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d2d1: Implement d2d_gradient_GetGradientStops().
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@ -66,7 +66,10 @@ static ULONG STDMETHODCALLTYPE d2d_gradient_Release(ID2D1GradientStopCollection
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (!refcount)
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{
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HeapFree(GetProcessHeap(), 0, gradient->stops);
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HeapFree(GetProcessHeap(), 0, gradient);
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}
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return refcount;
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}
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@ -90,7 +93,13 @@ static UINT32 STDMETHODCALLTYPE d2d_gradient_GetGradientStopCount(ID2D1GradientS
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static void STDMETHODCALLTYPE d2d_gradient_GetGradientStops(ID2D1GradientStopCollection *iface,
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D2D1_GRADIENT_STOP *stops, UINT32 stop_count)
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{
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FIXME("iface %p, stops %p, stop_count %u stub!\n", iface, stops, stop_count);
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struct d2d_gradient *gradient = impl_from_ID2D1GradientStopCollection(iface);
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TRACE("iface %p, stops %p, stop_count %u.\n", iface, stops, stop_count);
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memcpy(stops, gradient->stops, min(gradient->stop_count, stop_count) * sizeof(*stops));
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if (stop_count > gradient->stop_count)
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memset(stops, 0, (stop_count - gradient->stop_count) * sizeof(*stops));
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}
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static D2D1_GAMMA STDMETHODCALLTYPE d2d_gradient_GetColorInterpolationGamma(ID2D1GradientStopCollection *iface)
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@ -119,7 +128,7 @@ static const struct ID2D1GradientStopCollectionVtbl d2d_gradient_vtbl =
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d2d_gradient_GetExtendMode,
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};
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void d2d_gradient_init(struct d2d_gradient *gradient, ID2D1RenderTarget *render_target,
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HRESULT d2d_gradient_init(struct d2d_gradient *gradient, ID2D1RenderTarget *render_target,
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const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_GAMMA gamma, D2D1_EXTEND_MODE extend_mode)
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{
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FIXME("Ignoring gradient properties.\n");
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@ -128,6 +137,11 @@ void d2d_gradient_init(struct d2d_gradient *gradient, ID2D1RenderTarget *render_
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gradient->refcount = 1;
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gradient->stop_count = stop_count;
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if (!(gradient->stops = HeapAlloc(GetProcessHeap(), 0, stop_count * sizeof(*stops))))
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return E_OUTOFMEMORY;
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memcpy(gradient->stops, stops, stop_count * sizeof(*stops));
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return S_OK;
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}
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static void d2d_brush_init(struct d2d_brush *brush, ID2D1RenderTarget *render_target,
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@ -86,10 +86,11 @@ struct d2d_gradient
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ID2D1GradientStopCollection ID2D1GradientStopCollection_iface;
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LONG refcount;
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D2D1_GRADIENT_STOP *stops;
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UINT32 stop_count;
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};
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void d2d_gradient_init(struct d2d_gradient *gradient, ID2D1RenderTarget *render_target,
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HRESULT d2d_gradient_init(struct d2d_gradient *gradient, ID2D1RenderTarget *render_target,
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const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_GAMMA gamma,
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D2D1_EXTEND_MODE extend_mode) DECLSPEC_HIDDEN;
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@ -335,6 +335,7 @@ static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateGradientStopCollect
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ID2D1GradientStopCollection **gradient)
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{
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struct d2d_gradient *object;
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HRESULT hr;
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TRACE("iface %p, stops %p, stop_count %u, gamma %#x, extend_mode %#x, gradient %p.\n",
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iface, stops, stop_count, gamma, extend_mode, gradient);
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@ -342,7 +343,12 @@ static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateGradientStopCollect
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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d2d_gradient_init(object, iface, stops, stop_count, gamma, extend_mode);
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if (FAILED(hr = d2d_gradient_init(object, iface, stops, stop_count, gamma, extend_mode)))
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{
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WARN("Failed to initialize gradient, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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return hr;
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}
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TRACE("Created gradient %p.\n", object);
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*gradient = &object->ID2D1GradientStopCollection_iface;
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