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https://github.com/reactos/wine.git
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gameux/tests: Add test of storing and reading game statistics.
This commit is contained in:
parent
e7ec164563
commit
7c798a4a7d
@ -22,6 +22,7 @@
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#include "shlwapi.h"
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#include "oleauto.h"
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#include "shlobj.h"
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#include "gameux.h"
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#include "wine/test.h"
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@ -32,6 +33,25 @@
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static IGameExplorer *ge = NULL;
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static WCHAR sExeName[MAX_PATH] = {0};
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static GUID gameInstanceId;
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static HRESULT WINAPI (*pSHGetFolderPathW)(HWND,int,HANDLE,DWORD,LPWSTR);
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/*******************************************************************************
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*_loadDynamicRoutines
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*
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* Helper function, prepares pointers to system procedures which may be not
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* available on older operating systems.
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*
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* Returns:
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* TRUE procedures were loaded successfully
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* FALSE procedures were not loaded successfully
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*/
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static BOOL _loadDynamicRoutines(void)
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{
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HMODULE hModule = LoadLibraryA( "shell32.dll" );
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pSHGetFolderPathW = (LPVOID)GetProcAddress(hModule, "SHGetFolderPathW");
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if (!pSHGetFolderPathW) return FALSE;
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return TRUE;
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}
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/*******************************************************************************
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* _registerGame
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* Registers test suite executable as game in Games Explorer. Required to test
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@ -91,6 +111,71 @@ static HRESULT _unregisterGame(void) {
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return hr;
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}
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/*******************************************************************************
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* _buildStatisticsFilePath
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* Creates path to file contaning statistics of game with given id.
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*
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* Parameters:
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* guidApplicationId [I] application id of game
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* lpStatisticsFile [O] pointer where address of
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* string with path will be
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* stored. Path must be deallocated
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* using CoTaskMemFree(...)
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*/
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static HRESULT _buildStatisticsFilePath(LPCGUID guidApplicationId, LPWSTR *lpStatisticsFile)
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{
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static const WCHAR sBackslash[] = {'\\',0};
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static const WCHAR sStatisticsDir[] = {'\\','M','i','c','r','o','s','o','f','t',
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'\\','W','i','n','d','o','w','s','\\','G','a','m','e','E','x','p',
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'l','o','r','e','r','\\','G','a','m','e','S','t','a','t','i','s',
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't','i','c','s',0};
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static const WCHAR sDotGamestats[] = {'.','g','a','m','e','s','t','a','t','s',0};
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static const DWORD dwGuidLength = 49;
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HRESULT hr;
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WCHAR sGuid[dwGuidLength], sPath[MAX_PATH] = {0};
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hr = pSHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA, NULL, SHGFP_TYPE_CURRENT, sPath);
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if(SUCCEEDED(hr))
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hr = (StringFromGUID2(guidApplicationId, sGuid, dwGuidLength)!=0 ? S_OK : E_FAIL);
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if(SUCCEEDED(hr))
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{
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lstrcatW(sPath, sStatisticsDir);
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lstrcatW(sPath, sGuid);
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lstrcatW(sPath, sBackslash);
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lstrcatW(sPath, sGuid);
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lstrcatW(sPath, sDotGamestats);
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*lpStatisticsFile = CoTaskMemAlloc((lstrlenW(sPath)+1)*sizeof(WCHAR));
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if(!*lpStatisticsFile) hr = E_OUTOFMEMORY;
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}
