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d3d9: Fix some typos in visual test.
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@ -9573,7 +9573,7 @@ static void texop_test(IDirect3DDevice9 *device)
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{D3DTOP_MODULATEINVALPHA_ADDCOLOR, "MODULATEINVALPHA_ADDCOLOR", D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR, D3DCOLOR_ARGB(0x00, 0x14, 0xff, 0x14)},
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{D3DTOP_MODULATEINVCOLOR_ADDALPHA, "MODULATEINVCOLOR_ADDALPHA", D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA, D3DCOLOR_ARGB(0x00, 0xcc, 0x99, 0xcc)},
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/* BUMPENVMAP & BUMPENVMAPLUMINANCE have their own tests */
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{D3DTOP_DOTPRODUCT3, "DOTPRODUCT2", D3DTEXOPCAPS_DOTPRODUCT3, D3DCOLOR_ARGB(0x00, 0x99, 0x99, 0x99)},
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{D3DTOP_DOTPRODUCT3, "DOTPRODUCT3", D3DTEXOPCAPS_DOTPRODUCT3, D3DCOLOR_ARGB(0x00, 0x99, 0x99, 0x99)},
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{D3DTOP_MULTIPLYADD, "MULTIPLYADD", D3DTEXOPCAPS_MULTIPLYADD, D3DCOLOR_ARGB(0x00, 0xff, 0x33, 0x00)},
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{D3DTOP_LERP, "LERP", D3DTEXOPCAPS_LERP, D3DCOLOR_ARGB(0x00, 0x00, 0x33, 0x33)},
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};
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@ -9593,7 +9593,7 @@ static void texop_test(IDirect3DDevice9 *device)
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ok(SUCCEEDED(hr), "LockRect failed with 0x%08x\n", hr);
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*((DWORD *)locked_rect.pBits) = D3DCOLOR_ARGB(0x99, 0x00, 0xff, 0x00);
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hr = IDirect3DTexture9_UnlockRect(texture, 0);
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ok(SUCCEEDED(hr), "LockRect failed with 0x%08x\n", hr);
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ok(SUCCEEDED(hr), "UnlockRect failed with 0x%08x\n", hr);
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hr = IDirect3DDevice9_SetTexture(device, 0, (IDirect3DBaseTexture9 *)texture);
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ok(SUCCEEDED(hr), "SetTexture failed with 0x%08x\n", hr);
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@ -9790,9 +9790,11 @@ static void texop_range_test(IDirect3DDevice9 *device)
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ok(SUCCEEDED(hr), "GetDeviceCaps failed with 0x%08x\n", hr);
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if (!(caps.TextureOpCaps & D3DTEXOPCAPS_ADD)) {
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skip("D3DTOP_ADD is not supported, skipping value range test\n");
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return;
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}
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if (!(caps.TextureOpCaps & D3DTEXOPCAPS_SUBTRACT)) {
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skip("D3DTEXOPCAPS_SUBTRACT is not supported, skipping value range test\n");
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return;
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}
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hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_DIFFUSE);
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@ -9834,7 +9836,7 @@ static void texop_range_test(IDirect3DDevice9 *device)
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ok(SUCCEEDED(hr), "LockRect failed with 0x%08x\n", hr);
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*((DWORD *)locked_rect.pBits) = D3DCOLOR_ARGB(0x00, 0x00, 0x00, 0x00);
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hr = IDirect3DTexture9_UnlockRect(texture, 0);
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ok(SUCCEEDED(hr), "LockRect failed with 0x%08x\n", hr);
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ok(SUCCEEDED(hr), "UnlockRect failed with 0x%08x\n", hr);
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hr = IDirect3DDevice9_SetTexture(device, 0, (IDirect3DBaseTexture9 *)texture);
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ok(SUCCEEDED(hr), "SetTexture failed with 0x%08x\n", hr);
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@ -9873,7 +9875,7 @@ static void texop_range_test(IDirect3DDevice9 *device)
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ok(SUCCEEDED(hr), "SetTextureStageState failed with 0x%08x\n", hr);
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hr = IDirect3DDevice9_SetTextureStageState(device, 1, D3DTSS_COLOROP, D3DTOP_DISABLE);
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ok(SUCCEEDED(hr), "SetTextureStageState failed with 0x%08x\n", hr);
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hr = IDirect3DDevice9_SetTexture(device, 1, NULL);
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hr = IDirect3DDevice9_SetTexture(device, 0, NULL);
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ok(SUCCEEDED(hr), "SetTexture failed with 0x%08x\n", hr);
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IDirect3DTexture9_Release(texture);
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}
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@ -9905,7 +9907,7 @@ static void alphareplicate_test(IDirect3DDevice9 *device) {
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hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, sizeof(*quad));
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ok(SUCCEEDED(hr), "DrawPrimitiveUP failed with 0x%08x\n", hr);
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hr = IDirect3DDevice9_EndScene(device);
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ok(hr == D3D_OK, "IDirect3DDevice9_BeginScene failed with 0x%08x\n", hr);
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ok(hr == D3D_OK, "IDirect3DDevice9_EndScene failed with 0x%08x\n", hr);
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}
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hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
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@ -9978,7 +9980,7 @@ static void dp3_alpha_test(IDirect3DDevice9 *device) {
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hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, sizeof(*quad));
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ok(SUCCEEDED(hr), "DrawPrimitiveUP failed with 0x%08x\n", hr);
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hr = IDirect3DDevice9_EndScene(device);
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ok(hr == D3D_OK, "IDirect3DDevice9_BeginScene failed with 0x%08x\n", hr);
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ok(hr == D3D_OK, "IDirect3DDevice9_EndScene failed with 0x%08x\n", hr);
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}
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hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
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