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d3d10core: Rename texture2d.c to texture.c.
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@ -10,7 +10,7 @@ C_SRCS = \
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inputlayout.c \
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inputlayout.c \
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shader.c \
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shader.c \
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state.c \
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state.c \
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texture2d.c \
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texture.c \
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utils.c \
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utils.c \
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view.c
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view.c
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