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d3drm: Add IDirect3DRM3 interface.
This commit is contained in:
parent
7164806b56
commit
723ae056b9
@ -2,6 +2,7 @@
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* Implementation of IDirect3DRM Interface
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*
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* Copyright 2010 Christian Costa
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* Copyright 2011 André Hentschel
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -32,11 +33,13 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
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typedef struct {
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IDirect3DRM IDirect3DRM_iface;
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IDirect3DRM2 IDirect3DRM2_iface;
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IDirect3DRM3 IDirect3DRM3_iface;
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LONG ref;
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} IDirect3DRMImpl;
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static const struct IDirect3DRMVtbl Direct3DRM_Vtbl;
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static const struct IDirect3DRM2Vtbl Direct3DRM2_Vtbl;
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static const struct IDirect3DRM3Vtbl Direct3DRM3_Vtbl;
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static inline IDirect3DRMImpl *impl_from_IDirect3DRM(IDirect3DRM *iface)
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{
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@ -48,6 +51,11 @@ static inline IDirect3DRMImpl *impl_from_IDirect3DRM2(IDirect3DRM2 *iface)
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return CONTAINING_RECORD(iface, IDirect3DRMImpl, IDirect3DRM2_iface);
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}
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static inline IDirect3DRMImpl *impl_from_IDirect3DRM3(IDirect3DRM3 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMImpl, IDirect3DRM3_iface);
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}
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HRESULT Direct3DRM_create(IUnknown** ppObj)
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{
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IDirect3DRMImpl* object;
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@ -63,6 +71,7 @@ HRESULT Direct3DRM_create(IUnknown** ppObj)
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object->IDirect3DRM_iface.lpVtbl = &Direct3DRM_Vtbl;
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object->IDirect3DRM2_iface.lpVtbl = &Direct3DRM2_Vtbl;
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object->IDirect3DRM3_iface.lpVtbl = &Direct3DRM3_Vtbl;
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object->ref = 1;
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*ppObj = (IUnknown*)&object->IDirect3DRM_iface;
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@ -88,6 +97,10 @@ static HRESULT WINAPI IDirect3DRMImpl_QueryInterface(IDirect3DRM* iface, REFIID
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{
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*ppvObject = &This->IDirect3DRM2_iface;
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}
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else if(IsEqualGUID(riid, &IID_IDirect3DRM3))
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{
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*ppvObject = &This->IDirect3DRM3_iface;
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}
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else
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{
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FIXME("interface %s not implemented\n", debugstr_guid(riid));
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@ -874,3 +887,481 @@ static const struct IDirect3DRM2Vtbl Direct3DRM2_Vtbl =
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IDirect3DRM2Impl_Tick,
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IDirect3DRM2Impl_CreateProgressiveMesh
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};
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/*** IUnknown methods ***/
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static HRESULT WINAPI IDirect3DRM3Impl_QueryInterface(IDirect3DRM3* iface, REFIID riid,
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void** ppvObject)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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return IDirect3DRM_QueryInterface(&This->IDirect3DRM_iface, riid, ppvObject);
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}
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static ULONG WINAPI IDirect3DRM3Impl_AddRef(IDirect3DRM3* iface)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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TRACE("(%p/%p)\n", iface, This);
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return InterlockedIncrement(&This->ref);
