite)
41340 Unhandled page fault for Polaris Office Installer
41472 kolotibablo needs ntoskrnl.exe.KeAcquireInStackQueuedSpinLock
41684 unimplemented function uiautomationcore.dll.UiaClientsAreListening called in 32-bit code
41832 Galactic Civ 3 - ships are not visible
41951 Unimplemented function bcrypt.dll.BCryptDuplicateHash prevents DOOM from running
42209 Native Instruments Native Access 1.0.25 (R37) crashes on unimplemented function concrt140.dll.??1_ReentrantBlockingLock@details@Concurrency@@QAE@XZ
42239 Kontact 5.6 needs api-ms-win-crt-time-l1-1-0.dll._Wcsftime
42450 Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_SRGB for depth/stencil buffers.
42510 InternetOpenUrl does not send query parameters for HTTPS urls
42557 NVIDIA GeForce GT 525M detected as GeForce GTX 470
42559 Adobe Reader DC: No longer installs (Unimplemented function msi.dll.MsiGetComponentPathExW)
42575 Multiple applications need msvcp140.dll.?_LogScheduleTask@_TaskEventLogger@details@Concurrency@@QAEX_N@Z
42576 Poedit crashes on start on unimplemented function msvcp140.dll.?_Reset@_ContextCallback@details@Concurrency@@AAEXXZ
42578 WSAStringToAddress fails to parse IP v6 addresses with port number
42586 Adobe Reader DC crashes on startup (needs GetCurrentPackageFullName stub)
42603 Steep (Ubisoft) needs iphlpapi.dll.NotifyUnicastIpAddressChange
42625 Flushing file (int 0x21, ah=0x68) fails with access denied error in 16-bit code (affects QuickBooks 5.0)
42639 Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x7eff5a34)
42641 winetricks ie8_kb2936068 installer fails with error
----------------------------------------------------------------
Changes since 2.2:
Changes since 2.3:
Alex Henrie (5):
comctl32: Return TRUE from LVM_REDRAWITEMS with bad indices.
user32: Translate WM_(NC)XBUTTONUP to WM_APPCOMMAND in DefWindowProc.
user32: Include space for ampersands when determining MessageBox size.
d3dx9/tests: Fix a copy-paste error in test_D3DXSHMultiply3.
oledb32/tests: Fix a use-after-free in test_converttobyrefwstr.
Akihiro Sagawa (2):
iexplore: Follow translation version info to detect native IE.
Use CP 1200 (Unicode) for Win32/Win64 version info.
Alexandre Julliard (1):
include: Add back a typecast that's needed for C++.
Alex Henrie (1):
crypt32/tests: Print an error if CertOpenStore fails.
Alistair Leslie-Hughes (7):
oledb32: Support converting to DBTYPE_BYREF | DBTYPE_STR in DataConvert.
dplayx/tests: Fix memory leaks (valgrind).
include: Add mfreadwrite.idl.
mfreadwrite: Add MFCreateSourceReaderFromMediaSource stub.
dpnet: Handle unknown service GUID in enum_services_providers.
dpwsockx: Implementation of GetCaps callback.
oledb32/tests: Add tests for conversion to DBTYPE_STR.
Alexandre Julliard (6):
gdi32: Add more helper functions for RGB to pixel conversions.
gdi32: Fix color conversion when blitting to 1-bpp by matching pixels instead of color values.
gdi32: Add support for DIBINDEX colors in 1-bpp blits.
gdi32: Map the black and white entries to the DIB color table after dithering.
gdi32/tests: Remove workarounds for old Windows versions in the DIB tests.
user32/tests: Re-enable a test about window positions.
Andreas Damm (1):
odbc32: Made ODBC function signatures 64-bit compliant.
Alistair Leslie-Hughes (10):
dplayx: Skip over unknown DataTypes guids in EnumAddressTypes.
dplayx/tests: Free IDirectPlayLobby objects.
include: Add msstkppg.h.
ole32/tests: Stop crash on XP.
oledb32: Ignore IRunnableObject in IDataSourceLocator_QueryInterface.
dpnet/tests: Stop thread test from failing.
odbccp32: Implement SQLInstallDriverEx.
oledb32: Support DBTYPE_NUMERIC in IDataConvert GetConversionSize.
dpnet/tests: Show that async handlers are per object.
dpnet/tests: Add EnumHosts synchronous tests.
André Hentschel (30):
widl: Initialize decoded_size.
setupapi: Fix some more spec file entries.
ntoskrnl.exe: Fix some spec file entries.
wintrust: Fix CryptCATAdminAcquireContext spec file entry.
shell32: Fix some more spec file entries.
krnl386.exe16: Fix AllocSLCallback spec file entry.
wininet: Fix some more spec file entries.
dbgeng: Fix DebugConnect spec file entry.
d3dx9_36: Fix some spec file entries.
advpack: Fix some spec file entries.
advapi32: Fix even more spec file entries.
msi: Fix some more spec file entries.
urlmon: Fix some spec file entries.
ieframe: Fix IEWinMain spec file entry.
xmllite: Fix CreateXmlReaderInputWithEncodingName spec file entry.
serialui: Fix some spec file entries.
propsys: Fix PSGetPropertyDescriptionListFromString spec file entry.
odbccp32: Fix some spec file entries.
hhcrtl.ocx: Fix some spec file entries.
mscoree: Fix some spec file entries.
gdiplus: Fix GdipCreateStreamOnFile spec file entry.
user32: Fix some spec file entries.
oleaut32: Fix OleLoadPictureEx spec file entry.
kernel32: Fix some more spec file entries.
mscms: Fix some spec file entries.
msvcrt: Fix _CxxThrowException spec file entry.
usp10: Fix ScriptGetProperties spec file entry.
iphlpapi/tests: Test ScopeID only for IPv6.
tapi32: Fix phoneInitializeExW spec file entry.
d3dx9: Fix some spec file entries.
