Remove unused variable in primitiveConvertToStridedData().

This commit is contained in:
Gerald Pfeifer 2005-07-22 18:27:04 +00:00 committed by Alexandre Julliard
parent 92890e2372
commit 8d43d251b7

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@ -537,7 +537,6 @@ static void primitiveConvertToStridedData(IWineD3DDevice *iface, Direct3DVertexS
short LoopThroughTo = 0;
short nStream;
BOOL canDoViaGLPointers = TRUE;
int numBlends;
int numTextures;
int textureNo;