From 947fe3a56471ca22969c038a8a3dcc1718145f34 Mon Sep 17 00:00:00 2001 From: Christian Costa Date: Thu, 25 Mar 2010 08:41:12 +0100 Subject: [PATCH] d3dx9_36: Add stub for D3DXCreateEffectCompiler. --- dlls/d3dx9_36/d3dx9_36.spec | 2 +- dlls/d3dx9_36/effect.c | 13 ++++++ include/d3dx9effect.h | 86 +++++++++++++++++++++++++++++++++++++ 3 files changed, 100 insertions(+), 1 deletion(-) diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec index e4d49e8a52..3e64218176 100644 --- a/dlls/d3dx9_36/d3dx9_36.spec +++ b/dlls/d3dx9_36/d3dx9_36.spec @@ -47,7 +47,7 @@ @ stub D3DXCreateCubeTextureFromResourceW @ stub D3DXCreateCylinder @ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) -@ stub D3DXCreateEffectCompiler +@ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) @ stub D3DXCreateEffectCompilerFromFileA @ stub D3DXCreateEffectCompilerFromFileW @ stub D3DXCreateEffectCompilerFromResourceA diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 7a26f6436c..ec775e4b82 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -888,6 +888,19 @@ HRESULT WINAPI D3DXCreateEffect(LPDIRECT3DDEVICE9 device, return D3D_OK; } +HRESULT WINAPI D3DXCreateEffectCompiler(LPCSTR srcdata, + UINT srcdatalen, + CONST D3DXMACRO* defines, + LPD3DXINCLUDE include, + DWORD flags, + LPD3DXEFFECTCOMPILER* compiler, + LPD3DXBUFFER* parse_errors) +{ + FIXME("(%p, %u, %p, %p, %#x, %p, %p): stub\n", srcdata, srcdatalen, defines, include, flags, compiler, parse_errors); + + return E_NOTIMPL; +} + static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl; typedef struct ID3DXEffectPoolImpl { diff --git a/include/d3dx9effect.h b/include/d3dx9effect.h index eb8a9a88e8..9f06c2aed7 100644 --- a/include/d3dx9effect.h +++ b/include/d3dx9effect.h @@ -274,6 +274,84 @@ DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect) STDMETHOD(SetRawValue)(THIS_ D3DXHANDLE parameter, LPCVOID data, UINT byte_offset, UINT bytes) PURE; }; +typedef struct ID3DXEffectCompiler *LPD3DXEFFECTCOMPILER; + +DEFINE_GUID(IID_ID3DXEffectCompiler, 0x51b8a949, 0x1a31, 0x47e6, 0xbe, 0xa0, 0x4b, 0x30, 0xdb, 0x53, 0xf1, 0xe0); + +#undef INTERFACE +#define INTERFACE ID3DXEffectCompiler + +DECLARE_INTERFACE_(ID3DXEffectCompiler, ID3DXBaseEffect) +{ + /*** IUnknown methods ***/ + STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + /*** ID3DXBaseEffect methods ***/ + STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE; + STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE; + STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE; + STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE; + STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE; + STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE; + STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, LPCSTR name) PURE; + STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, LPCSTR semantic) PURE; + STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE; + STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE; + STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ LPCSTR name) PURE; + STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE; + STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, LPCSTR name) PURE; + STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index); + STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ LPCSTR name); + STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE; + STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, LPCSTR name) PURE; + STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, LPCVOID data, UINT bytes) PURE; + STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, LPVOID data, UINT bytes) PURE; + STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, BOOL b) PURE; + STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, BOOL* b) PURE; + STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, CONST BOOL* b, UINT count) PURE; + STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, BOOL* b, UINT count) PURE; + STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE; + STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE; + STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, CONST INT* n, UINT count) PURE; + STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE; + STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE; + STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE; + STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, CONST FLOAT* f, UINT count) PURE; + STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE; + STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, CONST D3DXVECTOR4* vector) PURE; + STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE; + STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, CONST D3DXVECTOR4* vector, UINT count) PURE; + STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE; + STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix) PURE; + STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; + STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix, UINT count) PURE; + STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; + STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX** matrix, UINT count) PURE; + STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; + STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix) PURE; + STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE; + STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX* matrix, UINT count) PURE; + STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE; + STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, CONST D3DXMATRIX** matrix, UINT count) PURE; + STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE; + STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, LPCSTR string) PURE; + STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, LPCSTR* string) PURE; + STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9 texture) PURE; + STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9* texture) PURE; + STDMETHOD(SetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9 pshader) PURE; + STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9* pshader) PURE; + STDMETHOD(SetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9 vshader) PURE; + STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9* vshader) PURE; + STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE; + /*** ID3DXEffectCompiler methods ***/ + STDMETHOD(SetLiteral)(THIS_ D3DXHANDLE parameter, BOOL literal) PURE; + STDMETHOD(GetLiteral)(THIS_ D3DXHANDLE parameter, BOOL* literal) PURE; + STDMETHOD(CompileEffect)(THIS_ DWORD flags, LPD3DXBUFFER* effect, LPD3DXBUFFER* error_msgs) PURE; + STDMETHOD(CompileShader)(THIS_ D3DXHANDLE function, LPCSTR target, DWORD flags, LPD3DXBUFFER* shader, + LPD3DXBUFFER* error_msgs, LPD3DXCONSTANTTABLE* constant_table) PURE; +}; + #ifdef __cplusplus extern "C" { #endif @@ -290,6 +368,14 @@ HRESULT WINAPI D3DXCreateEffect(LPDIRECT3DDEVICE9 device, LPD3DXEFFECT* effect, LPD3DXBUFFER* compilation_errors); +HRESULT WINAPI D3DXCreateEffectCompiler(LPCSTR srcdata, + UINT srcdatalen, + CONST D3DXMACRO* defines, + LPD3DXINCLUDE include, + DWORD flags, + LPD3DXEFFECTCOMPILER* compiler, + LPD3DXBUFFER* parse_errors); + #ifdef __cplusplus } #endif