Andrew Wesie (1):
ntdll: Save rdi and rsi in raise_func_trampoline.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
André Hentschel (3):
iphlpapi: Add stub for NotifyUnicastIpAddressChange.
iphlpapi: Flesh out NotifyIpInterfaceChange arguments.
opencl: Fix some spec file entries.
Austin English (2):
advapi32: Add LookupSecurityDescriptorPartsA/W stubs.
tools: Remove wineinstall.
Austin English (4):
ntoskrnl.exe: Add KeAcquireInStackQueuedSpinLock stub.
ntoskrnl.exe: Add KeWaitForMultipleObjects stub.
dhcpcsvc: Add DhcpCApiInitialize and DhcpCApiCleanup stubs.
setupapi: Add SetupDiEnumDriverInfoA/W stubs.
Bruno Jesus (15):
ws2_32: Trace accept() error.
ws2_32/tests: Add IP_HDRINCL tests.
winemp3.acm: Fixes compilation for older mpg123 library versions.
ws2_32: Cope with NULL address in connect() call.
include: Add missing GetIfTable2 to netioapi.h.
ws2_32/tests: Add a 2 buffer WSARecv test.
winegstreamer: Avoid a magic number for empty offset.
ws2_32: Discard MSG_PARTIAL as it is supported only in message protocols.
ws2_32: Make it clear that bit flags are in hex when tracing.
wined3d: Recognize Geforce GT 525M.
wine.inf: Add RtlTryEnterCriticalSection to default RelayExclude.
winmm: Cope with empty string in mciSendString.
ws2_32: Turn SIO_GET_EXTENSION_FUNCTION_POINTER into a table.
ws2_32/tests: Rework WSAStringToAddress tests.
ws2_32: Fix WSAStringToAddress parsing for IPv6.
Bruno Jesus (9):
mciavi32: Trace MCIAVI_CreateWindow.
mciavi32: Implement MCI_BREAK.
winmm: Dispatch MCI_BREAK to the driver.
wininet: Forward InternetGetConnectedState to Ex function.
include: Add missing connection check flags to wininet.h.
iphlpapi/tests: Test route type and protocol in GetIpForwardTable.
wininet/test: Improve tests for InternetGetConnectedStateEx.
kernel32/tests: Add 64bit number tests for FormatMessage[A|W].
wined3d: Recognize GeForce 940M.
Carlo Bramini (1):
msvcrt: Use return value of *printf() instead of calling strlen() and simplify code.
Daniel Lehman (2):
msvcrt: Add Concurrency::event stubs.
msxml3: Don't QI for IPersistStream in internal_parse.
Chris Morgan (1):
winex11: Wrap XInput2 dependent functions with appropriate #ifdef.
Fabian Maurer (1):
comctl32/taskdialog: Move TaskDialogIndirect and its tests into own source files.
Eric Kohl (1):
comctl32: Update the tooltip rectangle when a tool button is hidden.
François Gouget (6):
ddraw/tests: Spelling fixes in comments and an ok() message.
ntdll/tests: A spelling fix in an ok() message.
scrobj: Make scriptlet_typelib_CreateInstance() static.
schedsvc/tests: Add the current process id to the test summary line.
advapi32/tests: Trace the display name if CreateService() unexpectedly succeeds.
ddraw: Make ddraw_destroy_swapchain() static.
Fabian Maurer (2):
user32: Send WM_NCPAINT and WM_ERASEBKGND when window is shown.
user32: Only send position-change messages when needed.
Hans Leidekker (8):
webservices: Implement WS_HEAP_PROPERTY_REQUESTED_SIZE and WS_HEAP_PROPERTY_ACTUAL_SIZE.
webservices: Protect messages with a critical section.
webservices: Protect channels with a critical section.
webservices: Protect proxies with a critical section.
webservices: Protect writers with a critical section.
webservices: Protect errors with a critical section.
webservices: Protect heaps with a critical section.
webservices: Protect readers with a critical section.
François Gouget (24):
odbccp32: Add a __WINE_ALLOC_SIZE attribute to heap_alloc().
netprofm: Add a __WINE_ALLOC_SIZE attribute to heap_alloc().
msident: Add a __WINE_ALLOC_SIZE attribute to heap_alloc().
hlink: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
dnsapi: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
user32/tests: Occasional spelling fixes in comments.
msxml3: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
dwrite: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
urlmon: Add a __WINE_ALLOC_SIZE attribute to heap_alloc().
jscript: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
ieframe: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
webservices: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
wbemdisp: Simplify and standardize the heap_xxx() declarations.
pdh: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
oledb32: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
taskschd: Simplify and standardize the heap_xxx() declarations.
wine/test.h: Identify the process responsible for test summary lines.
vbscript: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
urlmon: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
xmllite: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
gdiplus: Simplify and standardize the heap_xxx() declarations.
usp10: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
wbemprox: Simplify and standardize the heap_xxx() declarations.
wmiutils: Simplify and standardize the heap_xxx() declarations.
