diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index 435a37ea55..972945d1e4 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -179,6 +179,11 @@ typedef struct IDirect3DDevice9Impl /* Avoids recursion with nested ReleaseRef to 0 */ BOOL inDestruction; + /* A vertex declaration was converted from setFVF. + * Keep track of it, so it can be properly freed + */ + IDirect3DVertexDeclaration9 *convertedDecl; + } IDirect3DDevice9Impl; diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 4eff5507cf..e6ecd9666e 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -62,6 +62,8 @@ static ULONG WINAPI IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9 iface) { if (ref == 0) { This->inDestruction = TRUE; + if (This->convertedDecl != NULL) + IUnknown_Release(This->convertedDecl); IWineD3DDevice_Uninit3D(This->WineD3DDevice, D3D9CB_DestroyDepthStencilSurface, D3D9CB_DestroySwapChain); IWineD3DDevice_Release(This->WineD3DDevice); HeapFree(GetProcessHeap(), 0, This); @@ -766,6 +768,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9 iface, DWORD FVF) hr = IDirect3DDevice9Impl_SetVertexDeclaration(iface, pDecl); if (hr != S_OK) goto exit; + This->convertedDecl = pDecl; pDecl = NULL; exit: diff --git a/dlls/d3d9/vertexdeclaration.c b/dlls/d3d9/vertexdeclaration.c index a7f548607b..c3f462e7d7 100644 --- a/dlls/d3d9/vertexdeclaration.c +++ b/dlls/d3d9/vertexdeclaration.c @@ -360,6 +360,11 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 ifa TRACE("(%p) : Relay\n", iface); + if (This->convertedDecl && This->convertedDecl != pDecl) { + IUnknown_Release(This->convertedDecl); + This->convertedDecl = NULL; + } + hr = IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice, pDeclImpl == NULL ? NULL : pDeclImpl->wineD3DVertexDeclaration); return hr;