dxgi: Implement DXGID3D10RegisterLayers().

This commit is contained in:
Henri Verbeet 2008-11-14 13:57:06 +01:00 committed by Alexandre Julliard
parent 21765291cf
commit 800fedc258

View File

@ -24,6 +24,35 @@
WINE_DEFAULT_DEBUG_CHANNEL(dxgi);
static CRITICAL_SECTION dxgi_cs;
static CRITICAL_SECTION_DEBUG dxgi_cs_debug =
{
0, 0, &dxgi_cs,
{&dxgi_cs_debug.ProcessLocksList,
&dxgi_cs_debug.ProcessLocksList},
0, 0, {(DWORD_PTR)(__FILE__ ": dxgi_cs")}
};
static CRITICAL_SECTION dxgi_cs = {&dxgi_cs_debug, -1, 0, 0, 0, 0};
struct dxgi_main
{
struct dxgi_device_layer *device_layers;
UINT layer_count;
LONG refcount;
};
static struct dxgi_main dxgi_main;
static void dxgi_main_cleanup(void)
{
EnterCriticalSection(&dxgi_cs);
HeapFree(GetProcessHeap(), 0, dxgi_main.device_layers);
dxgi_main.device_layers = NULL;
dxgi_main.layer_count = 0;
LeaveCriticalSection(&dxgi_cs);
}
BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
{
TRACE("fdwReason %u\n", fdwReason);
@ -32,6 +61,11 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
{
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hInstDLL);
++dxgi_main.refcount;
break;
case DLL_PROCESS_DETACH:
if (!--dxgi_main.refcount) dxgi_main_cleanup();
break;
}
@ -65,7 +99,40 @@ HRESULT WINAPI CreateDXGIFactory(REFIID riid, void **factory)
HRESULT WINAPI DXGID3D10RegisterLayers(const struct dxgi_device_layer *layers, UINT layer_count)
{
FIXME("layers %p, layer_count %u stub!\n", layers, layer_count);
UINT i;
struct dxgi_device_layer *new_layers;
return E_NOTIMPL;
TRACE("layers %p, layer_count %u\n", layers, layer_count);
EnterCriticalSection(&dxgi_cs);
if (!dxgi_main.layer_count)
new_layers = HeapAlloc(GetProcessHeap(), 0, layer_count * sizeof(*new_layers));
else
new_layers = HeapReAlloc(GetProcessHeap(), 0, dxgi_main.device_layers,
(dxgi_main.layer_count + layer_count) * sizeof(*new_layers));
if (!new_layers)
{
LeaveCriticalSection(&dxgi_cs);
ERR("Failed to allocate layer memory\n");
return E_OUTOFMEMORY;
}
for (i = 0; i < layer_count; ++i)
{
const struct dxgi_device_layer *layer = &layers[i];
TRACE("layer %d: id %#x, init %p, get_size %p, create %p\n",
i, layer->id, layer->init, layer->get_size, layer->create);
new_layers[dxgi_main.layer_count + i] = *layer;
}
dxgi_main.device_layers = new_layers;
dxgi_main.layer_count += layer_count;
LeaveCriticalSection(&dxgi_cs);
return S_OK;
}