diff --git a/dlls/d3d10/d3d10_private.h b/dlls/d3d10/d3d10_private.h index 74d4daf9ae..2d664cbf1c 100644 --- a/dlls/d3d10/d3d10_private.h +++ b/dlls/d3d10/d3d10_private.h @@ -30,13 +30,13 @@ #include "d3d10.h" /* TRACE helper functions */ -const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type); -const char *debug_d3d10_shader_variable_class(D3D10_SHADER_VARIABLE_CLASS c); -const char *debug_d3d10_shader_variable_type(D3D10_SHADER_VARIABLE_TYPE t); +const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type) DECLSPEC_HIDDEN; +const char *debug_d3d10_shader_variable_class(D3D10_SHADER_VARIABLE_CLASS c) DECLSPEC_HIDDEN; +const char *debug_d3d10_shader_variable_type(D3D10_SHADER_VARIABLE_TYPE t) DECLSPEC_HIDDEN; -void *d3d10_rb_alloc(size_t size); -void *d3d10_rb_realloc(void *ptr, size_t size); -void d3d10_rb_free(void *ptr); +void *d3d10_rb_alloc(size_t size) DECLSPEC_HIDDEN; +void *d3d10_rb_realloc(void *ptr, size_t size) DECLSPEC_HIDDEN; +void d3d10_rb_free(void *ptr) DECLSPEC_HIDDEN; enum d3d10_effect_object_type { @@ -143,7 +143,7 @@ struct d3d10_effect_technique }; /* ID3D10Effect */ -extern const struct ID3D10EffectVtbl d3d10_effect_vtbl; +extern const struct ID3D10EffectVtbl d3d10_effect_vtbl DECLSPEC_HIDDEN; struct d3d10_effect { const struct ID3D10EffectVtbl *vtbl; @@ -173,7 +173,7 @@ struct d3d10_effect struct d3d10_effect_technique *techniques; }; -HRESULT d3d10_effect_parse(struct d3d10_effect *This, const void *data, SIZE_T data_size); +HRESULT d3d10_effect_parse(struct d3d10_effect *This, const void *data, SIZE_T data_size) DECLSPEC_HIDDEN; /* D3D10Core */ HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter,