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Take font metrics into account for EC_USEFONTINFO margins.
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@ -3296,25 +3296,48 @@ static void EDIT_EM_SetLimitText(EDITSTATE *es, INT limit)
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* EM_SETMARGINS
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*
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* EC_USEFONTINFO is used as a left or right value i.e. lParam and not as an
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* action wParam despite what the docs say. EC_USEFONTINFO means one third
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* of the char's width, according to the new docs.
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* action wParam despite what the docs say. EC_USEFONTINFO calculates the
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* margin according to the textmetrics of the current font.
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*
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* FIXME - With TrueType or vector fonts EC_USEFONTINFO currently sets one third
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* of the char's width as the margin, but this is not how Windows handles this.
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* For all other fonts Windows sets the margins to zero.
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*
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*/
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static void EDIT_EM_SetMargins(EDITSTATE *es, INT action,
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INT left, INT right)
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{
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TEXTMETRICW tm;
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INT default_left_margin = 0; /* in pixels */
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INT default_right_margin = 0; /* in pixels */
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/* Set the default margins depending on the font */
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if (es->font && (left == EC_USEFONTINFO || right == EC_USEFONTINFO)) {
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HDC dc = GetDC(es->hwndSelf);
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HFONT old_font = SelectObject(dc, es->font);
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GetTextMetricsW(dc, &tm);
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/* The default margins are only non zero for TrueType or Vector fonts */
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if (tm.tmPitchAndFamily & ( TMPF_VECTOR | TMPF_TRUETYPE )) {
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/* This must be calculated more exactly! But how? */
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default_left_margin = tm.tmAveCharWidth / 3;
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default_right_margin = tm.tmAveCharWidth / 3;
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}
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SelectObject(dc, old_font);
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ReleaseDC(es->hwndSelf, dc);
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}
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if (action & EC_LEFTMARGIN) {
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if (left != EC_USEFONTINFO)
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es->left_margin = left;
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else
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es->left_margin = es->char_width / 3;
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es->left_margin = default_left_margin;
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}
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if (action & EC_RIGHTMARGIN) {
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if (right != EC_USEFONTINFO)
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es->right_margin = right;
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else
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es->right_margin = es->char_width / 3;
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es->right_margin = default_right_margin;
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}
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TRACE("left=%d, right=%d\n", es->left_margin, es->right_margin);
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}
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