winhttp: Always pass a ULONG variable to ioctlsocket.

This commit is contained in:
Alexandre Julliard 2013-03-06 13:32:44 +01:00
parent 51947acd5a
commit 847a29375c

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@ -331,7 +331,8 @@ BOOL netconn_close( netconn_t *conn )
BOOL netconn_connect( netconn_t *conn, const struct sockaddr *sockaddr, unsigned int addr_len, int timeout )
{
BOOL ret = FALSE;
int res = 0, state;
int res = 0;
ULONG state;
if (timeout > 0)
{
@ -734,7 +735,8 @@ BOOL netconn_recv( netconn_t *conn, void *buf, size_t len, int flags, int *recvd
BOOL netconn_query_data_available( netconn_t *conn, DWORD *available )
{
#ifdef FIONREAD
int ret, unread;
int ret;
ULONG unread;
#endif
*available = 0;
if (!netconn_connected( conn )) return FALSE;