Henri Verbeet (30):
wined3d: Map buffers in wined3d_device_process_vertices().
wined3d: Explicitly pass d3d_info and gl_info to context_stream_info_from_declaration().
wined3d: Send sub-resource update calls through the command stream.
wined3d: Check rectangle alignment in wined3d_surface_blt().
wined3d: Merge wined3d_texture_check_block_align() into wined3d_texture_check_box_dimensions().
usp10/tests: Add a latn shaping test with ligatures.
usp10/tests: Add a ligature and diacritic to the syrc shaping test.
usp10: Take the script direction into account when applying OpenType features.
usp10: Properly determine the glyph run direction when shaping Script_Arabic.
usp10/tests: Add shaping tests for fLogicalOrder and fRTL.
wined3d: Use wined3d_texture_blt() in surface_upload_from_surface().
wined3d: Validate blit parameters in wined3d_texture_blt().
wined3d: Send blits through the command stream.
wined3d: Send sub-resource copy calls through the command stream.
wined3d: Send resource copy calls through the command stream.
wined3d: Abort on invalid instructions in shader_generate_main().
wined3d: Abort on invalid instructions in shader_get_registers_used().
usp10: Do not fall back to presentation form B if the contextual feature exists in ContextualShape_Arabic().
usp10: Introduce an enumeration for script types.
usp10: Use bsearch() to lookup the script range in get_char_script().
wined3d: Validate instruction lengths in shader_sm4_read_instruction() (AFL).
wined3d: Don't read modifiers for opcodes with "read_opcode_func" set (AFL).
usp10: Use heap_alloc_zero() instead of HeapAlloc() with HEAP_ZERO_MEMORY.
usp10: Use heap_alloc() instead of HeapAlloc().
usp10: Use heap_free() instead of HeapFree().
wined3d: Avoid device_invalidate_state() in wined3d_texture_set_lod().
wined3d: Create and destroy surface DCs through the CS.
wined3d: Pass a context to blit_shader.blit_surface().
wined3d: Only copy source/destination rectangles when needed in arbfp_blit_surface().
wined3d: Modify resource locations in wined3d_surface_blt() instead of the blitters.
Gerald Pfeifer (1):
propsys: Use snprintf in PROPVAR_ConvertFILETIME.
Hugh McMaster (1):
regedit/tests: Add some line concatenation tests.
Guillaume Charifi (2):
wined3d: Recognize SM5 dcl_hs_join_phase_instance_count instruction.
wined3d: Recognize SM5 vJoinInstanceId register.
Huw D. M. Davies (5):
wined3d: Zero-initialize count.
gdi32/tests: Combine the matching macros into a single function.
shell32/tests: Return early if the shell folder creation fails in order to avoid a compiler warning.
shell32/tests: Ignore the compressed attribute.
krnl386.exe16: Fix mask values.
Hans Leidekker (6):
winhttp: Parse cookie attributes.
winhttp: Cookie attributes are case-insensitive.
winhttp/tests: Fix two memory leaks.
webservices: Enforce the heap limit.
riched20/tests: Add a test to show that empty paragraphs get a font size declaration.
msi: Implement MsiGetComponentPathExA/W.
Jacek Caban (15):
ntdll: Don't modify LockCount in RtlLeaveCriticalSection if section is not acquired.
wininet: Propagate WSAEWOULDBLOCK result from content decoding reads.
wininet: Pass blocking mode to HTTPREQ_Read.
wininet: Propagate WSAEWOULDBLOCK from read_http_stream.
wininet: Rewrite asynchronous read to try to fill whole buffer and not buffer additional data unless requested.
wininet: Rewrite InternetReadFileEx for http protocol to make use of non-blocking reads.
wininet: Reimplemented InternetQueryDataAvailable on top of async_read.
wininet: Merge InternetReadFile and InternetReadFileEx implementations.
wininet: Get rid of no longer needed BLOCKING_WAITALL.
wininet: Get rid of no longer needed blocking_mode_t.
wininet/tests: Added more HTTP read tests.
wininet: Always use non-blocking reads in HTTP_ReceiveRequestData.
wininet: Get rid of no longer needed get_avail_data from data stream implementations.
rpcrt4: Get rid of manual_listen_count and use binary state instead.
rpcrt4/tests: Added more server listening tests.
Henri Verbeet (45):
wined3d: Send light updates through the command stream.
wined3d: Send light enable updates through the command stream.
wined3d: Parse the shader version in shader_sm4_init().
wined3d: Validate the SM4 token count (AFL).
wined3d: Explicitly pass the byte-code format to shader creation functions (AFL).
wined3d: Store used pixel shader input registers as a bitmap (AFL).
wined3d: Validate WINED3DSPR_TEXCRDOUT indices in shader_get_registers_used() (AFL).
wined3d: Validate ps 1.x sampler indices in shader_get_registers_used().
usp10: Properly get glyph widths for OpenType fonts in ScriptPlaceOpenType().
usp10: Introduce an enumeration for GPOS lookup types.
usp10: Return the logical offset in GPOS_apply_PairAdjustment().
usp10: Return the logical offset in GPOS_apply_ContextPos().
usp10: Return the logical offset in GPOS_apply_ChainContextPos().
usp10: Return the logical offset in GPOS_apply_lookup().
usp10: Iterate in visual order in GPOS_apply_feature().
wined3d: Return a BOOL from surface_load_location().
