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wined3d: Recognize the SM4 sampler register type.
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@ -88,6 +88,7 @@ enum wined3d_sm4_register_type
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WINED3D_SM4_RT_INPUT = 0x1,
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WINED3D_SM4_RT_OUTPUT = 0x2,
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WINED3D_SM4_RT_IMMCONST = 0x4,
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WINED3D_SM4_RT_SAMPLER = 0x6,
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WINED3D_SM4_RT_CONSTBUFFER = 0x8,
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WINED3D_SM4_RT_NULL = 0xd,
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};
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@ -164,7 +165,7 @@ static const WINED3DSHADER_PARAM_REGISTER_TYPE register_type_table[] =
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/* UNKNOWN */ 0,
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/* WINED3D_SM4_RT_IMMCONST */ WINED3DSPR_IMMCONST,
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/* UNKNOWN */ 0,
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/* UNKNOWN */ 0,
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/* WINED3D_SM4_RT_SAMPLER */ WINED3DSPR_SAMPLER,
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/* UNKNOWN */ 0,
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/* WINED3D_SM4_RT_CONSTBUFFER */ WINED3DSPR_CONSTBUFFER,
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/* UNKNOWN */ 0,
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