Changed mouse button mapping and check size of return buffer.

This commit is contained in:
Lionel Ulmer 1998-11-06 17:28:22 +00:00 committed by Alexandre Julliard
parent 8a91b4ad3e
commit 89f8ba2129
2 changed files with 86 additions and 20 deletions

View File

@ -535,7 +535,9 @@ struct SysMouse32A {
DWORD ref;
GUID guid;
BYTE absolute;
struct DIMOUSESTATE prevpos;
/* Previous position for relative moves */
LONG prevX;
LONG prevY;
};
struct SysKeyboard32A {

View File

@ -1,6 +1,8 @@
/* DirectInput
*
* Copyright 1998 Marcus Meissner
*
* Additions (mouse support) Copyright 1998 Lionel Ulmer
*/
/* Status:
*
@ -9,6 +11,8 @@
* - WingCommander Prophecy Demo:
* Doesn't get Input Focus.
*
* - Fallout : works great in X and DGA mode
*
* FIXME: The keyboard handling needs to (and will) be merged into keyboard.c
* (The current implementation is currently only a proof of concept and
* an utter mess.)
@ -57,10 +61,47 @@ HRESULT WINAPI DirectInputCreate32A(HINSTANCE32 hinst, DWORD dwVersion, LPDIRECT
* IDirectInputA_EnumDevices
*/
static HRESULT WINAPI IDirectInputA_EnumDevices(
LPDIRECTINPUT32A this,DWORD dwFlags,LPDIENUMDEVICESCALLBACK32A cb,
LPVOID context,DWORD x
LPDIRECTINPUT32A this, DWORD dwDevType, LPDIENUMDEVICESCALLBACK32A lpCallback,
LPVOID pvRef, DWORD dwFlags
) {
FIXME(dinput,"(this=%p,0x%08lx,%p,%p,0x%08lx): stub\n",this,dwFlags,cb,context,x);
DIDEVICEINSTANCE32A devInstance;
int ret;
TRACE(dinput, "(this=%p,0x%04lx,%p,%p,%04lx)\n", this, dwDevType, lpCallback, pvRef, dwFlags);
#if 0 /* Not compiled for the moment as long as I do not find
the needed constants */
/* Ignore this field for the moment */
if (dwDevType != 0) {
FIXME(dinput, "device filtering not supported.\n");
}
devInstance.dwSize = sizeof(DIDEVICEINSTANCE32A);
/* Return keyboard */
devInstance.guidInstance = GUID_SysKeyboard;
devInstance.guidProduct = GUID_SysKeyboard;
devInstance.dwDevType = 1; /* Constant unknown :-( */
strcpy(devInstance.tszInstanceName, "Keyboard");
strcpy(devInstance.tszProductName, "Wine Keyboard");
ret = lpCallback(&devInstance, pvRef);
TRACE(dinput, "Keyboard registered (%d)\n", ret);
if (!ret)
return 0;
/* Return mouse */
devInstance.guidInstance = GUID_SysMouse;
devInstance.guidProduct = GUID_SysMouse;
devInstance.dwDevType = 2; /* Constant unknown :-( */
strcpy(devInstance.tszInstanceName, "Mouse");
strcpy(devInstance.tszProductName, "Wine Mouse");
ret = lpCallback(&devInstance, pvRef);
TRACE(dinput, "Mouse registered (%d)\n", ret);
#endif
return 0;
}
@ -215,7 +256,8 @@ static HRESULT WINAPI IDirectInputDeviceA_GetDeviceData(
LPDIRECTINPUTDEVICE32A this,DWORD dodsize,LPDIDEVICEOBJECTDATA dod,
LPDWORD entries,DWORD flags
) {
/* TRACE(dinput,"IDirectInputDeviceA(%p)->GetDeviceData(%ld,%p,%p(0x%08lx),0x%08lx)\n",this,dodsize,dod,entries,*entries,flags);*/
TRACE(dinput,"IDirectInputDeviceA(%p)->GetDeviceData(%ld,%p,%p(0x%08lx),0x%08lx)\n",
this,dodsize,dod,entries,*entries,flags);
return 0;
}
@ -363,6 +405,14 @@ static HRESULT WINAPI IDirectInputDeviceA_QueryInterface(
/******************************************************************************
* SysMouseA (DInput Mouse support)
*/
/******************************************************************************
* SetDataFormat : the application can choose the format of the data