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if(SUCCEEDED(hr))
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lstrcpyW(*lpStatisticsFile, sPath);
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return hr;
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}
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/*******************************************************************************
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* _isFileExist
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* Checks if given file exists
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*
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* Parameters:
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* lpFile [I] path to file
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*
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* Result:
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* TRUE file exists
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* FALSE file does not exist
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*/
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BOOL _isFileExists(LPCWSTR lpFile)
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{
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HANDLE hFile = CreateFileW(lpFile, GENERIC_READ, 0, NULL,
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OPEN_EXISTING, 0, NULL);
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if(hFile == INVALID_HANDLE_VALUE) return FALSE;
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CloseHandle(hFile);
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return TRUE;
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}
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/*******************************************************************************
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* test routines
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*/
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@ -114,8 +199,30 @@ static void test_create(BOOL* gameStatisticsAvailable)
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}
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static void test_gamestatisticsmgr( void )
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{
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static const GUID guidApplicationId = { 0x17A6558E, 0x60BE, 0x4078, { 0xB6, 0x6F, 0x9C, 0x3A, 0xDA, 0x2A, 0x32, 0xE6 } };
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static const WCHAR sCategory0[] = {'C','a','t','e','g','o','r','y','0',0};
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static const WCHAR sCategory1[] = {'C','a','t','e','g','o','r','y','1',0};
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static const WCHAR sCategory2[] = {'C','a','t','e','g','o','r','y','2',0};
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static const WCHAR sCategory0a[] = {'C','a','t','e','g','o','r','y','0','a',0};
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static const WCHAR sStatistic00[] = {'S','t','a','t','i','s','t','i','c','0','0',0};
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static const WCHAR sStatistic01[] = {'S','t','a','t','i','s','t','i','c','0','1',0};
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static const WCHAR sStatistic10[] = {'S','t','a','t','i','s','t','i','c','1','0',0};
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static const WCHAR sStatistic11[] = {'S','t','a','t','i','s','t','i','c','1','1',0};
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static const WCHAR sStatistic20[] = {'S','t','a','t','i','s','t','i','c','2','0',0};
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static const WCHAR sStatistic21[] = {'S','t','a','t','i','s','t','i','c','2','1',0};
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static const WCHAR sValue00[] = {'V','a','l','u','e','0','0',0};
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static const WCHAR sValue01[] = {'V','a','l','u','e','0','1',0};
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static const WCHAR sValue10[] = {'V','a','l','u','e','1','0',0};
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static const WCHAR sValue11[] = {'V','a','l','u','e','1','1',0};
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static const WCHAR sValue20[] = {'V','a','l','u','e','2','0',0};
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static const WCHAR sValue21[] = {'V','a','l','u','e','2','1',0};
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HRESULT hr;
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DWORD dwOpenResult;
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LPWSTR lpStatisticsFile = NULL;
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LPWSTR lpName = NULL, lpValue = NULL, sTooLongString = NULL;
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UINT uMaxCategoryLength = 0, uMaxNameLength = 0, uMaxValueLength = 0;
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WORD wMaxStatsPerCategory = 0, wMaxCategories = 0;
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IGameStatisticsMgr* gsm = NULL;
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IGameStatistics* gs = NULL;
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@ -124,21 +231,197 @@ static void test_gamestatisticsmgr( void )
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ok(hr == S_OK, "IGameStatisticsMgr creating failed (result false)\n");
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/* test trying to create interface IGameStatistics using GetGameStatistics method */
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/* this should fail, cause statistics doesn't yet exists */
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hr = IGameStatisticsMgr_GetGameStatistics(gsm, sExeName, GAMESTATS_OPEN_OPENONLY, &dwOpenResult, &gs);
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todo_wine ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND), "GetGameStatistics returned unexpected value: 0x%08x\n", hr);
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/* now, allow to create */
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hr = IGameStatisticsMgr_GetGameStatistics(gsm, sExeName, GAMESTATS_OPEN_OPENORCREATE, &dwOpenResult, &gs);
