mirror of
https://github.com/reactos/wine.git
synced 2024-11-24 12:20:07 +00:00
d3dx9: Start implementation of d3dx9_36.
This commit is contained in:
parent
0758802794
commit
87fefc7ef4
@ -203,6 +203,7 @@ ALL_MAKEFILES = \
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dlls/d3drm/tests/Makefile \
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dlls/d3dx8/Makefile \
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dlls/d3dx8/tests/Makefile \
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dlls/d3dx9_36/Makefile \
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dlls/d3dxof/Makefile \
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dlls/dbghelp/Makefile \
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dlls/dciman32/Makefile \
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@ -589,6 +590,7 @@ dlls/d3drm/Makefile: dlls/d3drm/Makefile.in dlls/Makedll.rules
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dlls/d3drm/tests/Makefile: dlls/d3drm/tests/Makefile.in dlls/Maketest.rules
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dlls/d3dx8/Makefile: dlls/d3dx8/Makefile.in dlls/Makedll.rules
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dlls/d3dx8/tests/Makefile: dlls/d3dx8/tests/Makefile.in dlls/Maketest.rules
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dlls/d3dx9_36/Makefile: dlls/d3dx9_36/Makefile.in dlls/Makedll.rules
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dlls/d3dxof/Makefile: dlls/d3dxof/Makefile.in dlls/Makedll.rules
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dlls/dbghelp/Makefile: dlls/dbghelp/Makefile.in dlls/Makedll.rules
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dlls/dciman32/Makefile: dlls/dciman32/Makefile.in dlls/Makedll.rules
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3
configure
vendored
3
configure
vendored
@ -21197,6 +21197,8 @@ ac_config_files="$ac_config_files dlls/d3dx8/Makefile"
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ac_config_files="$ac_config_files dlls/d3dx8/tests/Makefile"
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ac_config_files="$ac_config_files dlls/d3dx9_36/Makefile"
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ac_config_files="$ac_config_files dlls/d3dxof/Makefile"
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ac_config_files="$ac_config_files dlls/dbghelp/Makefile"
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@ -22460,6 +22462,7 @@ do
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"dlls/d3drm/tests/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3drm/tests/Makefile" ;;
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"dlls/d3dx8/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx8/Makefile" ;;
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"dlls/d3dx8/tests/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx8/tests/Makefile" ;;
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"dlls/d3dx9_36/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx9_36/Makefile" ;;
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"dlls/d3dxof/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dxof/Makefile" ;;
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"dlls/dbghelp/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/dbghelp/Makefile" ;;
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"dlls/dciman32/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/dciman32/Makefile" ;;
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@ -1700,6 +1700,7 @@ AC_CONFIG_FILES([dlls/d3drm/Makefile])
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AC_CONFIG_FILES([dlls/d3drm/tests/Makefile])
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AC_CONFIG_FILES([dlls/d3dx8/Makefile])
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AC_CONFIG_FILES([dlls/d3dx8/tests/Makefile])
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AC_CONFIG_FILES([dlls/d3dx9_36/Makefile])
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AC_CONFIG_FILES([dlls/d3dxof/Makefile])
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AC_CONFIG_FILES([dlls/dbghelp/Makefile])
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AC_CONFIG_FILES([dlls/dciman32/Makefile])
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@ -48,6 +48,7 @@ BASEDIRS = \
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d3dim \
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d3drm \
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d3dx8 \
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d3dx9_36 \
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d3dxof \
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dbghelp \
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dciman32 \
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14
dlls/d3dx9_36/Makefile.in
Normal file
14
dlls/d3dx9_36/Makefile.in
Normal file
@ -0,0 +1,14 @@
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = d3dx9_36.dll
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IMPORTS = d3d9 d3dx8 kernel32
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EXTRALIBS = -ldxguid -luuid
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C_SRCS = \
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d3dx9_36_main.c
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@MAKE_DLL_RULES@
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@DEPENDENCIES@ # everything below this line is overwritten by make depend
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336
dlls/d3dx9_36/d3dx9_36.spec
Normal file
336
dlls/d3dx9_36/d3dx9_36.spec
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@ -0,0 +1,336 @@
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@ stub D3DXAssembleShader
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@ stub D3DXAssembleShaderFromFileA