wined3d: Return a failure if the location couldn't be loaded in surface_load_sysmem().
wined3d: Check for depth/stencil surfaces in individual surface location loaders.
wined3d: Merge surface_convert_depth_to_float() into wined3d_format_convert_color_to_float().
wined3d: Support depth formats in wined3d_format_convert_from_float().
wined3d: Copy the shader byte-code before initialising the front-end.
wined3d: Validate WINED3D_LOCATION_BUFFER on WINED3D_MAP_DISCARD buffer maps.
d2d1/tests: Add tests for drawing simple shapes.
d2d1: Create open, hollow geometry in d2d_d3d_render_target_DrawLine().
wined3d: Support downloading depth textures in surface_load_sysmem().
wined3d: Support uploading depth textures in surface_load_texture().
wined3d: Get rid of the depth/stencil FIXME in texture_resource_sub_resource_unmap().
wined3d: Implement depth fills in the CPU blitter.
ddraw/tests: Test depth fill results in test_color_fill().
wined3d: Get rid of some redundant "texture" accesses in texture_resource_sub_resource_map().
wined3d: Do not record the GL primitive type in stateblocks.
wined3d: Pass the primitive type to wined3d_cs_emit_draw().
wined3d: Use the command stream state in device_clear_render_targets().
wined3d: Use the command stream state in wined3d_cs_exec_clear().
usp10: Introduce an enumeration for GSUB lookup types.
wined3d: Use the command stream state in wined3d_cs_exec_draw().
wined3d: Use the command stream state in wined3d_cs_exec_dispatch().
wined3d: Use the command stream state in swapchain_gl_present().
wined3d: Get rid of an unneeded context_release() in swapchain_init().
wined3d: Send swapchain context destruction through the command stream.
wined3d: Send swapchain context creation through the command stream.
ddraw: Avoid destroying ddraw objects from DllMain().
usp10: Make feature tables const.
usp10: Use memmove() in GSUB_apply_LigatureSubst().
usp10: Use USP10_FindGlyphInLogClust() in UpdateClusters().
Jactry Zeng (1):
devenum: Implement IMoniker::GetClassID().
Hugh McMaster (3):
regedit/tests: Test import with non-standard registry file headers.
reg/tests: Test import with non-standard registry file headers.
reg/tests: Add some line concatenation tests.
Julian Rüger (3):
po: Update German translation.
readme: Update German translation.
readme: Fix typo in German translation.
Huw D. M. Davies (12):
widl: Add missing width and alignment for VARIANT.
dsound: Correctly update buflen.
dsound: Merge two identical allocation blocks.
dsound: Allow enough space for multi-channel frames.
oledb32: Fixed length calculation in conversion to DBTYPE_STR.
oledb32: Fix conversion of strings with embedded '\0' to DBTYPE_STR | DBTYPE_BYREF.
dsound: Don't propagate writepos in the non-WRITEPRIMARY case - it's unused.
dsound: Use frame rather than byte counts to clarify the mixing.
dsound: Pass sample count to the normfunction.
riched20: Write the char format for the end-of-paragraph marker.
riched20: Remove a hack that should be longer be needed.
riched20: Add linefeeds after the colortbl and generator groups.
Józef Kucia (52):
wined3d: Bind unordered access views even if they are not used by current shaders.
d3d11/tests: Add test for UAV counters.
d3d11/tests: Use 256-byte aligned offsets for bufinfo test.
wined3d: Implement SM5 bufinfo instruction.
d3d11: Print FIXME() about ignoring initial UAV count values only when necessary.
d3d11/tests: Accept additional value as expected result in test_tgsm().
oledb32/tests: Do not use pointer to freed memory (Coverity).
wined3d: Introduce wined3d_device_get_compute_shader().
d3d11: Implement d3d11_immediate_context_CSGetShader().
wined3d: Introduce wined3d_device_get_cs_cb().
d3d11: Implement d3d11_immediate_context_CSGetConstantBuffers().
wined3d: Introduce wined3d_device_get_cs_resource_view().
d3d11: Implement d3d11_immediate_context_CSGetShaderResources().
wined3d: Introduce wined3d_device_get_cs_sampler().
d3d11: Implement d3d11_immediate_context_CSGetSamplers().
wined3d: Introduce wined3d_device_get_constant_buffer() helper function.
wined3d: Introduce wined3d_device_get_shader_resource_view() helper function.
wined3d: Introduce wined3d_device_get_sampler() helper function.
wined3d: Make sure that "tgsm_count" is not decreased while adding TGSM declarations.
wined3d: Fix parsing of SM5 "_opc" flag.
wined3d: Add FIXME() messages for unhandled shader bytecode UAV flags.
wined3d: Create dummy cube array textures.
wined3d: Avoid FIXME() message for unhandled cube map arrays.
d3d11/tests: Add test for cube maps.
wined3d: Add support for seamless cube map filtering.
d3d11: Fix typo in TRACE() message.
d3d11/tests: Add test for unbinding shader resource view.
wined3d: Recognize SM4 umul opcode.
wined3d: Implement SM4 umul instruction.
wined3d: Recognize SM4 dcl_index_range opcode.
d3d10core/tests: Add test for cube maps.
d3d10core/tests: Add test for unbinding shader resource view.
d3d11/tests: Fix render target format in test_resinfo_instruction().
d3d10core/tests: Fix render target format in test_resinfo_instruction().
wined3d: Simplify computation of "num_textures_used" in ATI fragment pipeline.
