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ntdll: Implemented the SList functions for Win64.
This commit is contained in:
parent
192fcc5bb3
commit
7a56aca2eb
207
dlls/ntdll/rtl.c
207
dlls/ntdll/rtl.c
@ -939,141 +939,180 @@ PVOID WINAPI RtlDecodePointer( PVOID ptr )
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return (PVOID)(ptrval ^ get_pointer_obfuscator());
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}
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VOID WINAPI RtlInitializeSListHead(PSLIST_HEADER ListHeader)
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/*************************************************************************
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* RtlInitializeSListHead [NTDLL.@]
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*/
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VOID WINAPI RtlInitializeSListHead(PSLIST_HEADER list)
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{
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TRACE("(%p)\n", ListHeader);
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#ifdef _WIN64
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FIXME("stub\n");
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list->s.Alignment = list->s.Region = 0;
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list->Header16.HeaderType = 1; /* we use the 16-byte header */
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#else
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ListHeader->Alignment = 0;
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list->Alignment = 0;
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#endif
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}
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WORD WINAPI RtlQueryDepthSList(PSLIST_HEADER ListHeader)
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/*************************************************************************
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* RtlQueryDepthSList [NTDLL.@]
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*/
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WORD WINAPI RtlQueryDepthSList(PSLIST_HEADER list)
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{
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TRACE("(%p)\n", ListHeader);
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#ifdef _WIN64
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FIXME("stub\n");
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return 0;
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return list->Header16.Depth;
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#else
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return ListHeader->s.Depth;
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return list->s.Depth;
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#endif
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}
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PSLIST_ENTRY WINAPI RtlFirstEntrySList(const SLIST_HEADER* ListHeader)
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/*************************************************************************
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* RtlFirstEntrySList [NTDLL.@]
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*/
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PSLIST_ENTRY WINAPI RtlFirstEntrySList(const SLIST_HEADER* list)
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{
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TRACE("(%p)\n", ListHeader);
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#ifdef _WIN64
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FIXME("stub\n");
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return NULL;
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return (SLIST_ENTRY *)((ULONG_PTR)list->Header16.NextEntry << 4);
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#else
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return ListHeader->s.Next.Next;
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return list->s.Next.Next;
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#endif
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}
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PSLIST_ENTRY WINAPI RtlInterlockedFlushSList(PSLIST_HEADER ListHeader)
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/*************************************************************************
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* RtlInterlockedFlushSList [NTDLL.@]
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*/
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PSLIST_ENTRY WINAPI RtlInterlockedFlushSList(PSLIST_HEADER list)
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{
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SLIST_HEADER oldHeader, newHeader;
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TRACE("(%p)\n", ListHeader);
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SLIST_HEADER old, new;
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#ifdef _WIN64
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FIXME("stub\n");
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return NULL;
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#else
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if (ListHeader->s.Depth == 0)
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return NULL;
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newHeader.Alignment = 0;
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if (!list->Header16.Depth) return NULL;
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new.s.Alignment = new.s.Region = 0;
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new.Header16.HeaderType = 1; /* we use the 16-byte header */
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do
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{
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oldHeader = *ListHeader;
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newHeader.s.Sequence = ListHeader->s.Sequence + 1;
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} while (interlocked_cmpxchg64((__int64*)&ListHeader->Alignment,
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newHeader.Alignment,
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oldHeader.Alignment) != oldHeader.Alignment);
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return oldHeader.s.Next.Next;
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#endif
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}
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PSLIST_ENTRY WINAPI RtlInterlockedPushEntrySList(PSLIST_HEADER ListHeader,
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PSLIST_ENTRY ListEntry)
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{
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SLIST_HEADER oldHeader, newHeader;
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TRACE("(%p, %p)\n", ListHeader, ListEntry);
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#ifdef _WIN64
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FIXME("stub\n");
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return NULL;
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old = *list;
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new.Header16.Sequence = old.Header16.Sequence + 1;
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} while (!interlocked_cmpxchg128((__int64 *)list, new.s.Region, new.s.Alignment, (__int64 *)&old));
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return (SLIST_ENTRY *)((ULONG_PTR)old.Header16.NextEntry << 4);
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#else
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newHeader.s.Next.Next = ListEntry;
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if (!list->s.Depth) return NULL;
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new.Alignment = 0;
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do
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{
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oldHeader = *ListHeader;
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ListEntry->Next = ListHeader->s.Next.Next;
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newHeader.s.Depth = ListHeader->s.Depth + 1;
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newHeader.s.Sequence = ListHeader->s.Sequence + 1;
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} while (interlocked_cmpxchg64((__int64*)&ListHeader->Alignment,
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newHeader.Alignment,
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oldHeader.Alignment) != oldHeader.Alignment);
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return oldHeader.s.Next.Next;
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old = *list;
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new.s.Sequence = old.s.Sequence + 1;
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} while (interlocked_cmpxchg64((__int64 *)&list->Alignment, new.Alignment,
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old.Alignment) != old.Alignment);
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return old.s.Next.Next;
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#endif
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}
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PSLIST_ENTRY WINAPI RtlInterlockedPopEntrySList(PSLIST_HEADER ListHeader)
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/*************************************************************************
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* RtlInterlockedPushEntrySList [NTDLL.@]
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*/
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PSLIST_ENTRY WINAPI RtlInterlockedPushEntrySList(PSLIST_HEADER list, PSLIST_ENTRY entry)
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{
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SLIST_HEADER oldHeader, newHeader;
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SLIST_HEADER old, new;
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#ifdef _WIN64
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new.Header16.NextEntry = (ULONG_PTR)entry >> 4;
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do
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{
