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wined3d: Make the device parameter to is_display_mode_supported() const.
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@ -5380,7 +5380,7 @@ static HRESULT updateSurfaceDesc(struct wined3d_surface *surface,
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return WINED3D_OK;
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}
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static BOOL is_display_mode_supported(struct wined3d_device *device, const WINED3DPRESENT_PARAMETERS *pp)
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static BOOL is_display_mode_supported(const struct wined3d_device *device, const WINED3DPRESENT_PARAMETERS *pp)
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{
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UINT i, count;
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WINED3DDISPLAYMODE m;
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