wined3d: Get rid of incorrect usage of "tex_unit_map".
wined3d: Move legacy texture image unit range allocation to wined3d_gl_limits_get_texture_unit_range().
wined3d: Introduce shader_glsl_load_program_resources() helper function.
wined3d: Use layout qualifiers to bind GLSL images.
wined3d: Use layout qualifiers to bind GLSL uniform blocks.
wined3d: Do not use texture unit mapping for SM4+ shaders.
wined3d: Allow using more than MAX_COMBINED_SAMPLERS texture image units.
wined3d: Introduce context_get_tex_unit_mapping() helper function.
wined3d: Use layout qualifiers to bind GLSL samplers.
wined3d: Add support for samplers in geometry shaders.
d3d9/tests: Add test for vertex textures.
wined3d: Use context_get_tex_unit_mapping() in context_bind_shader_resources().
wined3d: Get rid of redundant WARN() from context_load_shader_resources().
d3d11/tests: Add basic test for texturing on feature level 9.
wined3d: Store GL sampler limits as array.
wined3d: Recompute sampler count before allocating sampler range for compute shaders.
wined3d: Fix off-by-one error in wined3d_gl_limits_get_texture_unit_range().
Jacek Caban (31):
msvcrt: Added lldiv implementation.
ole32: Added generic class factory implementation and use it for file moniker.
ole32: Use generic class factory for item moniker.
ole32: Use generic class factory for anti moniker.
ole32: Use generic class factory for composite moniker.
ole32: Use generic class factory for class moniker.
ole32: Use generic class factory for pointer moniker.
ole32: Use generic class factory for StdComponentCategoriesMgr object.
server: Removed no longer needed user_arg from irp_call struct.
server: Allow creating async object not associated with a queue.
server: Create async objects in read and write request handlers.
server: Create async object in register_async handler.
server: Create async object in ioctl request handler.
server: Create async object in flush request handler.
server: Pass existing async object to fd_queue_async.
server: Introduced new pipe_end struct containing common parts of pipe_client and pipe_server.
server: Moved server-independent parts of pipe_server_flush into separated function.
uiautomationcore: Added stub dll.
uiautomationcore: Added UiaClientsAreListening stub.
ole32: Added GlobalOptions object stub implementation.
shlobj.h: Added SHGetPathFromIDListEx declaration.
shlwapi: Fixed error handling in StrRetToBufW.
shell32: Added SHGetPathFromIDListEx implementation.
wininet: Improved netconn_drain_content.
secur32: Added support for SECPKG_ATTR_ENDPOINT_BINDINGS in schannel.
psapi.h: Added support for PSAPI_VERSION version 2.
dbghelp: Removed no longer needed psapi import.
dxdiagn: Removed no longer needed psapi import.
taskkill: Removed no longer needed psapi import.
taskmgr: Removed no longer needed psapi import.
winedbg: Removed no longer needed psapi import.
Ken Thomases (2):
winemac: Discard key repeat events after a modifier key has been pressed.
wineps.drv: Set the AP_D_InputSlot CUPS option if no input slot is specified.
Jetro Jormalainen (2):
dinput: Keep username same between device objects.
dinput: Handle username in EnumDevicesBySemantics.
Louis Lenders (1):
kernel32: Add stub for GetCurrentPackageFullName.
Józef Kucia (69):
d3d11/tests: Properly check if raw buffers are supported.
d3d8: Allocate WINED3DCAPS on stack.
d3d9: Allocate WINED3DCAPS on stack.
wined3d: Expose double precision shader capability in WINED3DCAPS.
d3d11: Implement CheckFeatureSupport() for D3D11_FEATURE_DOUBLES.
wined3d: Fix swizzle for ld_raw instruction.
wined3d: Get rid of shader_glsl_get_version_declaration().
wined3d: Request compatibility profile in GLSL for legacy contexts.
d3d8: Get rid of WINECAPSTOD3D8CAPS() macro.
d3d8: Merge fixup_caps() into d3dcaps_from_wined3dcaps().
d3d9: Get rid of WINECAPSTOD3D9CAPS() macro.
d3d9: Merge filter_caps() into d3dcaps_from_wined3dcaps().
wined3d: Get rid of "tmp" variables in wined3d_adapter_init_limits().
wined3d: Store actual GL_MAX_TEXTURE_IMAGE_UNITS in "fragment_samplers".
wined3d: Check if texture unit mapping is required in context_update_tex_unit_map().
wined3d: Load unordered access resources before binding shader resources.
wined3d: Do not try to invalidate compute states for freshly created contexts.
wined3d: Do not read rev_tex_unit_mapping for texture units >= MAX_COMBINED_SAMPLERS.
wined3d: Allocate "context->texture_type" dynamically.
wined3d: Introduce wined3d_device_set_cs_resource_view().
d3d11: Implement d3d11_immediate_context_CSSetShaderResources().
wined3d: Introduce wined3d_device_set_cs_sampler().
d3d11: Implement d3d11_immediate_context_CSSetSamplers().
wined3d: Allocate texture binding set for compute pipeline.
wined3d: Load sampler bindings for compute shaders.
wined3d: Implement compute shader resource binding.
wined3d: Fix return type for surface_load_texture().
wined3d: Fix handling of SM4+ integer registers.
wined3d: Handle structured UAV declarations.
wined3d: Implement SM5 store_structured instruction.
wined3d: Pass structure byte stride to wined3d_buffer_create().
