dsound: Implement GetObjectInPath.

This commit is contained in:
Mark Harmstone 2015-03-03 07:47:52 +00:00 committed by Alexandre Julliard
parent 17056b9f30
commit 862d7dae75

View File

@ -844,10 +844,23 @@ static HRESULT WINAPI IDirectSoundBufferImpl_GetObjectInPath(IDirectSoundBuffer8
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
FIXME("(%p,%s,%u,%s,%p): stub\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
TRACE("(%p,%s,%u,%s,%p)\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
WARN("control unavailable\n");
return DSERR_CONTROLUNAVAIL;
if (dwIndex >= This->num_filters)
return DSERR_OBJECTNOTFOUND;
if (!ppObject)
return E_INVALIDARG;
if (IsEqualGUID(rguidObject, &This->filters[dwIndex].guid) || IsEqualGUID(rguidObject, &GUID_All_Objects)) {
if (SUCCEEDED(IMediaObject_QueryInterface(This->filters[dwIndex].obj, rguidInterface, ppObject)))
return DS_OK;
else
return E_NOINTERFACE;
} else {
WARN("control unavailable\n");
return DSERR_OBJECTNOTFOUND;
}
}
static HRESULT WINAPI IDirectSoundBufferImpl_Initialize(IDirectSoundBuffer8 *iface,