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ddraw: Remove a few more redundant inits (LLVM/Clang).
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@ -3248,7 +3248,7 @@ IDirect3DDeviceImpl_7_SetTransform(IDirect3DDevice7 *iface,
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D3DMATRIX *Matrix)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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D3DTRANSFORMSTATETYPE type = TransformStateType;
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D3DTRANSFORMSTATETYPE type;
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HRESULT hr;
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TRACE("(%p)->(%08x,%p): Relay\n", This, TransformStateType, Matrix);
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@ -3343,7 +3343,7 @@ IDirect3DDeviceImpl_7_GetTransform(IDirect3DDevice7 *iface,
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D3DMATRIX *Matrix)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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D3DTRANSFORMSTATETYPE type = TransformStateType;
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D3DTRANSFORMSTATETYPE type;
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HRESULT hr;
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TRACE("(%p)->(%08x,%p): Relay\n", This, TransformStateType, Matrix);
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