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@ stub D3DXAssembleShaderFromFileW
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@ stub D3DXAssembleShaderFromResourceA
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@ stub D3DXAssembleShaderFromResourceW
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@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx8.D3DXBoxBoundProbe
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@ stub D3DXCheckCubeTextureRequirements
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@ stub D3DXCheckTextureRequirements
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@ stub D3DXCheckVersion
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@ stub D3DXCheckVolumeTextureRequirements
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@ stub D3DXCleanMesh
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@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx8.D3DXColorAdjustContrast
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@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx8.D3DXColorAdjustSaturation
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@ stub D3DXCompileShader
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@ stub D3DXCompileShaderFromFileA
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@ stub D3DXCompileShaderFromFileW
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@ stub D3DXCompileShaderFromResourceA
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@ stub D3DXCompileShaderFromResourceW
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@ stub D3DXComputeBoundingBox
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@ stub D3DXComputeBoundingSphere
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@ stub D3DXComputeIMTFromPerTexelSignal
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@ stub D3DXComputeIMTFromPerVertexSignal
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@ stub D3DXComputeIMTFromSignal
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@ stub D3DXComputeIMTFromTexture
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@ stub D3DXComputeNormalMap
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx8.D3DXComputeNormals
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@ stub D3DXComputeTangent
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@ stub D3DXComputeTangentFrame
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@ stub D3DXComputeTangentFrameEx
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@ stub D3DXConcatenateMeshes
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@ stub D3DXConvertMeshSubsetToSingleStrip
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@ stub D3DXConvertMeshSubsetToStrips
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@ stub D3DXCreateAnimationController
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@ stub D3DXCreateBox
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@ stdcall D3DXCreateBuffer(long ptr) d3dx8.D3DXCreateBuffer
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@ stub D3DXCreateCompressedAnimationSet
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@ stub D3DXCreateCubeTexture
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@ stub D3DXCreateCubeTextureFromFileA
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@ stub D3DXCreateCubeTextureFromFileExA
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@ stub D3DXCreateCubeTextureFromFileExW
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@ stub D3DXCreateCubeTextureFromFileInMemory
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@ stub D3DXCreateCubeTextureFromFileInMemoryEx
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@ stub D3DXCreateCubeTextureFromFileW
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@ stub D3DXCreateCubeTextureFromResourceA
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@ stub D3DXCreateCubeTextureFromResourceExA
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@ stub D3DXCreateCubeTextureFromResourceExW
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@ stub D3DXCreateCubeTextureFromResourceW
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@ stub D3DXCreateCylinder
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@ stub D3DXCreateEffect
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@ stub D3DXCreateEffectCompiler
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@ stub D3DXCreateEffectCompilerFromFileA
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@ stub D3DXCreateEffectCompilerFromFileW
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@ stub D3DXCreateEffectCompilerFromResourceA
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@ stub D3DXCreateEffectCompilerFromResourceW
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@ stub D3DXCreateEffectEx
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@ stub D3DXCreateEffectFromFileA
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@ stub D3DXCreateEffectFromFileExA
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@ stub D3DXCreateEffectFromFileExW
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@ stub D3DXCreateEffectFromFileW
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@ stub D3DXCreateEffectFromResourceA
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@ stub D3DXCreateEffectFromResourceExA
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@ stub D3DXCreateEffectFromResourceExW
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@ stub D3DXCreateEffectFromResourceW
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@ stub D3DXCreateEffectPool
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@ stub D3DXCreateFontA
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@ stub D3DXCreateFontIndirectA
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@ stub D3DXCreateFontIndirectW
