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Fixed another regression in PlaySound.
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@ -634,7 +634,7 @@ static BOOL MULTIMEDIA_PlaySound(const void* pszSound, HMODULE hmod, DWORD fdwSo
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ResetEvent(iData->psStopEvent);
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}
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wps->lpNext = iData->lpPlaySound;
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if (wps) wps->lpNext = iData->lpPlaySound;
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iData->lpPlaySound = wps;
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LeaveCriticalSection(&iData->cs);
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