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synced 2024-11-25 12:49:45 +00:00
Changed mouse button mapping and check size of return buffer.
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@ -535,7 +535,9 @@ struct SysMouse32A {
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DWORD ref;
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GUID guid;
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BYTE absolute;
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struct DIMOUSESTATE prevpos;
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/* Previous position for relative moves */
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LONG prevX;
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LONG prevY;
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};
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struct SysKeyboard32A {
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102
windows/dinput.c
102
windows/dinput.c
@ -1,6 +1,8 @@
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/* DirectInput
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*
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* Copyright 1998 Marcus Meissner
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*
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* Additions (mouse support) Copyright 1998 Lionel Ulmer
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*/
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/* Status:
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*
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@ -9,6 +11,8 @@
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* - WingCommander Prophecy Demo:
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* Doesn't get Input Focus.
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*
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* - Fallout : works great in X and DGA mode
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*
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* FIXME: The keyboard handling needs to (and will) be merged into keyboard.c
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* (The current implementation is currently only a proof of concept and
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* an utter mess.)
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@ -57,10 +61,47 @@ HRESULT WINAPI DirectInputCreate32A(HINSTANCE32 hinst, DWORD dwVersion, LPDIRECT
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* IDirectInputA_EnumDevices
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*/
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static HRESULT WINAPI IDirectInputA_EnumDevices(
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LPDIRECTINPUT32A this,DWORD dwFlags,LPDIENUMDEVICESCALLBACK32A cb,
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LPVOID context,DWORD x
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LPDIRECTINPUT32A this, DWORD dwDevType, LPDIENUMDEVICESCALLBACK32A lpCallback,
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LPVOID pvRef, DWORD dwFlags
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) {
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FIXME(dinput,"(this=%p,0x%08lx,%p,%p,0x%08lx): stub\n",this,dwFlags,cb,context,x);
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DIDEVICEINSTANCE32A devInstance;
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int ret;
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TRACE(dinput, "(this=%p,0x%04lx,%p,%p,%04lx)\n", this, dwDevType, lpCallback, pvRef, dwFlags);
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#if 0 /* Not compiled for the moment as long as I do not find
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the needed constants */
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/* Ignore this field for the moment */
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if (dwDevType != 0) {
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FIXME(dinput, "device filtering not supported.\n");
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}
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devInstance.dwSize = sizeof(DIDEVICEINSTANCE32A);
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/* Return keyboard */
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devInstance.guidInstance = GUID_SysKeyboard;
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devInstance.guidProduct = GUID_SysKeyboard;
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devInstance.dwDevType = 1; /* Constant unknown :-( */
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strcpy(devInstance.tszInstanceName, "Keyboard");
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strcpy(devInstance.tszProductName, "Wine Keyboard");
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ret = lpCallback(&devInstance, pvRef);
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TRACE(dinput, "Keyboard registered (%d)\n", ret);
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if (!ret)
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return 0;
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/* Return mouse */
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devInstance.guidInstance = GUID_SysMouse;
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devInstance.guidProduct = GUID_SysMouse;
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devInstance.dwDevType = 2; /* Constant unknown :-( */
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strcpy(devInstance.tszInstanceName, "Mouse");
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strcpy(devInstance.tszProductName, "Wine Mouse");
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ret = lpCallback(&devInstance, pvRef);
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TRACE(dinput, "Mouse registered (%d)\n", ret);
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#endif
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return 0;
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}
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@ -215,7 +256,8 @@ static HRESULT WINAPI IDirectInputDeviceA_GetDeviceData(
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LPDIRECTINPUTDEVICE32A this,DWORD dodsize,LPDIDEVICEOBJECTDATA dod,
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LPDWORD entries,DWORD flags
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) {
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/* TRACE(dinput,"IDirectInputDeviceA(%p)->GetDeviceData(%ld,%p,%p(0x%08lx),0x%08lx)\n",this,dodsize,dod,entries,*entries,flags);*/
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TRACE(dinput,"IDirectInputDeviceA(%p)->GetDeviceData(%ld,%p,%p(0x%08lx),0x%08lx)\n",
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this,dodsize,dod,entries,*entries,flags);
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return 0;
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}
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@ -363,6 +405,14 @@ static HRESULT WINAPI IDirectInputDeviceA_QueryInterface(
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/******************************************************************************
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* SysMouseA (DInput Mouse support)
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*/
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/******************************************************************************
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* SetDataFormat : the application can choose the format of the data
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* the device driver sends back with GetDeviceState.
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*
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* For the moment, only the "standard" configuration (c_dfDIMouse) is supported
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* in absolute and relative mode.