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@ stub D3DXCreateFontW
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@ stub D3DXCreateFragmentLinker
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@ stub D3DXCreateFragmentLinkerEx
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@ stub D3DXCreateKeyframedAnimationSet
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@ stub D3DXCreateLine
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@ stdcall D3DXCreateMatrixStack(long ptr) d3dx8.D3DXCreateMatrixStack
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@ stub D3DXCreateMesh
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@ stub D3DXCreateMeshFVF
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@ stub D3DXCreateNPatchMesh
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@ stub D3DXCreatePMeshFromStream
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@ stub D3DXCreatePatchMesh
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@ stub D3DXCreatePolygon
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@ stub D3DXCreatePRTBuffer
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@ stub D3DXCreatePRTBufferTex
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@ stub D3DXCreatePRTCompBuffer
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@ stub D3DXCreatePRTEngine
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@ stub D3DXCreateRenderToEnvMap
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@ stub D3DXCreateRenderToSurface
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@ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx8.D3DXCreateSPMesh
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@ stub D3DXCreateSkinInfo
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@ stub D3DXCreateSkinInfoFromBlendedMesh
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@ stub D3DXCreateSkinInfoFVF
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@ stub D3DXCreateSphere
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@ stub D3DXCreateSprite
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@ stub D3DXCreateTeapot
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@ stub D3DXCreateTextA
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@ stub D3DXCreateTextW
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@ stub D3DXCreateTexture
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@ stub D3DXCreateTextureFromFileA
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@ stub D3DXCreateTextureFromFileExA
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@ stub D3DXCreateTextureFromFileExW
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@ stub D3DXCreateTextureFromFileInMemory
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@ stub D3DXCreateTextureFromFileInMemoryEx
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@ stub D3DXCreateTextureFromFileW
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@ stub D3DXCreateTextureFromResourceA
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@ stub D3DXCreateTextureFromResourceExA
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@ stub D3DXCreateTextureFromResourceExW
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@ stub D3DXCreateTextureFromResourceW
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@ stub D3DXCreateTextureGutterHelper
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@ stub D3DXCreateTextureShader
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@ stub D3DXCreateTorus
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@ stub D3DXCreateVolumeTexture
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@ stub D3DXCreateVolumeTextureFromFileA
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@ stub D3DXCreateVolumeTextureFromFileExA
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@ stub D3DXCreateVolumeTextureFromFileExW
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@ stub D3DXCreateVolumeTextureFromFileInMemory
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@ stub D3DXCreateVolumeTextureFromFileInMemoryEx
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@ stub D3DXCreateVolumeTextureFromFileW
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@ stub D3DXCreateVolumeTextureFromResourceA
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@ stub D3DXCreateVolumeTextureFromResourceExA
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@ stub D3DXCreateVolumeTextureFromResourceExW
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@ stub D3DXCreateVolumeTextureFromResourceW
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@ stub D3DXDebugMute
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@ stub D3DXDeclaratorFromFVF
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@ stub D3DXDisassembleEffect
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@ stub D3DXDisassembleShader
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@ stub D3DXFileCreate
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@ stub D3DXFillCubeTexture
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@ stub D3DXFillCubeTextureTX
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@ stub D3DXFillTexture
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@ stub D3DXFillTextureTX
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@ stub D3DXFillVolumeTexture
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@ stub D3DXFillVolumeTextureTX
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@ stub D3DXFilterTexture
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@ stub D3DXFindShaderComment
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@ stub D3DXFloat16To32Array
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@ stub D3DXFloat32To16Array
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@ stub D3DXFrameAppendChild
