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winex11: Force the alpha channel to zero for mono->color blits.
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a37201c422
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922d9f5cf7
@ -2761,6 +2761,7 @@ static void test_StretchBlt(void)
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HBRUSH hBrush, hOldBrush;
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BITMAPINFO biDst, biSrc;
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UINT32 expected[256];
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RGBQUAD colors[2];
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memset(&biDst, 0, sizeof(BITMAPINFO));
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biDst.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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@ -3007,6 +3008,48 @@ todo_wine
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SelectObject(hdcSrc, oldSrc);
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DeleteObject(bmpSrc);
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biSrc.bmiHeader.biBitCount = 1;
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bmpSrc = CreateDIBSection(hdcScreen, &biSrc, DIB_RGB_COLORS, (void**)&srcBuffer, NULL, 0);
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oldSrc = SelectObject(hdcSrc, bmpSrc);
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*((DWORD *)colors + 0) = 0x123456;
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*((DWORD *)colors + 1) = 0x335577;
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SetDIBColorTable( hdcSrc, 0, 2, colors );
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srcBuffer[0] = 0x55555555;
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memset(dstBuffer, 0xcc, 4 * sizeof(*dstBuffer));
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SetTextColor( hdcDst, 0 );
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SetBkColor( hdcDst, 0 );
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StretchBlt(hdcDst, 0, 0, 4, 1, hdcSrc, 0, 0, 4, 1, SRCCOPY );
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expected[0] = expected[2] = 0x00123456;
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expected[1] = expected[3] = 0x00335577;
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ok(!memcmp(dstBuffer, expected, 16),
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"StretchBlt expected { %08X, %08X, %08X, %08X } got { %08X, %08X, %08X, %08X }\n",
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expected[0], expected[1], expected[2], expected[3],
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dstBuffer[0], dstBuffer[1], dstBuffer[2], dstBuffer[3] );
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SelectObject(hdcSrc, oldSrc);
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DeleteObject(bmpSrc);
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bmpSrc = CreateBitmap( 16, 16, 1, 1, 0 );
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oldSrc = SelectObject(hdcSrc, bmpSrc);
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SetPixel( hdcSrc, 0, 0, 0 );
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SetPixel( hdcSrc, 1, 0, 0xffffff );
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SetPixel( hdcSrc, 2, 0, 0xffffff );
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SetPixel( hdcSrc, 3, 0, 0 );
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memset(dstBuffer, 0xcc, 4 * sizeof(*dstBuffer));
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SetTextColor( hdcDst, RGB(0x22,0x44,0x66) );
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SetBkColor( hdcDst, RGB(0x65,0x43,0x21) );
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StretchBlt(hdcDst, 0, 0, 4, 1, hdcSrc, 0, 0, 4, 1, SRCCOPY );
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expected[0] = expected[3] = 0x00224466;
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expected[1] = expected[2] = 0x00654321;
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ok(!memcmp(dstBuffer, expected, 16),
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"StretchBlt expected { %08X, %08X, %08X, %08X } got { %08X, %08X, %08X, %08X }\n",
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expected[0], expected[1], expected[2], expected[3],
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dstBuffer[0], dstBuffer[1], dstBuffer[2], dstBuffer[3] );
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SelectObject(hdcSrc, oldSrc);
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DeleteObject(bmpSrc);
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DeleteDC(hdcSrc);
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SelectObject(hdcDst, oldDst);
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@ -2278,6 +2278,35 @@ done_unlock:
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return retv;
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}
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/* multiply the alpha channel of a picture */
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static void multiply_alpha( Picture pict, XRenderPictFormat *format, int alpha,
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int x, int y, int width, int height )
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{
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XRenderPictureAttributes pa;
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Pixmap src_pixmap, mask_pixmap;
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Picture src_pict, mask_pict;
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XRenderColor color;
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wine_tsx11_lock();
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src_pixmap = XCreatePixmap( gdi_display, root_window, 1, 1, format->depth );
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mask_pixmap = XCreatePixmap( gdi_display, root_window, 1, 1, format->depth );
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pa.repeat = RepeatNormal;
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src_pict = pXRenderCreatePicture( gdi_display, src_pixmap, format, CPRepeat, &pa );
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pa.component_alpha = True;
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mask_pict = pXRenderCreatePicture( gdi_display, mask_pixmap, format, CPRepeat|CPComponentAlpha, &pa );
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color.red = color.green = color.blue = color.alpha = 0xffff;
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pXRenderFillRectangle( gdi_display, PictOpSrc, src_pict, &color, 0, 0, 1, 1 );
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color.alpha = alpha;
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pXRenderFillRectangle( gdi_display, PictOpSrc, mask_pict, &color, 0, 0, 1, 1 );
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pXRenderComposite( gdi_display, PictOpInReverse, src_pict, mask_pict, pict,
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0, 0, 0, 0, x, y, width, height );
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pXRenderFreePicture( gdi_display, src_pict );
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pXRenderFreePicture( gdi_display, mask_pict );
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XFreePixmap( gdi_display, src_pixmap );
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XFreePixmap( gdi_display, mask_pixmap );
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wine_tsx11_unlock();
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}
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/* Helper function for (stretched) blitting using xrender */
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static void xrender_blit( int op, Picture src_pict, Picture mask_pict, Picture dst_pict,
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int x_src, int y_src, int x_dst, int y_dst,
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@ -2317,13 +2346,16 @@ static void xrender_mono_blit( Picture src_pict, Picture dst_pict,
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{
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Picture tile_pict;
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int x_offset, y_offset;
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XRenderColor color;
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/* When doing a mono->color blit, the source data is used as mask, and the source picture
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* contains a 1x1 picture for tiling. The source data effectively acts as an alpha channel to
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* the tile data.
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*/
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EnterCriticalSection( &xrender_cs );
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tile_pict = get_tile_pict( dst_format, bg );
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color = *bg;
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color.alpha = 0xffff; /* tile pict needs 100% alpha */
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tile_pict = get_tile_pict( dst_format, &color );
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wine_tsx11_lock();
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pXRenderFillRectangle( gdi_display, PictOpSrc, dst_pict, fg, x_dst, y_dst, width, height );
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@ -2347,6 +2379,10 @@ static void xrender_mono_blit( Picture src_pict, Picture dst_pict,
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0, 0, x_offset, y_offset, x_dst, y_dst, width, height );
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wine_tsx11_unlock();
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LeaveCriticalSection( &xrender_cs );
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/* force the alpha channel for background pixels, it has been set to 100% by the tile */
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if (bg->alpha != 0xffff && (dst_format == WXR_FORMAT_A8R8G8B8 || dst_format == WXR_FORMAT_B8G8R8A8))
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multiply_alpha( dst_pict, pict_formats[dst_format], bg->alpha, x_dst, y_dst, width, height );
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}
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static void get_colors( struct xrender_physdev *physdev_src, struct xrender_physdev *physdev_dst,
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