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todo_wine ok(SUCCEEDED(hr), "GetGameStatistics returned error: 0x%x\n", hr);
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todo_wine ok(gs!=NULL, "GetGameStatistics did not return valid interface pointer\n");
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if(gs)
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{
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/* test of limit values returned from interface */
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hr = IGameStatistics_GetMaxCategoryLength(gs, &uMaxCategoryLength);
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todo_wine ok(hr==S_OK, "getting maximum length of category failed\n");
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todo_wine ok(uMaxCategoryLength==60, "getting maximum length of category returned invalid value: %d\n", uMaxCategoryLength);
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hr = IGameStatistics_GetMaxNameLength(gs, &uMaxNameLength);
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todo_wine ok(hr==S_OK, "getting maximum name length failed\n");
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todo_wine ok(uMaxNameLength==30, "getting maximum name length returned invalid value: %d\n", uMaxNameLength);
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hr = IGameStatistics_GetMaxValueLength(gs, &uMaxValueLength);
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todo_wine ok(hr==S_OK, "getting maximum value length failed\n");
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todo_wine ok(uMaxValueLength==30, "getting maximum value length returned invalid value: %d\n", uMaxValueLength);
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hr = IGameStatistics_GetMaxCategories(gs, &wMaxCategories);
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todo_wine ok(hr==S_OK, "getting maximum number of categories failed\n");
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todo_wine ok(wMaxCategories==10, "getting maximum number of categories returned invalid value: %d\n", wMaxCategories);
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hr = IGameStatistics_GetMaxStatsPerCategory(gs, &wMaxStatsPerCategory);
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todo_wine ok(hr==S_OK, "getting maximum number of statistics per category failed\n");
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todo_wine ok(wMaxStatsPerCategory==10, "getting maximum number of statistics per category returned invalid value: %d\n", wMaxStatsPerCategory);
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/* create name of statistics file */
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hr = _buildStatisticsFilePath(&guidApplicationId, &lpStatisticsFile);
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ok(SUCCEEDED(hr), "cannot build path to game statistics (error 0x%x)\n", hr);
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trace("statistics file path: %s\n", wine_dbgstr_w(lpStatisticsFile));
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ok(_isFileExists(lpStatisticsFile) == FALSE, "statistics file %s already exists\n", wine_dbgstr_w(lpStatisticsFile));
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/* write sample statistics */
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hr = IGameStatistics_SetCategoryTitle(gs, wMaxCategories, NULL);
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todo_wine ok(hr==E_INVALIDARG, "setting category title invalid value: 0x%x\n", hr);
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hr = IGameStatistics_SetCategoryTitle(gs, wMaxCategories, sCategory0);
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todo_wine ok(hr==E_INVALIDARG, "setting category title invalid value: 0x%x\n", hr);
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/* check what happen if string is too long */
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sTooLongString = CoTaskMemAlloc(sizeof(WCHAR)*(uMaxCategoryLength+2));
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memset(sTooLongString, 'a', sizeof(WCHAR)*(uMaxCategoryLength+1));
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sTooLongString[uMaxCategoryLength+1]=0;
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/* when string is too long, Windows returns S_FALSE, but saves string (stripped to expected number of characters) */
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hr = IGameStatistics_SetCategoryTitle(gs, 0, sTooLongString);
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todo_wine ok(hr==S_FALSE, "setting category title invalid result: 0x%x\n", hr);
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CoTaskMemFree(sTooLongString);
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todo_wine ok(IGameStatistics_SetCategoryTitle(gs, 0, sCategory0)==S_OK, "setting category title failed: %s\n", wine_dbgstr_w(sCategory0));
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todo_wine ok(IGameStatistics_SetCategoryTitle(gs, 1, sCategory1)==S_OK, "setting category title failed: %s\n", wine_dbgstr_w(sCategory1));
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todo_wine ok(IGameStatistics_SetCategoryTitle(gs, 2, sCategory2)==S_OK, "setting category title failed: %s\n", wine_dbgstr_w(sCategory1));
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/* check what happen if any string is NULL */
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hr = IGameStatistics_SetStatistic(gs, 0, 0, NULL, sValue00);
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todo_wine ok(hr == S_FALSE, "setting statistic returned unexpected value: 0x%x)\n", hr);
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hr = IGameStatistics_SetStatistic(gs, 0, 0, sStatistic00, NULL);
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todo_wine ok(hr == S_OK, "setting statistic returned unexpected value: 0x%x)\n", hr);
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/* check what happen if any string is too long */
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sTooLongString = CoTaskMemAlloc(sizeof(WCHAR)*(uMaxNameLength+2));
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memset(sTooLongString, 'a', sizeof(WCHAR)*(uMaxNameLength+1));
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sTooLongString[uMaxNameLength+1]=0;
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hr = IGameStatistics_SetStatistic(gs, 0, 0, sTooLongString, sValue00);