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@ stub D3DXFrameCalculateBoundingSphere
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@ stub D3DXFrameDestroy
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@ stub D3DXFrameFind
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@ stub D3DXFrameNumNamedMatrices
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@ stub D3DXFrameRegisterNamedMatrices
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@ stdcall D3DXFresnelTerm(long long) d3dx8.D3DXFresnelTerm
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@ stub D3DXFVFFromDeclarator
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@ stub D3DXGatherFragments
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@ stub D3DXGatherFragmentsFromFileA
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@ stub D3DXGatherFragmentsFromFileW
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@ stub D3DXGatherFragmentsFromResourceA
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@ stub D3DXGatherFragmentsFromResourceW
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@ stub D3DXGenerateOutputDecl
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@ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx8.D3DXGeneratePMesh
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@ stub D3DXGetDeclLength
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@ stub D3DXGetDeclVertexSize
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@ stub D3DXGetDriverLevel
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@ stdcall D3DXGetFVFVertexSize(long) d3dx8.D3DXGetFVFVertexSize
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@ stdcall D3DXGetImageInfoFromFileA(ptr ptr) d3dx8.D3DXGetImageInfoFromFileA
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@ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) d3dx8.D3DXGetImageInfoFromFileInMemory
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@ stdcall D3DXGetImageInfoFromFileW(ptr ptr) d3dx8.D3DXGetImageInfoFromFileW
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@ stdcall D3DXGetImageInfoFromResourceA(long ptr ptr) d3dx8.D3DXGetImageInfoFromResourceA
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@ stdcall D3DXGetImageInfoFromResourceW(long ptr ptr) d3dx8.D3DXGetImageInfoFromResourceW
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@ stub D3DXGetPixelShaderProfile
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@ stub D3DXGetShaderConstantTable
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@ stub D3DXGetShaderConstantTableEx
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@ stub D3DXGetShaderInputSemantics
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@ stub D3DXGetShaderOutputSemantics
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@ stub D3DXGetShaderSamplers
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@ stub D3DXGetShaderSize
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@ stub D3DXGetShaderVersion
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@ stub D3DXGetVertexShaderProfile
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@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersect
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@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersectSubset
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@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersectTri
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@ stub D3DXLoadMeshFromXA
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@ stub D3DXLoadMeshFromXInMemory
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@ stub D3DXLoadMeshFromXResource
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@ stub D3DXLoadMeshFromXW
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@ stub D3DXLoadMeshFromXof
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@ stub D3DXLoadMeshHierarchyFromXA
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@ stub D3DXLoadMeshHierarchyFromXInMemory
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@ stub D3DXLoadMeshHierarchyFromXW
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@ stub D3DXLoadPatchMeshFromXof
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@ stub D3DXLoadPRTBufferFromFileA
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@ stub D3DXLoadPRTBufferFromFileW
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@ stub D3DXLoadPRTCompBufferFromFileA
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@ stub D3DXLoadPRTCompBufferFromFileW
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@ stub D3DXLoadSkinMeshFromXof
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@ stub D3DXLoadSurfaceFromFileA
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@ stub D3DXLoadSurfaceFromFileInMemory
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@ stub D3DXLoadSurfaceFromFileW
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@ stub D3DXLoadSurfaceFromMemory
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@ stub D3DXLoadSurfaceFromResourceA
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@ stub D3DXLoadSurfaceFromResourceW
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@ stub D3DXLoadSurfaceFromSurface
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@ stub D3DXLoadVolumeFromFileA
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@ stub D3DXLoadVolumeFromFileInMemory
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@ stub D3DXLoadVolumeFromFileW
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@ stub D3DXLoadVolumeFromMemory
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@ stub D3DXLoadVolumeFromResourceA
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@ stub D3DXLoadVolumeFromResourceW
