ddraw: Avoid LPDIRECT3D.

This commit is contained in:
Henri Verbeet 2012-11-19 00:15:48 +01:00 committed by Alexandre Julliard
parent 4a339708d6
commit 92a9fe463b

View File

@ -409,7 +409,7 @@ DECLARE_INTERFACE_(IDirect3DLight,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DLight methods ***/
STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
STDMETHOD(SetLight)(THIS_ LPD3DLIGHT lpLight) PURE;
STDMETHOD(GetLight)(THIS_ LPD3DLIGHT lpLight) PURE;
};
@ -447,7 +447,7 @@ DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DMaterial methods ***/
STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice *device, D3DMATERIALHANDLE *handle) PURE;
@ -652,7 +652,7 @@ DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DViewport methods ***/
STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
@ -720,7 +720,7 @@ DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DViewport methods ***/
STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
@ -796,7 +796,7 @@ DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DViewport methods ***/
STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
@ -936,7 +936,7 @@ DECLARE_INTERFACE_(IDirect3DDevice,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DDevice methods ***/
STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D, LPGUID lpGUID, LPD3DDEVICEDESC lpD3DDVDesc) PURE;
STDMETHOD(Initialize)(THIS_ IDirect3D *d3d, GUID *guid, D3DDEVICEDESC *desc) PURE;
STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
STDMETHOD(SwapTextureHandles)(THIS_ IDirect3DTexture *tex1, IDirect3DTexture *tex2) PURE;
STDMETHOD(CreateExecuteBuffer)(THIS_ D3DEXECUTEBUFFERDESC *desc,
@ -958,7 +958,7 @@ DECLARE_INTERFACE_(IDirect3DDevice,IUnknown)
STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle) PURE;
STDMETHOD(BeginScene)(THIS) PURE;
STDMETHOD(EndScene)(THIS) PURE;
STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D *lplpDirect3D) PURE;
STDMETHOD(GetDirect3D)(THIS_ IDirect3D **d3d) PURE;
};
#undef INTERFACE