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todo_wine ok(hr == S_FALSE, "setting statistic returned unexpected value: 0x%x)\n", hr);
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CoTaskMemFree(sTooLongString);
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sTooLongString = CoTaskMemAlloc(sizeof(WCHAR)*(uMaxValueLength+2));
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memset(sTooLongString, 'a', sizeof(WCHAR)*(uMaxValueLength+1));
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sTooLongString[uMaxValueLength+1]=0;
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hr = IGameStatistics_SetStatistic(gs, 0, 0, sStatistic00, sTooLongString);
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todo_wine ok(hr == S_FALSE, "setting statistic returned unexpected value: 0x%x)\n", hr);
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CoTaskMemFree(sTooLongString);
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/* check what happen on too big index of category or statistic */
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hr = IGameStatistics_SetStatistic(gs, wMaxCategories, 0, sStatistic00, sValue00);
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todo_wine ok(hr == E_INVALIDARG, "setting statistic returned unexpected value: 0x%x)\n", hr);
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hr = IGameStatistics_SetStatistic(gs, 0, wMaxStatsPerCategory, sStatistic00, sValue00);
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todo_wine ok(hr == E_INVALIDARG, "setting statistic returned unexpected value: 0x%x)\n", hr);
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todo_wine ok(IGameStatistics_SetStatistic(gs, 0, 0, sStatistic00, sValue00)==S_OK, "setting statistic failed: name=%s, value=%s\n", wine_dbgstr_w(sStatistic00), wine_dbgstr_w(sValue00));
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todo_wine ok(IGameStatistics_SetStatistic(gs, 0, 1, sStatistic01, sValue01)==S_OK, "setting statistic failed: name=%s, value=%s\n", wine_dbgstr_w(sStatistic01), wine_dbgstr_w(sValue01));
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todo_wine ok(IGameStatistics_SetStatistic(gs, 1, 0, sStatistic10, sValue10)==S_OK, "setting statistic failed: name=%s, value=%s\n", wine_dbgstr_w(sStatistic10), wine_dbgstr_w(sValue10));
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todo_wine ok(IGameStatistics_SetStatistic(gs, 1, 1, sStatistic11, sValue11)==S_OK, "setting statistic failed: name=%s, value=%s\n", wine_dbgstr_w(sStatistic11), wine_dbgstr_w(sValue11));
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todo_wine ok(IGameStatistics_SetStatistic(gs, 2, 0, sStatistic20, sValue20)==S_OK, "setting statistic failed: name=%s, value=%s\n", wine_dbgstr_w(sStatistic20), wine_dbgstr_w(sValue20));
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todo_wine ok(IGameStatistics_SetStatistic(gs, 2, 1, sStatistic21, sValue21)==S_OK, "setting statistic failed: name=%s, value=%s\n", wine_dbgstr_w(sStatistic21), wine_dbgstr_w(sValue21));
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ok(_isFileExists(lpStatisticsFile) == FALSE, "statistics file %s already exists\n", wine_dbgstr_w(lpStatisticsFile));
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todo_wine ok(IGameStatistics_Save(gs, FALSE)==S_OK, "statistic saving failed\n");
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todo_wine ok(_isFileExists(lpStatisticsFile) == TRUE, "statistics file %s does not exists\n", wine_dbgstr_w(lpStatisticsFile));
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/* this value should not be stored in storage, we need it only to test is it not saved */
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todo_wine ok(IGameStatistics_SetCategoryTitle(gs, 0, sCategory0a)==S_OK, "setting category title failed: %s\n", wine_dbgstr_w(sCategory0a));
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hr = IGameStatistics_Release(gs);
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ok(SUCCEEDED(hr), "releasing IGameStatistics returned error: 0x%08x\n", hr);
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/* try to read written statisticd */
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hr = IGameStatisticsMgr_GetGameStatistics(gsm, sExeName, GAMESTATS_OPEN_OPENORCREATE, &dwOpenResult, &gs);
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todo_wine ok(SUCCEEDED(hr), "GetGameStatistics returned error: 0x%08x\n", hr);
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todo_wine ok(dwOpenResult == GAMESTATS_OPEN_OPENED, "GetGameStatistics returned invalid open result: 0x%x\n", dwOpenResult);
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ok(gs!=NULL, "GetGameStatistics did not return valid interface pointer\n");
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/* verify values with these which we stored before*/
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hr = IGameStatistics_GetCategoryTitle(gs, 0, &lpName);
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todo_wine ok(hr == S_OK, "getting category title failed\n");
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todo_wine ok(lstrcmpW(lpName, sCategory0)==0, "getting category title returned invalid string (%s)\n", wine_dbgstr_w(lpName));
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CoTaskMemFree(lpName);
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hr = IGameStatistics_GetCategoryTitle(gs, 1, &lpName);
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todo_wine ok(hr == S_OK, "getting category title failed\n");
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todo_wine ok(lstrcmpW(lpName, sCategory1)==0, "getting category title returned invalid string (%s)\n", wine_dbgstr_w(lpName));
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CoTaskMemFree(lpName);
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hr = IGameStatistics_GetCategoryTitle(gs, 2, &lpName);
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todo_wine ok(hr == S_OK, "getting category title failed\n");
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todo_wine ok(lstrcmpW(lpName, sCategory2)==0, "getting category title returned invalid string (%s)\n", wine_dbgstr_w(lpName));
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CoTaskMemFree(lpName);