wined3d: Implement structured buffer views.
d3d11/tests: Add test for compute shader input registers.
wined3d: Extract common code to validate_shader_resource_view().
wined3d: Use string_buffer_sprintf() in shader_glsl_sprintf_cast().
wined3d: Record sampler usage for ld_structured.
wined3d: Handle structured resource declarations.
wined3d: Implement ld_structured instruction.
wined3d: Update UAV read bitmask for ld_raw and ld_structured instructions.
wined3d: Always use correct sampler bind index for ld_raw and ld_structured.
d3d11/tests: Add test for ld_structured instruction.
wined3d: Allow swizzle on vThreadIDInGroupFlattened register.
wined3d: Use GL_ARB_shading_language_420pack for swizzle operations on scalars.
wined3d: Implement [imm_]atomic_{umax, umin} instructions for unsigned integers.
wined3d: Implement [imm_]atomic_{imax, imin} instructions for signed integers.
wined3d: Do not crash when attempting to issue draw call with no attachments.
wined3d: Pass wined3d_caps_gl_ctx to driver quirk match() function.
wined3d: Add quirk for Nvidia viewport subpixel bits bug.
wined3d: Implement atomic instructions on structured buffer memory.
wined3d: Introduce helper function to reserve memory for arrays.
wined3d: Handle raw thread group shared memory declarations.
wined3d: Handle structured thread group shared memory declarations.
wined3d: Add shader_reg_maps_add_tgsm() helper function.
wined3d: Add support for ld_raw on thread group shared memory.
wined3d: Rename shader_glsl_ld_buffer() to shader_glsl_ld_raw_structured().
wined3d: Add support for atomic operations on thread group shared memory.
wined3d: Add support for store_{raw, structured} on thread group shared memory.
wined3d: Implement SM5 sync instruction.
wined3d: Add ARB_shader_storage_buffer_object extension.
d3d11/tests: Add test for thread group shared memory.
wined3d: Don't leak texture in wined3d_unordered_access_view_destroy_object().
wined3d: Add support for atomic min/max operations on thread group shared memory.
wined3d: Add FIXME() for unhandled UAV flags.
wined3d: Add ARB_shader_atomic_counters extension.
wined3d: Implement SM5 imm_atomic_alloc instruction.
wined3d: Implement SM5 imm_atomic_consume instruction.
wined3d: Implement UAV counters.
ntdll/tests: Add test for flushing file with FILE_APPEND_DATA access.
ntdll: Fix NtFlushBuffersFile() for files with FILE_APPEND_DATA access.
Mark Jansen (1):
msi: Use the correct type when calculating feature cost.
Kim Malmo (1):
po: Update Norwegian translation.
Matteo Bruni (15):
ddraw: Keep a ddraw object reference in d3d7 vertex buffers.
d3d9/tests: Skip test_vshader_input() if PS 3.0 isn't supported.
d3d9/tests: Fix pixel shader version check in test_pointsize().
ddraw/tests: Add a ddraw4 vertex buffer refcount test.
ddraw/tests: Add a ddraw7 vertex buffer refcount test.
wined3d: Don't advertise unsupported shader versions.
d3d9/tests: Skip UpdateTexture tests if texture filtering isn't supported.
wined3d: Use the MAX_TEXTURES define in a few more places.
d3d9/tests: Ignore test_vshader_input() "no color attribute" test result on WARP.
wined3d: Fix the TRACE in wined3d_texture_remove_buffer_object().
d3d9/tests: Fix test_updatetexture() on GPUs not supporting WINED3DFMT_R32_FLOAT.
ddraw: Take user clip planes into account in d3d7 ComputeSphereVisibility().
ddraw/tests: Cleanup and extend d3d7 ComputeSphereVisibility() tests.
ddraw: Fix d3d6 version of ComputeSphereVisibility().
ddraw/tests: Port test_compute_sphere_visibility() to ddraw4.
Lauri Kenttä (3):
po: Update Finnish translation.
readme: Update Finnish translation.
readme: Update Swedish translation.
Michael Müller (8):
kernel32: Add stub for GetCurrentPackageFamilyName.
cabinet: Set index of folder in FDICopy callback.
bcrypt: Add builtin HMAC implementation.
bcrypt: Use builtin MD5/SHA1 implementation.
bcrypt: Add a builtin sha256 implementation.
bcrypt: Add a builtin sha384/sha512 implementation.
bcrypt: Always use builtin hash implementation.
bcrypt: Implement BCryptDuplicateHash.
Louis Lenders (2):
httpapi: Add stub for HttpCreateServerSession.
wmvcore: Add version resource.
Nikolay Sivov (49):
xmllite/reader: Improve input stream encoding detection.
xmllite/reader: Always return node type from Read().
xmllite/reader: Reset node type to XmlNodeType_None on EOF.
xmllite/reader: Implement IsEOF().
xmllite/reader: Improve the way nesting level returned by GetDepth() is updated.
d3d9: Remove reference to IWineD3DDevice.
ddraw: Remove referenced to IWineD3D* interfaces.
xmllite/reader: Return proper name for xml declaration PI.
xmllite/reader: Return empty value for elements.
xmllite/reader: Fix prefix returned after moving back to element.
xmllite/reader: Return qualified names for attributes.
xmllite/reader: Enforce maximum element depth limit.
gdi32/tests: Test that otmfsType field is cleaned up from reserved bits.
gdi32: Cleanup otmfsType bit mask from reserved bits.