* the device driver sends back with GetDeviceState.
*
* For the moment, only the "standard" configuration (c_dfDIMouse) is supported
* in absolute and relative mode.
*/
static HRESULT WINAPI SysMouseA_SetDataFormat(
LPDIRECTINPUTDEVICE32A this,LPCDIDATAFORMAT df
) {
@ -384,12 +434,19 @@ static HRESULT WINAPI SysMouseA_SetDataFormat(
WINE_StringFromCLSID(df->rgodf[i].pguid,xbuf);
else
strcpy(xbuf,"<no guid>");
TRACE(dinput,"df.rgodf[%d].guid %s\n",i,xbuf);
TRACE(dinput,"df.rgodf[%d].guid %s (%p)\n",i,xbuf, df->rgodf[i].pguid);
TRACE(dinput,"df.rgodf[%d].dwOfs %ld\n",i,df->rgodf[i].dwOfs);
TRACE(dinput,"dwType 0x%02x,dwInstance %d\n",DIDFT_GETTYPE(df->rgodf[i].dwType),DIDFT_GETINSTANCE(df->rgodf[i].dwType));
TRACE(dinput,"df.rgodf[%d].dwFlags 0x%08lx\n",i,df->rgodf[i].dwFlags);
}
/* Check size of data format to prevent crashes if the applications
sends a smaller buffer */
if (df->dwDataSize != sizeof(struct DIMOUSESTATE)) {
FIXME(dinput, "non-standard mouse configuration not supported yet.");
return DIERR_INVALIDPARAM;
}
/* For the moment, ignore these fields and return always as if
c_dfDIMouse was passed as format... */
if (df->dwFlags == DIDF_ABSAXIS)
@ -407,18 +464,19 @@ static HRESULT WINAPI SysMouseA_SetDataFormat(
TSXQueryPointer(display, rootWindow, &rw, &cr,
&rx, &ry, &cx, &cy, &mask);
/* Fill the initial mouse state structure */
mthis->prevpos.lX = rx;
mthis->prevpos.lY = ry;
mthis->prevpos.lZ = 0;
mthis->prevpos.rgbButtons[0] = (mask & Button1Mask ? 0xFF : 0x00);
mthis->prevpos.rgbButtons[1] = (mask & Button2Mask ? 0xFF : 0x00);
mthis->prevpos.rgbButtons[2] = (mask & Button3Mask ? 0xFF : 0x00);
mthis->prevpos.rgbButtons[3] = (mask & Button4Mask ? 0xFF : 0x00);
mthis->prevX = rx;
mthis->prevY = ry;
}
return 0;
}
/******************************************************************************
* GetDeviceState : returns the "state" of the mouse.
*
* For the moment, only the "standard" return structure (DIMOUSESTATE) is
* supported.
*/
static HRESULT WINAPI SysMouseA_GetDeviceState(
LPDIRECTINPUTDEVICE32A this,DWORD len,LPVOID ptr
) {
@ -430,6 +488,12 @@ static HRESULT WINAPI SysMouseA_GetDeviceState(
TRACE(dinput,"(this=%p,0x%08lx,%p): \n",this,len,ptr);
/* Check if the buffer is big enough */
if (len < sizeof(struct DIMOUSESTATE)) {
FIXME(dinput, "unsupported state structure.");
return DIERR_INVALIDPARAM;
}
/* Get the mouse position */
TSXQueryPointer(display, rootWindow, &rw, &cr,
&rx, &ry, &cx, &cy, &mask);
@ -440,16 +504,16 @@ static HRESULT WINAPI SysMouseA_GetDeviceState(
mstate->lX = rx;
mstate->lY = ry;
} else {
mstate->lX = rx - mthis->prevpos.lX;
mstate->lY = ry - mthis->prevpos.lY;
/* Fill the previous position structure */
mthis->prevpos.lX = rx;
mthis->prevpos.lY = ry;
mstate->lX = rx - mthis->prevX;
mstate->lY = ry - mthis->prevY;
/* Fill the previous positions */
mthis->prevX = rx;
mthis->prevY = ry;
}
mstate->lZ = 0;
mstate->rgbButtons[0] = (mask & Button1Mask ? 0xFF : 0x00);
mstate->rgbButtons[1] = (mask & Button2Mask ? 0xFF : 0x00);
mstate->rgbButtons[2] = (mask & Button3Mask ? 0xFF : 0x00);
mstate->rgbButtons[1] = (mask & Button3Mask ? 0xFF : 0x00); /* Windows button two is X button 3 */
mstate->rgbButtons[2] = (mask & Button2Mask ? 0xFF : 0x00);
mstate->rgbButtons[3] = (mask & Button4Mask ? 0xFF : 0x00);
return 0;