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d3d9: wined3d_device_get_available_texture_mem() returns a UINT.
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@ -343,15 +343,15 @@ static HRESULT WINAPI d3d9_device_TestCooperativeLevel(IDirect3DDevice9Ex *iface
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static UINT WINAPI d3d9_device_GetAvailableTextureMem(IDirect3DDevice9Ex *iface)
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{
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struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
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HRESULT hr;
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UINT ret;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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hr = wined3d_device_get_available_texture_mem(device->wined3d_device);
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ret = wined3d_device_get_available_texture_mem(device->wined3d_device);
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wined3d_mutex_unlock();
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return hr;
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return ret;
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}
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static HRESULT WINAPI d3d9_device_EvictManagedResources(IDirect3DDevice9Ex *iface)
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