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}
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static ULONG WINAPI IDirect3DRM3Impl_Release(IDirect3DRM3* iface)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p/%p)\n", iface, This);
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if (!ref)
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HeapFree(GetProcessHeap(), 0, This);
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return ref;
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}
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/*** IDirect3DRM3 methods ***/
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static HRESULT WINAPI IDirect3DRM3Impl_CreateObject(IDirect3DRM3* iface, REFCLSID rclsid,
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LPUNKNOWN unkwn, REFIID riid, LPVOID* object)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%s,%p,%s,%p): stub\n", iface, This, debugstr_guid(rclsid), unkwn,
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debugstr_guid(riid), object);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateFrame(IDirect3DRM3* iface,
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LPDIRECT3DRMFRAME3 FrameParent,
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LPDIRECT3DRMFRAME3* Frame)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, FrameParent, Frame);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateMesh(IDirect3DRM3* iface, LPDIRECT3DRMMESH* Mesh)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, Mesh);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateMeshBuilder(IDirect3DRM3* iface,
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LPDIRECT3DRMMESHBUILDER3* ppMeshBuilder)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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TRACE("(%p/%p)->(%p)\n", iface, This, ppMeshBuilder);
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return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder3, (IUnknown**)ppMeshBuilder);
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateFace(IDirect3DRM3* iface, LPDIRECT3DRMFACE2* Face)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, Face);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateAnimation(IDirect3DRM3* iface,
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LPDIRECT3DRMANIMATION2* Animation)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, Animation);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateAnimationSet(IDirect3DRM3* iface,
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LPDIRECT3DRMANIMATIONSET2* AnimationSet)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, AnimationSet);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateTexture(IDirect3DRM3* iface, LPD3DRMIMAGE Image,
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LPDIRECT3DRMTEXTURE3* Texture)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, Image, Texture);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateLight(IDirect3DRM3* iface, D3DRMLIGHTTYPE type,
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D3DCOLOR color, LPDIRECT3DRMLIGHT* Light)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface, This, type, color, Light);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateLightRGB(IDirect3DRM3* iface, D3DRMLIGHTTYPE type,
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D3DVALUE red, D3DVALUE green, D3DVALUE blue,
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LPDIRECT3DRMLIGHT* Light)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%d,%f,%f,%f,%p): stub\n", iface, This, type, red, green, blue, Light);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_Material(IDirect3DRM3* iface, D3DVALUE m,
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LPDIRECT3DRMMATERIAL2* Material)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%f,%p): stub\n", iface, This, m, Material);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateDevice(IDirect3DRM3* iface, DWORD width, DWORD height,
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LPDIRECT3DRMDEVICE3* device)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface, This, width, height, device);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateDeviceFromSurface(IDirect3DRM3* iface, LPGUID pGUID,
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LPDIRECTDRAW dd,
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LPDIRECTDRAWSURFACE back,
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LPDIRECT3DRMDEVICE3* device)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%s,%p,%p,%p): stub\n", iface, This, debugstr_guid(pGUID), dd, back, device);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateDeviceFromD3D(IDirect3DRM3* iface, LPDIRECT3D2 d3d,
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LPDIRECT3DDEVICE2 d3ddev,
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LPDIRECT3DRMDEVICE3* device)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface, This, d3d, d3ddev, device);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateDeviceFromClipper(IDirect3DRM3* iface,
