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Additional macro definitions.
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@ -24,6 +24,9 @@ typedef struct IOleUILinkInfoW IOleUILinkInfoW, *POLEUILINKINFOW, *LPOLEUILINKIN
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typedef struct IOleUIObjInfoA IOleUIObjInfoA, *POLEUIOBJINFOA, *LPOLEUIOBJINFOA;
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typedef struct IOleUIObjInfoW IOleUIObjInfoW, *POLEUIOBJINFOW, *LPOLEUIOBJINFOW;
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#define IDC_OLEUIHELP 99
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/* Change Source Dialog flags */
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#define CSF_SHOWHELP 0x00000001L
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#define CSF_VALIDSOURCE 0x00000002L
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#define CSF_ONLYGETSOURCE 0x00000004L
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@ -69,11 +72,27 @@ typedef struct IOleUIObjInfoW IOleUIObjInfoW, *POLEUIOBJINFOW, *LPOLEUIOBJINFOW;
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#define CIF_SELECTFROMFILE 0x00000008L
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#define CIF_USEICONEXE 0x00000010L
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#define BZ_DISABLECANCELBUTTON 0x00000001L
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#define BZ_DISABLESWITCHTOBUTTON 0x00000002L
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#define BZ_DISABLERETRYBUTTON 0x00000004L
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#define BZ_NOTRESPONDINGDIALOG 0x00000008L
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#define OLEUI_ERR_STANDARDMAX 116
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#define OLEUI_BZERR_HTASKINVALID (OLEUI_ERR_STANDARDMAX+0)
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#define OLEUI_BZ_SWITCHTOSELECTED (OLEUI_ERR_STANDARDMAX+1)
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#define OLEUI_BZ_RETRYSELECTED (OLEUI_ERR_STANDARDMAX+2)
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#define OLEUI_BZ_CALLUNBLOCKED (OLEUI_ERR_STANDARDMAX+3)
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#define OLEUI_FALSE 0
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#define OLEUI_SUCCESS 1 /* Same as OLEUI_OK */
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#define OLEUI_OK 1 /* OK button pressed */
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#define OLEUI_CANCEL 2 /* Cancel button pressed */
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#define OPF_OBJECTISLINK 0x00000001L
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#define OPF_NOFILLDEFAULT 0x00000002L
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#define OPF_SHOWHELP 0x00000004L
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#define OPF_DISABLECONVERT 0x00000008L
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typedef UINT (CALLBACK *LPFNOLEUIHOOK)(HWND, UINT, WPARAM, LPARAM);
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@ -348,6 +367,12 @@ DECL_WINELIB_TYPE_AW(LPOLEUIPASTESPECIAL)
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#define OLEUI_PSERR_CLIPBOARDCHANGED (OLEUI_ERR_STANDARDMAX+3)
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#define OLEUI_PSERR_GETCLIPBOARDFAILED (OLEUI_ERR_STANDARDMAX+4)
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#define ELF_SHOWHELP 0x00000001L
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#define ELF_DISABLEUPDATENOW 0x00000002L
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#define ELF_DISABLEOPENSOURCE 0x00000004L
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#define ELF_DISABLECHANGESOURCE 0x00000008L
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#define ELF_DISABLECANCELLINK 0x00000010L
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typedef struct tagOLEUIEDITLINKSW
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{
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DWORD cbStruct;
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@ -983,6 +983,33 @@ typedef DWORD (WINAPI *LPPROGRESS_ROUTINE)(LARGE_INTEGER, LARGE_INTEGER, LARGE_I
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#define DMPAPER_FANFOLD_US 39
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#define DMPAPER_FANFOLD_STD_GERMAN 40
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#define DMPAPER_FANFOLD_LGL_GERMAN 41
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#define DMPAPER_ISO_B4 42
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#define DMPAPER_JAPANESE_POSTCARD 43
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#define DMPAPER_9X11 44
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#define DMPAPER_10X11 45
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#define DMPAPER_15X11 46
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#define DMPAPER_ENV_INVITE 47
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#define DMPAPER_RESERVED_48 48
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#define DMPAPER_RESERVED_49 49
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#define DMPAPER_LETTER_EXTRA 50
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#define DMPAPER_LEGAL_EXTRA 51
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#define DMPAPER_TABLOID_EXTRA 52
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#define DMPAPER_A4_EXTRA 53
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#define DMPAPER_LETTER_TRANSVERSE 54
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#define DMPAPER_A4_TRANSVERSE 55
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#define DMPAPER_LETTER_EXTRA_TRANSVERSE 56
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#define DMPAPER_A_PLUS 57
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#define DMPAPER_B_PLUS 58
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#define DMPAPER_LETTER_PLUS 59
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#define DMPAPER_A4_PLUS 60
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#define DMPAPER_A5_TRANSVERSE 61
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#define DMPAPER_B5_TRANSVERSE 62
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#define DMPAPER_A3_EXTRA 63
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#define DMPAPER_A5_EXTRA 64
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#define DMPAPER_B5_EXTRA 65
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#define DMPAPER_A2 66
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#define DMPAPER_A3_TRANSVERSE 67
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#define DMPAPER_A3_EXTRA_TRANSVERSE 68
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#define DMBIN_UPPER 1
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#define DMBIN_LOWER 2
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@ -1554,8 +1581,13 @@ BOOL WINAPI ReleaseSemaphore(HANDLE,LONG,LPLONG);
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BOOL WINAPI ResetEvent(HANDLE);
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DWORD WINAPI ResumeThread(HANDLE);
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VOID WINAPI RtlFillMemory(LPVOID,UINT,UINT);
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#define FillMemory RtlFillMemory
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VOID WINAPI RtlMoveMemory(LPVOID,LPCVOID,UINT);
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#define MoveMemory RtlMoveMemory
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VOID WINAPI RtlZeroMemory(LPVOID,UINT);
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#define ZeroMemory RtlZeroMemory
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VOID WINAPI RtlCopyMemory(LPVOID,const VOID*, DWORD);
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#define CopyMemory RtlCopyMemory
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DWORD WINAPI SearchPathA(LPCSTR,LPCSTR,LPCSTR,DWORD,LPSTR,LPSTR*);
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DWORD WINAPI SearchPathW(LPCWSTR,LPCWSTR,LPCWSTR,DWORD,LPWSTR,LPWSTR*);
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#define SearchPath WINELIB_NAME_AW(SearchPath)
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@ -1620,8 +1652,6 @@ BOOL WINAPI WriteConsoleA(HANDLE,LPCVOID,DWORD,LPDWORD,LPVOID);
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BOOL WINAPI WriteConsoleW(HANDLE,LPCVOID,DWORD,LPDWORD,LPVOID);
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#define WriteConsole WINELIB_NAME_AW(WriteConsole)
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BOOL WINAPI WriteFile(HANDLE,LPCVOID,DWORD,LPDWORD,LPOVERLAPPED);
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VOID WINAPI ZeroMemory(LPVOID,UINT);
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#define ZeroMemory RtlZeroMemory
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DWORD WINAPI GetLastError(void);
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LANGID WINAPI GetSystemDefaultLangID(void);
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LCID WINAPI GetSystemDefaultLCID(void);
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