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ole32: Periodically call IDropTarger::DragOver during Drag&Drop.
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681b71ed9a
commit
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@ -79,6 +79,8 @@ typedef struct tagTrackerWindowInfo
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HWND curTargetHWND; /* window the mouse is hovering over */
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HWND curDragTargetHWND; /* might be a ancestor of curTargetHWND */
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IDropTarget* curDragTarget;
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POINTL curMousePos; /* current position of the mouse in screen coordinates */
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DWORD dwKeyState; /* current state of the shift and ctrl keys and the mouse buttons */
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} TrackerWindowInfo;
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typedef struct tagOleMenuDescriptor /* OleMenuDescriptor */
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@ -158,13 +160,9 @@ static LRESULT WINAPI OLEDD_DragTrackerWindowProc(
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WPARAM wParam,
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LPARAM lParam);
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static void OLEDD_TrackMouseMove(
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TrackerWindowInfo* trackerInfo,
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POINT mousePos,
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DWORD keyState);
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TrackerWindowInfo* trackerInfo);
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static void OLEDD_TrackStateChange(
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TrackerWindowInfo* trackerInfo,
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POINT mousePos,
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DWORD keyState);
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TrackerWindowInfo* trackerInfo);
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static DWORD OLEDD_GetButtonState(void);
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@ -533,6 +531,10 @@ HRESULT WINAPI DoDragDrop (
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*/
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while (!trackerInfo.trackingDone && GetMessageA(&msg, 0, 0, 0) )
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{
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trackerInfo.curMousePos.x = msg.pt.x;
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trackerInfo.curMousePos.y = msg.pt.y;
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trackerInfo.dwKeyState = OLEDD_GetButtonState();
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if ( (msg.message >= WM_KEYFIRST) &&
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(msg.message <= WM_KEYLAST) )
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{
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@ -551,9 +553,7 @@ HRESULT WINAPI DoDragDrop (
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/*
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* Notify the drop source.
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*/
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OLEDD_TrackStateChange(&trackerInfo,
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msg.pt,
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OLEDD_GetButtonState());
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OLEDD_TrackStateChange(&trackerInfo);
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}
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else
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{
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@ -2033,6 +2033,9 @@ static DropTargetNode* OLEDD_FindDropTarget(HWND hwndOfTarget)
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* to receive the user input and act upon it. This procedure is in charge
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* of this behavior.
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*/
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#define DRAG_TIMER_ID 1
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static LRESULT WINAPI OLEDD_DragTrackerWindowProc(
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HWND hwnd,
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UINT uMsg,
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@ -2046,27 +2049,14 @@ static LRESULT WINAPI OLEDD_DragTrackerWindowProc(
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LPCREATESTRUCTA createStruct = (LPCREATESTRUCTA)lParam;
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SetWindowLongA(hwnd, 0, (LONG)createStruct->lpCreateParams);
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SetTimer(hwnd, DRAG_TIMER_ID, 50, NULL);
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break;
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}
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case WM_TIMER:
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case WM_MOUSEMOVE:
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{
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TrackerWindowInfo* trackerInfo = (TrackerWindowInfo*)GetWindowLongA(hwnd, 0);
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POINT mousePos;
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/*
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* Get the current mouse position in screen coordinates.
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*/
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mousePos.x = LOWORD(lParam);
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mousePos.y = HIWORD(lParam);
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ClientToScreen(hwnd, &mousePos);
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/*
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* Track the movement of the mouse.
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*/
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OLEDD_TrackMouseMove(trackerInfo, mousePos, wParam);
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OLEDD_TrackMouseMove((TrackerWindowInfo*)GetWindowLongA(hwnd, 0));
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break;
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}
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case WM_LBUTTONUP:
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@ -2076,22 +2066,12 @@ static LRESULT WINAPI OLEDD_DragTrackerWindowProc(
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case WM_MBUTTONDOWN:
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case WM_RBUTTONDOWN:
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{
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TrackerWindowInfo* trackerInfo = (TrackerWindowInfo*)GetWindowLongA(hwnd, 0);
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POINT mousePos;
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/*
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* Get the current mouse position in screen coordinates.
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*/
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mousePos.x = LOWORD(lParam);
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mousePos.y = HIWORD(lParam);
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ClientToScreen(hwnd, &mousePos);
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/*
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* Notify everyone that the button state changed
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* TODO: Check if the "escape" key was pressed.