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LPDIRECTDRAWCLIPPER clipper,
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LPGUID GUID, int width, int height,
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LPDIRECT3DRMDEVICE3* device)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%s,%d,%d,%p): stub\n", iface, This, clipper, debugstr_guid(GUID),
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width, height, device);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateShadow(IDirect3DRM3* iface, LPUNKNOWN Visual1,
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LPDIRECT3DRMLIGHT Light, D3DVALUE px,
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D3DVALUE py, D3DVALUE pz, D3DVALUE nx,
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D3DVALUE ny, D3DVALUE nz,
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LPDIRECT3DRMSHADOW2* Visual2)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%p,%f,%f,%f,%f,%f,%f,%p): stub\n", iface, This, Visual1, Light, px, py, pz,
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nx, ny, nz, Visual2);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateTextureFromSurface(IDirect3DRM3* iface,
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LPDIRECTDRAWSURFACE surface,
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LPDIRECT3DRMTEXTURE3* texture)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, surface, texture);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateViewport(IDirect3DRM3* iface,
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LPDIRECT3DRMDEVICE3 Device,
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LPDIRECT3DRMFRAME3 frame, DWORD xpos,
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DWORD ypos, DWORD width, DWORD height,
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LPDIRECT3DRMVIEWPORT2* viewport)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%p,%d,%d,%d,%d,%p): stub\n", iface, This, Device, frame, xpos, ypos, width,
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height, viewport);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateWrap(IDirect3DRM3* iface, D3DRMWRAPTYPE type,
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LPDIRECT3DRMFRAME3 frame,
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D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
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D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
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D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
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D3DVALUE ou, D3DVALUE ov, D3DVALUE su,
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D3DVALUE sv, LPDIRECT3DRMWRAP* wrap)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%d,%p,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%p): stub\n", iface, This, type,
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frame, ox, oy, oz, dx, dy, dz, ux, uy, uz, ou, ov, su, sv, wrap);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateUserVisual(IDirect3DRM3* iface,
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D3DRMUSERVISUALCALLBACK cb, LPVOID arg,
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LPDIRECT3DRMUSERVISUAL* UserVisual)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface, This, cb, arg, UserVisual);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_LoadTexture(IDirect3DRM3* iface, const char* filename,
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LPDIRECT3DRMTEXTURE3* Texture)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%s,%p): stub\n", iface, This, filename, Texture);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_LoadTextureFromResource(IDirect3DRM3* iface, HMODULE mod,
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LPCSTR strName, LPCSTR strType,
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LPDIRECT3DRMTEXTURE3 * ppTexture)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%p,%p,%p): stub\n", iface, This, mod, strName, strType, ppTexture);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_SetSearchPath(IDirect3DRM3* iface, LPCSTR path)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%s): stub\n", iface, This, path);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_AddSearchPath(IDirect3DRM3* iface, LPCSTR path)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%s): stub\n", iface, This, path);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_GetSearchPath(IDirect3DRM3* iface, DWORD* size_return,
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LPSTR path_return)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%s): stub\n", iface, This, size_return, path_return);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_SetDefaultTextureColors(IDirect3DRM3* iface, DWORD nb_colors)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%d): stub\n", iface, This, nb_colors);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_SetDefaultTextureShades(IDirect3DRM3* iface, DWORD nb_shades)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%d): stub\n", iface, This, nb_shades);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_GetDevices(IDirect3DRM3* iface,