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@ stub D3DXLoadVolumeFromVolume
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@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx8.D3DXMatrixAffineTransformation
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@ stub D3DXMatrixAffineTransformation2D
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@ stub D3DXMatrixDecompose
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@ stdcall D3DXMatrixDeterminant(ptr) d3dx8.D3DXMatrixfDeterminant
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@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx8.D3DXMatrixInverse
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@ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) d3dx8.D3DXMatrixLookAtLH
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@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx8.D3DXMatrixLookAtRH
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@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx8.D3DXMatrixMultiply
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@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx8.D3DXMatrixMultiplyTranspose
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@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx8.D3DXMatrixOrthoLH
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@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx8.D3DXMatrixOrthoOffCenterLH
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@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx8.D3DXMatrixOrthoOffCenterRH
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@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx8.D3DXMatrixOrthoRH
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@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveFovLH
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@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveFovRH
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@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveLH
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@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx8.D3DXMatrixPerspectiveOffCenterLH
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@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx8.D3DXMatrixPerspectiveOffCenterRH
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@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveRH
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@ stdcall D3DXMatrixReflect(ptr ptr) d3dx8.D3DXMatrixReflect
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@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx8.D3DXMatrixRotationAxis
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@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx8.D3DXMatrixRotationQuaternion
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@ stdcall D3DXMatrixRotationX(ptr long) d3dx8.D3DXMatrixRotationX
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@ stdcall D3DXMatrixRotationY(ptr long) d3dx8.D3DXMatrixRotationY
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@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx8.D3DXMatrixRotationYawPitchRoll
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@ stdcall D3DXMatrixRotationZ(ptr long) d3dx8.D3DXMatrixRotationZ
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@ stdcall D3DXMatrixScaling(ptr long long long) d3dx8.D3DXMatrixScaling
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@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx8.D3DXMatrixShadow
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@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXMatrixTransformation
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@ stub D3DXMatrixTransformation2D
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@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx8.D3DXMatrixTranslation
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@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx8.D3DXMatrixTranspose
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@ stub D3DXOptimizeFaces
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@ stub D3DXOptimizeVertices
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@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx8.D3DXPlaneFromPointNormal
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@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx8.D3DXPlaneFromPoints
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@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) d3dx8.D3DXPlaneIntersectLine
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@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx8.D3DXPlaneNormalize
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@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx8.D3DXPlaneTransform
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@ stub D3DXPlaneTransformArray
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@ stub D3DXPreprocessShader
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@ stub D3DXPreprocessShaderFromFileA
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@ stub D3DXPreprocessShaderFromFileW
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@ stub D3DXPreprocessShaderFromResourceA
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@ stub D3DXPreprocessShaderFromResourceW
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@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXQuaternionBaryCentric
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@ stdcall D3DXQuaternionExp(ptr ptr) d3dx8.D3DXQuaternionExp
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@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx8.D3DXQuaternionInverse
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@ stdcall D3DXQuaternionLn(ptr ptr) d3dx8.D3DXQuaternionLn