xmllite/tests: A couple of newline normalization tests for text nodes.
xmllite/reader: Fix GetValue() for comments.
xmllite/reader: Return empty string for namespace uri for some nodes.
xmllite/reader: Return local element names from the stack, instead of input buffer.
xmllite/reader: Return qualified element names from the stack, instead of input buffer.
xmllite/tests: Fix a memory leak (Valgrind).
xmllite/reader: Return prefixes from namespace stack.
xmllite/tests: Some tests for reader position.
xmllite/reader: Remove redundant parameter.
xmllite/reader: Improve returned reader position for elements and attributes.
xmllite/reader: Fix reader position returned for xml declaration node.
xmllite/reader: Return static empty string as xml declaration node value.
xmllite/reader: Explicitly return empty static string as local name for nodes without names.
xmllite/reader: Explicitly return empty string as qualified name for some node types.
xmllite/reader: Return correct error for multiple colons in qualified name.
xmllite/reader: Fix position methods return values in closed reader state.
xmllite/reader: Improve line number updating when switching to the next line.
xmllite/reader: Improve returned position for whitespace text nodes.
wlanapi/tests: Always free interface list (Valgrind).
comdlg32: Take nMaxFile into account when converting A->W.
xmllite/reader: Enter error state on parsing error.
xmllite/reader: Reset reader nesting depth on error.
dwrite: Added support for oblique simulation in bitmap rendering mode.
inetcomm/tests: Fix test stream leak (Valgrind).
msctf/tests: Fix test object leak (Valgrind).
schedsvc: Fix xml buffer leak (Valgrind).
usp10/tests: Fix a buffer leak (Valgrind).
dwrite: Added support for bold simulation.
dwrite: Use version neutral variable name.
dwrite: Fix a typo to actually return kerning pair adjustments.
msxml3/tests: A bit more tests for IPersist* interfaces.
msxml3/saxreader: Handle NULL interface input in parse().
xmllite/reader: Always return local name from element structure.
xmllite/reader: For elements without a prefix return same string for both local and qualified names.
xmllite/reader: Return same string for local and qualified names for attributes when appropriate.
Marcin Mikołajczak (1):
po: Updated Polish translation.
Owen Rudge (2):
gdiplus: Check for null in GdipGetFontHeight.
gdiplus/tests: Add tests for invalid parameter handling for GdipGetFontHeight.
Matteo Bruni (3):
wined3d: Don't require a separate sRGB GL texture if the format doesn't support sRGB reads.
wined3d: Fix querying texture-related limits on core profile.
ddraw: Get rid of multiple interfaces from vertex buffer objects.
Paul Gofman (4):
d3dx9/tests: Add test for out of bounds array selector in effect.
d3dx9: Set dirty flag on parameter change.
d3dx9/tests: Extend test effect and add checks to test_effect_preshader().
d3dx9/tests: Factor out op results test helper function from test_effect_preshader().
Michael Müller (1):
wininet: Handle query parameters for HTTPS urls in InternetOpenUrlW.
Nikolay Sivov (25):
regedit: Sort each of top level branches separately.
oledlg: Use W-functions to access window property.
explorerframe: Use W-functions to access window property.
include: Fix PROPSHEETPAGE_V4_SIZE definition.
comctl32/tests: Some tests for property page initialization.
po: Update Russian translation.
comdlg32: Expand initial directory path for file open dialog.
comdlg32: Consolidate file dialog initialization to avoid duplication.
comdlg32: Use GetPropW() to get to file dialog data.
usp10: Ignore device tables with invalid delta format.
dwrite/tests: Test runHeight underline attribute with all available fonts.
dwrite: Set runHeight attribute for underlines.
d2d1: Use DrawLine() to draw underlines.
dxgi: Fix naming in error traces.
ddraw: Remove references to IWineD3DDevice that doesn't exist anymore.
d3d8: Fix debug messages.
d2d1: Support strikethrough in DrawText()/DrawTextLayout().
usp10: Filter out DeltaFormat == 0 too, valid range is [1, 3].
shell32: Implement SHGetPropertyStoreFromParsingName() as a wrapper over IShellItem2.
gdiplus/tests: Fix region leak (Valgrind).
comctl32/propsheet: Enforce minimal PROPSHEETPAGE structure size when creating a page.
comctl32/propsheet: Implement PSPCB_ADDREF/PSPCB_RELEASE notifications.
xmllite/reader: Fix writing back resolved character reference value.
xmllite/writer: Implement WriteString().
xmllite/writer: Fix Release() trace.
Paul Gofman (2):
ntdll/tests: Add test for NtFlushBuffersFile error conditions.
ntdll: NtFlushBuffersFile should fail if the file handle has no write access.
Pierre Schweitzer (1):
iphlpapi: Flags in IP_ADAPTER_ADDRESSES_LH can be used as a bit field.