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LPDIRECT3DRMDEVICEARRAY* DeviceArray)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, DeviceArray);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_GetNamedObject(IDirect3DRM3* iface, const char* Name,
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LPDIRECT3DRMOBJECT* Object)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%s,%p): stub\n", iface, This, Name, Object);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_EnumerateObjects(IDirect3DRM3* iface, D3DRMOBJECTCALLBACK cb,
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LPVOID arg)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, cb, arg);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_Load(IDirect3DRM3* iface, LPVOID ObjSource, LPVOID ObjID,
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LPIID* GUIDs, DWORD nb_GUIDs, D3DRMLOADOPTIONS LOFlags,
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D3DRMLOADCALLBACK LoadProc, LPVOID ArgLP,
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D3DRMLOADTEXTURECALLBACK LoadTextureProc, LPVOID ArgLTP,
|
||||
LPDIRECT3DRMFRAME3 ParentFrame)
|
||||
{
|
||||
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%p,%p,%p,%d,%d,%p,%p,%p,%p,%p): stub\n", iface, This, ObjSource, ObjID, GUIDs,
|
||||
nb_GUIDs, LOFlags, LoadProc, ArgLP, LoadTextureProc, ArgLTP, ParentFrame);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRM3Impl_Tick(IDirect3DRM3* iface, D3DVALUE tick)
|
||||
{
|
||||
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%f): stub\n", iface, This, tick);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRM3Impl_CreateProgressiveMesh(IDirect3DRM3* iface,
|
||||
LPDIRECT3DRMPROGRESSIVEMESH Mesh)
|
||||
{
|
||||
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%p): stub\n", iface, This, Mesh);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRM3Impl_RegisterClient(IDirect3DRM3* iface, REFGUID rguid,
|
||||
LPDWORD id)
|
||||
{
|
||||
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%s, %p): stub\n", iface, This, debugstr_guid(rguid), id);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRM3Impl_UnregisterClient(IDirect3DRM3* iface, REFGUID rguid)
|
||||
{
|
||||
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%s): stub\n", iface, This, debugstr_guid(rguid));
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRM3Impl_CreateClippedVisual(IDirect3DRM3* iface,
|
||||
LPDIRECT3DRMVISUAL vis,
|
||||
LPDIRECT3DRMCLIPPEDVISUAL* clippedvis)
|
||||
{
|
||||
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, vis, clippedvis);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRM3Impl_SetOptions(IDirect3DRM3* iface, DWORD opt)
|
||||
{
|
||||
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%d): stub\n", iface, This, opt);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRM3Impl_GetOptions(IDirect3DRM3* iface, LPDWORD opt)
|
||||
{
|
||||
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%p): stub\n", iface, This, opt);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static const struct IDirect3DRM3Vtbl Direct3DRM3_Vtbl =
|
||||
{
|
||||
IDirect3DRM3Impl_QueryInterface,
|
||||
IDirect3DRM3Impl_AddRef,
|
||||
IDirect3DRM3Impl_Release,
|
||||
IDirect3DRM3Impl_CreateObject,
|
||||
IDirect3DRM3Impl_CreateFrame,
|
||||
IDirect3DRM3Impl_CreateMesh,
|
||||
IDirect3DRM3Impl_CreateMeshBuilder,
|
||||
IDirect3DRM3Impl_CreateFace,
|
||||
IDirect3DRM3Impl_CreateAnimation,
|
||||
IDirect3DRM3Impl_CreateAnimationSet,
|
||||
IDirect3DRM3Impl_CreateTexture,
|
||||
IDirect3DRM3Impl_CreateLight,
|
||||
IDirect3DRM3Impl_CreateLightRGB,
|
||||
IDirect3DRM3Impl_Material,
|
||||
IDirect3DRM3Impl_CreateDevice,
|
||||
IDirect3DRM3Impl_CreateDeviceFromSurface,
|
||||
IDirect3DRM3Impl_CreateDeviceFromD3D,
|
||||
IDirect3DRM3Impl_CreateDeviceFromClipper,
|
||||
IDirect3DRM3Impl_CreateTextureFromSurface,
|
||||
IDirect3DRM3Impl_CreateShadow,
|
||||
IDirect3DRM3Impl_CreateViewport,
|
||||
IDirect3DRM3Impl_CreateWrap,
|
||||
IDirect3DRM3Impl_CreateUserVisual,
|
||||
IDirect3DRM3Impl_LoadTexture,
|
||||
IDirect3DRM3Impl_LoadTextureFromResource,
|
||||
IDirect3DRM3Impl_SetSearchPath,
|
||||
IDirect3DRM3Impl_AddSearchPath,
|
||||
IDirect3DRM3Impl_GetSearchPath,
|
||||
IDirect3DRM3Impl_SetDefaultTextureColors,
|
||||
IDirect3DRM3Impl_SetDefaultTextureShades,
|
||||
IDirect3DRM3Impl_GetDevices,
|
||||
IDirect3DRM3Impl_GetNamedObject,
|
||||
IDirect3DRM3Impl_EnumerateObjects,
|
||||
IDirect3DRM3Impl_Load,
|
||||
IDirect3DRM3Impl_Tick,
|
||||
IDirect3DRM3Impl_CreateProgressiveMesh,
|
||||
IDirect3DRM3Impl_RegisterClient,
|
||||
IDirect3DRM3Impl_UnregisterClient,
|
||||
IDirect3DRM3Impl_CreateClippedVisual,
|
||||
IDirect3DRM3Impl_SetOptions,
|
||||
IDirect3DRM3Impl_GetOptions
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user