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*/
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OLEDD_TrackStateChange(trackerInfo, mousePos, wParam);
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OLEDD_TrackStateChange((TrackerWindowInfo*)GetWindowLongA(hwnd, 0));
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break;
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}
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case WM_DESTROY:
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{
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KillTimer(hwnd, DRAG_TIMER_ID);
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break;
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}
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}
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@ -2114,23 +2094,19 @@ static LRESULT WINAPI OLEDD_DragTrackerWindowProc(
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* trackerInfo - Pointer to the structure identifying the
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* drag & drop operation that is currently
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* active.
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* mousePos - Current position of the mouse in screen
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* coordinates.
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* keyState - Contains the state of the shift keys and the
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* mouse buttons (MK_LBUTTON and the like)
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*/
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static void OLEDD_TrackMouseMove(
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TrackerWindowInfo* trackerInfo,
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POINT mousePos,
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DWORD keyState)
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static void OLEDD_TrackMouseMove(TrackerWindowInfo* trackerInfo)
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{
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HWND hwndNewTarget = 0;
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HRESULT hr = S_OK;
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POINT pt;
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/*
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* Get the handle of the window under the mouse
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*/
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hwndNewTarget = WindowFromPoint(mousePos);
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pt.x = trackerInfo->curMousePos.x;
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pt.y = trackerInfo->curMousePos.y;
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hwndNewTarget = WindowFromPoint(pt);
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/*
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* Every time, we re-initialize the effects passed to the
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@ -2145,19 +2121,9 @@ static void OLEDD_TrackMouseMove(
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if ( (trackerInfo->curDragTarget != 0) &&
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(trackerInfo->curTargetHWND == hwndNewTarget) )
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{
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POINTL mousePosParam;
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/*
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* The documentation tells me that the coordinate should be in the target
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* window's coordinate space. However, the tests I made tell me the
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* coordinates should be in screen coordinates.
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*/
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mousePosParam.x = mousePos.x;
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mousePosParam.y = mousePos.y;
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IDropTarget_DragOver(trackerInfo->curDragTarget,
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keyState,
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mousePosParam,
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trackerInfo->dwKeyState,
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trackerInfo->curMousePos,
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trackerInfo->pdwEffect);
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}
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else
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@ -2197,20 +2163,10 @@ static void OLEDD_TrackMouseMove(
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*/
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if (trackerInfo->curDragTarget!=0)
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{
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POINTL mousePosParam;
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/*
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* The documentation tells me that the coordinate should be in the target
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* window's coordinate space. However, the tests I made tell me the
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* coordinates should be in screen coordinates.
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*/
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mousePosParam.x = mousePos.x;
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mousePosParam.y = mousePos.y;
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IDropTarget_DragEnter(trackerInfo->curDragTarget,
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trackerInfo->dataObject,
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keyState,
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mousePosParam,
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trackerInfo->dwKeyState,
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trackerInfo->curMousePos,
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trackerInfo->pdwEffect);
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}
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}
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@ -2276,15 +2232,8 @@ static void OLEDD_TrackMouseMove(
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* trackerInfo - Pointer to the structure identifying the
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* drag & drop operation that is currently
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* active.
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* mousePos - Current position of the mouse in screen
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* coordinates.
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* keyState - Contains the state of the shift keys and the
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* mouse buttons (MK_LBUTTON and the like)
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*/
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static void OLEDD_TrackStateChange(
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TrackerWindowInfo* trackerInfo,
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POINT mousePos,
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DWORD keyState)
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static void OLEDD_TrackStateChange(TrackerWindowInfo* trackerInfo)
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{
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/*
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* Ask the drop source what to do with the operation.
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@ -2292,7 +2241,7 @@ static void OLEDD_TrackStateChange(
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trackerInfo->returnValue = IDropSource_QueryContinueDrag(
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trackerInfo->dropSource,
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trackerInfo->escPressed,
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keyState);
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trackerInfo->dwKeyState);
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/*
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* All the return valued will stop the operation except the S_OK
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@ -2325,20 +2274,10 @@ static void OLEDD_TrackStateChange(
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*/
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case DRAGDROP_S_DROP:
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{
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POINTL mousePosParam;
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/*
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* The documentation tells me that the coordinate should be
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* in the target window's coordinate space. However, the tests
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* I made tell me the coordinates should be in screen coordinates.
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*/
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mousePosParam.x = mousePos.x;
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mousePosParam.y = mousePos.y;
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IDropTarget_Drop(trackerInfo->curDragTarget,
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trackerInfo->dataObject,
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keyState,
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mousePosParam,
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trackerInfo->dwKeyState,
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trackerInfo->curMousePos,
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trackerInfo->pdwEffect);
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break;
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}
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