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@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx8.D3DXQuaternionMultiply
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@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx8.D3DXQuaternionNormalize
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@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx8.D3DXQuaternionRotationAxis
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@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx8.D3DXQuaternionRotationMatrix
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@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx8.D3DXQuaternionRotationYawPitchRoll
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@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx8.D3DXQuaternionSlerp
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@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx8.D3DXQuaternionSquad
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@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXQuaternionSquadSetup
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@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx8.D3DXQuaternionToAxisAngle
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@ stub D3DXRectPatchSize
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@ stub D3DXSaveMeshHierarchyToFileA
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@ stub D3DXSaveMeshHierarchyToFileW
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@ stub D3DXSaveMeshToXA
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@ stub D3DXSaveMeshToXW
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@ stub D3DXSavePRTBufferToFileA
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@ stub D3DXSavePRTBufferToFileW
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@ stub D3DXSavePRTCompBufferToFileA
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@ stub D3DXSavePRTCompBufferToFileW
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@ stub D3DXSaveSurfaceToFileA
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@ stub D3DXSaveSurfaceToFileInMemory
|
||||
@ stub D3DXSaveSurfaceToFileW
|
||||
@ stub D3DXSaveTextureToFileA
|
||||
@ stub D3DXSaveTextureToFileInMemory
|
||||
@ stub D3DXSaveTextureToFileW
|
||||
@ stub D3DXSaveVolumeToFileA
|
||||
@ stub D3DXSaveVolumeToFileInMemory
|
||||
@ stub D3DXSaveVolumeToFileW
|
||||
@ stub D3DXSHAdd
|
||||
@ stub D3DXSHDot
|
||||
@ stub D3DXSHEvalConeLight
|
||||
@ stub D3DXSHEvalDirection
|
||||
@ stub D3DXSHEvalDirectionalLight
|
||||
@ stub D3DXSHEvalHemisphereLight
|
||||
@ stub D3DXSHEvalSphericalLight
|
||||
@ stub D3DXSHMultiply2
|
||||
@ stub D3DXSHMultiply3
|
||||
@ stub D3DXSHMultiply4
|
||||
@ stub D3DXSHMultiply5
|
||||
@ stub D3DXSHMultiply6
|
||||
@ stub D3DXSHProjectCubeMap
|
||||
@ stub D3DXSHPRTCompSplitMeshSC
|
||||
@ stub D3DXSHPRTCompSuperCluster
|
||||
@ stub D3DXSHRotate
|
||||
@ stub D3DXSHRotateZ
|
||||
@ stub D3DXSHScale
|
||||
@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx8.D3DXSimplifyMesh
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx8.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx8.D3DXSplitMesh
|
||||
@ stdcall D3DXTessellateNPatches(ptr ptr long long ptr ptr) d3dx8.D3DXTessellateNPatches
|
||||
@ stub D3DXTessellateRectPatch
|
||||
@ stub D3DXTessellateTriPatch
|
||||
@ stub D3DXTriPatchSize
|
||||
@ stub D3DXUVAtlasCreate
|
||||
@ stub D3DXUVAtlasPack
|
||||
@ stub D3DXUVAtlasPartition
|
||||
@ stdcall D3DXValidMesh(ptr ptr ptr) d3dx8.D3DXValidMesh
|
||||
@ stub D3DXValidPatchMesh
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx8.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx8.D3DXVec2Transform
|
||||
@ stub D3DXVec2TransformArray
|
||||
@ stdcall D3DXVec2TransformCoord(ptr ptr ptr) d3dx8.D3DXVec2TransformCoord
|
||||
@ stub D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx8.D3DXVec2TransformNormal
|
||||
@ stub D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx8.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx8.D3DXVec3Project
|
||||
@ stub D3DXVec3ProjectArray
|
||||
@ stdcall D3DXVec3Transform(ptr ptr ptr) d3dx8.D3DXVec3Transform
|
||||
@ stub D3DXVec3TransformArray
|
||||
@ stdcall D3DXVec3TransformCoord(ptr ptr ptr) d3dx8.D3DXVec3TransformCoord
|
||||
@ stub D3DXVec3TransformCoordArray
|
||||
@ stdcall D3DXVec3TransformNormal(ptr ptr ptr) d3dx8.D3DXVec3TransformNormal
|
||||
@ stub D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx8.D3DXVec3Unproject
|
||||
@ stub D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx8.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx8.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx8.D3DXVec4Transform
|
||||
@ stub D3DXVec4TransformArray
|
||||
@ stub D3DXWeldVertices
|
53
dlls/d3dx9_36/d3dx9_36_main.c
Normal file
53
dlls/d3dx9_36/d3dx9_36_main.c
Normal file
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* Direct3D X 9 main file
|
||||
*
|
||||
* Copyright (C) 2007 David Adam
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "wine/port.h"
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "windef.h"
|
||||
#include "winbase.h"
|
||||
#include "wingdi.h"
|
||||
#include "winuser.h"
|
||||
#include "wine/debug.h"
|
||||
|
||||
#include "d3dx9.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
|
||||
|
||||
/***********************************************************************
|
||||
* DllMain.
|
||||
*/
|
||||
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
|
||||
{
|
||||
switch(reason)
|
||||
{
|
||||
case DLL_WINE_PREATTACH:
|
||||
return FALSE; /* prefer native version */
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DisableThreadLibraryCalls(inst);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
Loading…
Reference in New Issue
Block a user