Piotr Caban (11):
ucrtbase: Add __initialize_lconv_for_unsigned_char implementation.
msvcrt: Use charmax to initialize lconv fields.
msvcrt: Add __ExceptionPtrCopyException implementation.
msvcr100: Add _ReentrantBlockingLock class implementation.
msvcr100: Add _NonReentrantBlockingLock class implementation.
msvcr100: Add _ReentrantBlockingLock tests.
msvcp110: Add _Lock_shared_ptr_spin_lock implementation.
msvcr110: Add _Lock_shared_ptr_spin_lock implementation.
msvcr100: Use InterlockedDecrement in SpinWait::_SpinOnce.
msvcr: Add _get_dstbias implementation.
msvcp140: Add task_continuation_context constructor implementation.
msvcp140: Add _ContextCallback implementation.
msvcp140: Add _ContextCallback tests.
msvcp140: Add __crtCreateThreadpoolTimer implementation.
msvcp140: Add __crtSetThreadpoolTimer implementation.
msvcp140: Add __crtCreateThreadpoolWait implementation.
msvcp140: Add __crtSetThreadpoolWait implementation.
msvcr: Add _Wcsftime implementation.
msvcr: Fix strftime spec file entry.
msvcp140: Add _TaskEventLogger class implementation.
msvcp140/tests: Add _TaskEventLogger tests.
msvcr: Add __crtUnhandledException implementation.
Sebastian Lackner (1):
wined3d: Clear device state in wined3d_device_reset.
Sebastian Lackner (18):
ntdll: Use FD_CLOEXEC instead of hardcoded values.
ntoskrnl.exe: Add KeReleaseInStackQueuedSpinLock stub.
ntdll: Implement FileAccessInformation class in NtQueryInformationFile.
rasapi32: Set *lpcDevices in RasEnumDevicesA.
include: Avoid typedef for tls_data.
webservices: Unlock critical section before returning.
webservices: Don't set is_addressed when an error occurred.
webservices: Return the correct HRESULT on error.
webservices: Fix uninitialized variable in WsWriteArray.
server: Explicitly mark memory as undefined in mem_alloc wrapper.
schedsvc: Simplify and standardize the heap_xxx() declarations.
bcrypt: Unify the object length handling.
bcrypt: Return error when requesting BCRYPT_HASH_LENGTH for unsupported object.
bcrypt/tests: Move common tests to a helper function.
bcrypt/tests: Add basic tests for BCryptDuplicateHash.
bcrypt: Remove a FIXME which no longer applies.
vcomp/tests: Use ULL macro to define 64-bit constants.
krnl386.exe16: Ignore access denied error when flushing file.
Stefan Dösinger (5):
d3d8/tests: Allow a higher slop for test_updatetexture.
d3d9/tests: Allow a higher slop for test_updatetexture.
d3d8/tests: Work around a r500 Windows point sprite bug.
d3d9/tests: Work around a r500 Windows point sprite bug.
d3d9/tests: AMD r500 needs dummy texture output from vertex shaders for point sprites to work.
Stefan Dösinger (1):
ddraw/tests: Rewrite SrcColorKey32BlitTest.
Thomas Faber (3):
winex11: Avoid unused variable warning when building without LIBGL.
ole32: Zero STGMEDIUM before calling IDataObject::GetData.
msacm32: Free session driver instance using the correct heap.
Zebediah Figura (5):
compobj.dll16: Implement CoGetClassObject16().
storage.dll16: Fix an error in a comment.
storage.dll16: Fix get_nth_next_small_blocknr.
mciavi32: Report version as 1.1.
winmm/tests: Test for avivideo driver version.
Vincent Povirk (1):
mscoree: Update Wine Mono to 4.7.0.
--
Alexandre Julliard

View File

@ -1 +1 @@
Wine version 2.3
Wine version 2.4

18
configure vendored
View File

@ -1,6 +1,6 @@
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.69 for Wine 2.3.
# Generated by GNU Autoconf 2.69 for Wine 2.4.
#
# Report bugs to <wine-devel@winehq.org>.
#
@ -580,8 +580,8 @@ MAKEFLAGS=
# Identity of this package.
PACKAGE_NAME='Wine'
PACKAGE_TARNAME='wine'
PACKAGE_VERSION='2.3'
PACKAGE_STRING='Wine 2.3'
PACKAGE_VERSION='2.4'
PACKAGE_STRING='Wine 2.4'
PACKAGE_BUGREPORT='wine-devel@winehq.org'
PACKAGE_URL='http://www.winehq.org'
@ -2226,7 +2226,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF
\`configure' configures Wine 2.3 to adapt to many kinds of systems.
\`configure' configures Wine 2.4 to adapt to many kinds of systems.
Usage: $0 [OPTION]... [VAR=VALUE]...
@ -2296,7 +2296,7 @@ fi
if test -n "$ac_init_help"; then
case $ac_init_help in
short | recursive ) echo "Configuration of Wine 2.3:";;
short | recursive ) echo "Configuration of Wine 2.4:";;
esac
cat <<\_ACEOF
@ -2504,7 +2504,7 @@ fi
test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then
cat <<\_ACEOF
Wine configure 2.3
Wine configure 2.4
generated by GNU Autoconf 2.69
Copyright (C) 2012 Free Software Foundation, Inc.
@ -3022,7 +3022,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.
It was created by Wine $as_me 2.3, which was
It was created by Wine $as_me 2.4, which was
generated by GNU Autoconf 2.69. Invocation command line was
$ $0 $@
@ -19200,7 +19200,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
ac_log="
This file was extended by Wine $as_me 2.3, which was
This file was extended by Wine $as_me 2.4, which was
generated by GNU Autoconf 2.69. Invocation command line was
CONFIG_FILES = $CONFIG_FILES
@ -19271,7 +19271,7 @@ _ACEOF
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
ac_cs_version="\\
Wine config.status 2.3
Wine config.status 2.4
configured by $0, generated by GNU Autoconf 2.69,
with options \\"\$ac_cs_config\\"