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*/
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static HRESULT WINAPI SysMouseA_SetDataFormat(
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LPDIRECTINPUTDEVICE32A this,LPCDIDATAFORMAT df
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) {
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@ -384,12 +434,19 @@ static HRESULT WINAPI SysMouseA_SetDataFormat(
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WINE_StringFromCLSID(df->rgodf[i].pguid,xbuf);
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else
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strcpy(xbuf,"<no guid>");
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TRACE(dinput,"df.rgodf[%d].guid %s\n",i,xbuf);
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TRACE(dinput,"df.rgodf[%d].guid %s (%p)\n",i,xbuf, df->rgodf[i].pguid);
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TRACE(dinput,"df.rgodf[%d].dwOfs %ld\n",i,df->rgodf[i].dwOfs);
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TRACE(dinput,"dwType 0x%02x,dwInstance %d\n",DIDFT_GETTYPE(df->rgodf[i].dwType),DIDFT_GETINSTANCE(df->rgodf[i].dwType));
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TRACE(dinput,"df.rgodf[%d].dwFlags 0x%08lx\n",i,df->rgodf[i].dwFlags);
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}
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/* Check size of data format to prevent crashes if the applications
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sends a smaller buffer */
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if (df->dwDataSize != sizeof(struct DIMOUSESTATE)) {
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FIXME(dinput, "non-standard mouse configuration not supported yet.");
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return DIERR_INVALIDPARAM;
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}
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/* For the moment, ignore these fields and return always as if
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c_dfDIMouse was passed as format... */
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if (df->dwFlags == DIDF_ABSAXIS)
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@ -407,18 +464,19 @@ static HRESULT WINAPI SysMouseA_SetDataFormat(
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TSXQueryPointer(display, rootWindow, &rw, &cr,
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&rx, &ry, &cx, &cy, &mask);
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/* Fill the initial mouse state structure */
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mthis->prevpos.lX = rx;
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mthis->prevpos.lY = ry;
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mthis->prevpos.lZ = 0;
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mthis->prevpos.rgbButtons[0] = (mask & Button1Mask ? 0xFF : 0x00);
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mthis->prevpos.rgbButtons[1] = (mask & Button2Mask ? 0xFF : 0x00);
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mthis->prevpos.rgbButtons[2] = (mask & Button3Mask ? 0xFF : 0x00);
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mthis->prevpos.rgbButtons[3] = (mask & Button4Mask ? 0xFF : 0x00);
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mthis->prevX = rx;
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mthis->prevY = ry;
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}
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return 0;
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}
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/******************************************************************************
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* GetDeviceState : returns the "state" of the mouse.
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*
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* For the moment, only the "standard" return structure (DIMOUSESTATE) is
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* supported.
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*/
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static HRESULT WINAPI SysMouseA_GetDeviceState(
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LPDIRECTINPUTDEVICE32A this,DWORD len,LPVOID ptr
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) {
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@ -430,6 +488,12 @@ static HRESULT WINAPI SysMouseA_GetDeviceState(
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TRACE(dinput,"(this=%p,0x%08lx,%p): \n",this,len,ptr);
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/* Check if the buffer is big enough */
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if (len < sizeof(struct DIMOUSESTATE)) {
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FIXME(dinput, "unsupported state structure.");
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return DIERR_INVALIDPARAM;
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}
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/* Get the mouse position */
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TSXQueryPointer(display, rootWindow, &rw, &cr,
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&rx, &ry, &cx, &cy, &mask);
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@ -440,16 +504,16 @@ static HRESULT WINAPI SysMouseA_GetDeviceState(
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mstate->lX = rx;
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mstate->lY = ry;
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} else {
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mstate->lX = rx - mthis->prevpos.lX;
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mstate->lY = ry - mthis->prevpos.lY;
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/* Fill the previous position structure */
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mthis->prevpos.lX = rx;
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mthis->prevpos.lY = ry;
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mstate->lX = rx - mthis->prevX;
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mstate->lY = ry - mthis->prevY;
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/* Fill the previous positions */
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mthis->prevX = rx;
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mthis->prevY = ry;
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}
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mstate->lZ = 0;
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mstate->rgbButtons[0] = (mask & Button1Mask ? 0xFF : 0x00);
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mstate->rgbButtons[1] = (mask & Button2Mask ? 0xFF : 0x00);
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mstate->rgbButtons[2] = (mask & Button3Mask ? 0xFF : 0x00);
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mstate->rgbButtons[1] = (mask & Button3Mask ? 0xFF : 0x00); /* Windows button two is X button 3 */
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mstate->rgbButtons[2] = (mask & Button2Mask ? 0xFF : 0x00);
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mstate->rgbButtons[3] = (mask & Button4Mask ? 0xFF : 0x00);
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return 0;
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