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/* check result if category doesn't exists */
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hr = IGameStatistics_GetCategoryTitle(gs, 3, &lpName);
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todo_wine ok(hr == S_OK, "getting category title failed\n");
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ok(lpName == NULL, "getting category title failed\n");
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CoTaskMemFree(lpName);
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hr = IGameStatistics_GetStatistic(gs, 0, 0, &lpName, &lpValue);
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todo_wine ok(hr == S_OK, "getting statistic failed\n");
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todo_wine ok(lstrcmpW(lpName, sStatistic00)==0, "getting statistic returned invalid name\n");
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todo_wine ok(lstrcmpW(lpValue, sValue00)==0, "getting statistic returned invalid value\n");
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CoTaskMemFree(lpName);
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CoTaskMemFree(lpValue);
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hr = IGameStatistics_GetStatistic(gs, 0, 1, &lpName, &lpValue);
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todo_wine ok(hr == S_OK, "getting statistic failed\n");
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todo_wine ok(lstrcmpW(lpName, sStatistic01)==0, "getting statistic returned invalid name\n");
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todo_wine ok(lstrcmpW(lpValue, sValue01)==0, "getting statistic returned invalid value\n");
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CoTaskMemFree(lpName);
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CoTaskMemFree(lpValue);
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hr = IGameStatistics_GetStatistic(gs, 1, 0, &lpName, &lpValue);
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todo_wine ok(hr == S_OK, "getting statistic failed\n");
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todo_wine ok(lstrcmpW(lpName, sStatistic10)==0, "getting statistic returned invalid name\n");
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todo_wine ok(lstrcmpW(lpValue, sValue10)==0, "getting statistic returned invalid value\n");
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CoTaskMemFree(lpName);
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CoTaskMemFree(lpValue);
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hr = IGameStatistics_GetStatistic(gs, 1, 1, &lpName, &lpValue);
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todo_wine ok(hr == S_OK, "getting statistic failed\n");
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todo_wine ok(lstrcmpW(lpName, sStatistic11)==0, "getting statistic returned invalid name\n");
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todo_wine ok(lstrcmpW(lpValue, sValue11)==0, "getting statistic returned invalid value\n");
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CoTaskMemFree(lpName);
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CoTaskMemFree(lpValue);
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hr = IGameStatistics_GetStatistic(gs, 2, 0, &lpName, &lpValue);
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todo_wine ok(hr == S_OK, "getting statistic failed\n");
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todo_wine ok(lstrcmpW(lpName, sStatistic20)==0, "getting statistic returned invalid name\n");
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todo_wine ok(lstrcmpW(lpValue, sValue20)==0, "getting statistic returned invalid value\n");
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CoTaskMemFree(lpName);
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CoTaskMemFree(lpValue);
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hr = IGameStatistics_GetStatistic(gs, 2, 1, &lpName, &lpValue);
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todo_wine ok(hr == S_OK, "getting statistic failed\n");
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todo_wine ok(lstrcmpW(lpName, sStatistic21)==0, "getting statistic returned invalid name\n");
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todo_wine ok(lstrcmpW(lpValue, sValue21)==0, "getting statistic returned invalid value\n");
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CoTaskMemFree(lpName);
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CoTaskMemFree(lpValue);
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hr = IGameStatistics_Release(gs);
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ok(SUCCEEDED(hr), "releasing IGameStatistics returned error: 0x%x\n", hr);
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/* test of removing game statistics from underlying storage */
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todo_wine ok(_isFileExists(lpStatisticsFile) == TRUE, "statistics file %s does not exists\n", wine_dbgstr_w(lpStatisticsFile));
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hr = IGameStatisticsMgr_RemoveGameStatistics(gsm, sExeName);
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todo_wine ok(SUCCEEDED(hr), "cannot remove game statistics, error: 0x%x\n", hr);
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ok(_isFileExists(lpStatisticsFile) == FALSE, "statistics file %s still exists\n", wine_dbgstr_w(lpStatisticsFile));
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}
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|
||||
hr = IGameStatisticsMgr_Release(gsm);
|
||||
ok(SUCCEEDED(hr), "releasing IGameStatisticsMgr returned error: 0x%x\n", hr);
|
||||
|
||||
CoTaskMemFree(lpStatisticsFile);
|
||||
}
|
||||
|
||||
START_TEST(gamestatistics)
|
||||
@ -146,6 +429,8 @@ START_TEST(gamestatistics)
|
||||
HRESULT hr;
|
||||
BOOL gameStatisticsAvailable;
|
||||
|
||||
if(_loadDynamicRoutines())
|
||||
{
|
||||
hr = CoInitialize( NULL );
|
||||
ok( hr == S_OK, "failed to init COM\n");
|
||||
|
||||
@ -163,4 +448,9 @@ START_TEST(gamestatistics)
|
||||
}
|
||||
|
||||
CoUninitialize();
|
||||
}
|
||||
else
|
||||
/* this is not a failure, because a procedure loaded by address
|
||||
* is always available on systems which has gameux.dll */
|
||||
win_skip("too old system, cannot load required dynamic procedures\n");
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user