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old = *list;
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entry->Next = (SLIST_ENTRY *)((ULONG_PTR)old.Header16.NextEntry << 4);
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new.Header16.Depth = old.Header16.Depth + 1;
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new.Header16.Sequence = old.Header16.Sequence + 1;
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} while (!interlocked_cmpxchg128((__int64 *)list, new.s.Region, new.s.Alignment, (__int64 *)&old));
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return (SLIST_ENTRY *)((ULONG_PTR)old.Header16.NextEntry << 4);
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#else
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new.s.Next.Next = entry;
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do
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{
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old = *list;
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entry->Next = old.s.Next.Next;
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new.s.Depth = old.s.Depth + 1;
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new.s.Sequence = old.s.Sequence + 1;
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} while (interlocked_cmpxchg64((__int64 *)&list->Alignment, new.Alignment,
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old.Alignment) != old.Alignment);
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return old.s.Next.Next;
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#endif
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}
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/*************************************************************************
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* RtlInterlockedPopEntrySList [NTDLL.@]
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*/
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PSLIST_ENTRY WINAPI RtlInterlockedPopEntrySList(PSLIST_HEADER list)
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{
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SLIST_HEADER old, new;
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PSLIST_ENTRY entry;
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TRACE("(%p)\n", ListHeader);
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#ifdef _WIN64
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FIXME("stub\n");
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return NULL;
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#else
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do
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{
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oldHeader = *ListHeader;
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entry = ListHeader->s.Next.Next;
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if (entry == NULL)
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return NULL;
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old = *list;
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if (!(entry = (SLIST_ENTRY *)((ULONG_PTR)old.Header16.NextEntry << 4))) return NULL;
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/* entry could be deleted by another thread */
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__TRY
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{
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newHeader.s.Next.Next = entry->Next;
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newHeader.s.Depth = ListHeader->s.Depth - 1;
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newHeader.s.Sequence = ListHeader->s.Sequence + 1;
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new.Header16.NextEntry = (ULONG_PTR)entry->Next >> 4;
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new.Header16.Depth = old.Header16.Depth - 1;
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new.Header16.Sequence = old.Header16.Sequence + 1;
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}
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__EXCEPT_PAGE_FAULT
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{
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}
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__ENDTRY
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} while (interlocked_cmpxchg64((__int64*)&ListHeader->Alignment,
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newHeader.Alignment,
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oldHeader.Alignment) != oldHeader.Alignment);
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return entry;
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} while (!interlocked_cmpxchg128((__int64 *)list, new.s.Region, new.s.Alignment, (__int64 *)&old));
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#else
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do
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{
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old = *list;
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if (!(entry = old.s.Next.Next)) return NULL;
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/* entry could be deleted by another thread */
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__TRY
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{
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new.s.Next.Next = entry->Next;
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new.s.Depth = old.s.Depth - 1;
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new.s.Sequence = old.s.Sequence + 1;
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}
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__EXCEPT_PAGE_FAULT
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{
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}
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__ENDTRY
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} while (interlocked_cmpxchg64((__int64 *)&list->Alignment, new.Alignment,
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old.Alignment) != old.Alignment);
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#endif
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return entry;
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}
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/*************************************************************************
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* RtlInterlockedPushListSList [NTDLL.@]
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*/
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PSLIST_ENTRY WINAPI RtlInterlockedPushListSList(PSLIST_HEADER ListHeader,
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PSLIST_ENTRY FirstEntry,
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PSLIST_ENTRY LastEntry,
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ULONG Count)
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PSLIST_ENTRY WINAPI RtlInterlockedPushListSList(PSLIST_HEADER list, PSLIST_ENTRY first,
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PSLIST_ENTRY last, ULONG count)
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{
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SLIST_HEADER oldHeader, newHeader;
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TRACE("(%p, %p, %p, %d)\n", ListHeader, FirstEntry, LastEntry, Count);
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SLIST_HEADER old, new;
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#ifdef _WIN64
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FIXME("stub\n");
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return NULL;
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#else
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newHeader.s.Next.Next = FirstEntry;
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new.Header16.NextEntry = (ULONG_PTR)first >> 4;
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do
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{
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oldHeader = *ListHeader;
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newHeader.s.Depth = ListHeader->s.Depth + Count;
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newHeader.s.Sequence = ListHeader->s.Sequence + 1;
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LastEntry->Next = ListHeader->s.Next.Next;
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} while (interlocked_cmpxchg64((__int64*)&ListHeader->Alignment,
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newHeader.Alignment,
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oldHeader.Alignment) != oldHeader.Alignment);
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return oldHeader.s.Next.Next;
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old = *list;
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new.Header16.Depth = old.Header16.Depth + count;
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new.Header16.Sequence = old.Header16.Sequence + 1;
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last->Next = (SLIST_ENTRY *)((ULONG_PTR)old.Header16.NextEntry << 4);
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} while (!interlocked_cmpxchg128((__int64 *)list, new.s.Region, new.s.Alignment, (__int64 *)&old));
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return (SLIST_ENTRY *)((ULONG_PTR)old.Header16.NextEntry << 4);
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#else
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new.s.Next.Next = first;
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do
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{
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old = *list;
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new.s.Depth = old.s.Depth + count;
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new.s.Sequence = old.s.Sequence + 1;
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last->Next = old.s.Next.Next;
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} while (interlocked_cmpxchg64((__int64 *)&list->Alignment, new.Alignment,
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old.Alignment) != old.Alignment);
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return old.s.Next.Next;
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#endif
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}
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