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ntdll: Set the WOW64 flag according to the server supported CPUs.
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@ -66,6 +66,7 @@ extern void virtual_init_threading(void);
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/* server support */
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extern timeout_t server_start_time;
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extern unsigned int server_cpus;
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extern void server_init_process(void);
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extern NTSTATUS server_init_process_done(void);
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extern size_t server_init_thread( void *entry_point );
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@ -305,10 +305,14 @@ NTSTATUS WINAPI NtQueryInformationProcess(
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else ret = STATUS_INFO_LENGTH_MISMATCH;
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break;
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case ProcessWow64Information:
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if (ProcessInformationLength == 4)
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if (ProcessInformationLength == sizeof(DWORD))
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{
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memset(ProcessInformation, 0, ProcessInformationLength);
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len = 4;
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#ifdef __i386__
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*(DWORD *)ProcessInformation = (server_cpus & (1 << CPU_x86_64)) != 0;
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#else
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*(DWORD *)ProcessInformation = FALSE;
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#endif
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len = sizeof(DWORD);
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}
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else ret = STATUS_INFO_LENGTH_MISMATCH;
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break;
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@ -90,6 +90,8 @@ static const enum cpu_type client_cpu = CPU_SPARC;
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#error Unsupported CPU
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#endif
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unsigned int server_cpus = 0;
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#ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
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/* data structure used to pass an fd with sendmsg/recvmsg */
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struct cmsg_fd
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@ -1050,6 +1052,7 @@ size_t server_init_thread( void *entry_point )
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NtCurrentTeb()->ClientId.UniqueThread = ULongToHandle(reply->tid);
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info_size = reply->info_size;
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server_start_time = reply->server_start;
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server_cpus = reply->all_cpus;
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}
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SERVER_END_REQ;
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