mirror of
https://github.com/reactos/wine.git
synced 2024-11-26 05:00:30 +00:00
ddraw: COM cleanup for the IDirect3D3 iface.
This commit is contained in:
parent
67a55feeaf
commit
97f9b02a26
@ -76,6 +76,11 @@ static inline IDirectDrawImpl *impl_from_IDirect3D2(IDirect3D2 *iface)
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return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirect3D2_iface);
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}
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static inline IDirectDrawImpl *impl_from_IDirect3D3(IDirect3D3 *iface)
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{
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return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirect3D3_iface);
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}
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/*****************************************************************************
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* IUnknown Methods
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*****************************************************************************/
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@ -196,7 +201,7 @@ static HRESULT WINAPI ddraw7_QueryInterface(IDirectDraw7 *iface, REFIID refiid,
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else if ( IsEqualGUID( &IID_IDirect3D3 , refiid ) )
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{
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This->d3dversion = 3;
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*obj = &This->IDirect3D3_vtbl;
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*obj = &This->IDirect3D3_iface;
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TRACE(" returning Direct3D3 interface at %p.\n", *obj);
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}
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else if(IsEqualGUID( &IID_IDirect3D7 , refiid ))
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@ -261,9 +266,11 @@ static HRESULT WINAPI d3d7_QueryInterface(IDirect3D7 *iface, REFIID riid, void *
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static HRESULT WINAPI d3d3_QueryInterface(IDirect3D3 *iface, REFIID riid, void **object)
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{
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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return ddraw7_QueryInterface((IDirectDraw7 *)ddraw_from_d3d3(iface), riid, object);
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return ddraw7_QueryInterface((IDirectDraw7 *)This, riid, object);
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}
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static HRESULT WINAPI d3d2_QueryInterface(IDirect3D2 *iface, REFIID riid, void **object)
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@ -371,9 +378,11 @@ static ULONG WINAPI d3d7_AddRef(IDirect3D7 *iface)
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static ULONG WINAPI d3d3_AddRef(IDirect3D3 *iface)
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{
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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TRACE("iface %p.\n", iface);
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return ddraw1_AddRef((IDirectDraw *)&ddraw_from_d3d3(iface)->IDirectDraw_vtbl);
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return ddraw1_AddRef((IDirectDraw *)&This->IDirectDraw_vtbl);
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}
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static ULONG WINAPI d3d2_AddRef(IDirect3D2 *iface)
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@ -510,9 +519,11 @@ static ULONG WINAPI d3d7_Release(IDirect3D7 *iface)
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static ULONG WINAPI d3d3_Release(IDirect3D3 *iface)
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{
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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TRACE("iface %p.\n", iface);
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return ddraw1_Release((IDirectDraw *)&ddraw_from_d3d3(iface)->IDirectDraw_vtbl);
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return ddraw1_Release((IDirectDraw *)&This->IDirectDraw_vtbl);
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}
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static ULONG WINAPI d3d2_Release(IDirect3D2 *iface)
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@ -4182,7 +4193,7 @@ static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBA
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{
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static CHAR wined3d_description[] = "Wine D3DDevice using WineD3D and OpenGL";
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IDirectDrawImpl *ddraw = ddraw_from_d3d3(iface);
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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D3DDEVICEDESC device_desc1, hal_desc, hel_desc;
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D3DDEVICEDESC7 device_desc7;
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HRESULT hr;
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@ -4197,7 +4208,7 @@ static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBA
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EnterCriticalSection(&ddraw_cs);
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hr = IDirect3DImpl_GetCaps(ddraw->wineD3D, &device_desc1, &device_desc7);
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hr = IDirect3DImpl_GetCaps(This->wineD3D, &device_desc1, &device_desc7);
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if (hr != D3D_OK)
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{
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LeaveCriticalSection(&ddraw_cs);
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@ -4223,7 +4234,7 @@ static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBA
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* limitation flag), and it refuses all devices that have the perspective
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* flag set. This way it refuses the emulation device, and HAL devices
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* never have POW2 unset in d3d7 on windows. */
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if (ddraw->d3dversion != 1)
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if (This->d3dversion != 1)
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{
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static CHAR reference_description[] = "RGB Direct3D emulation";
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@ -4276,7 +4287,7 @@ static HRESULT WINAPI d3d2_EnumDevices(IDirect3D2 *iface, LPD3DENUMDEVICESCALLBA
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TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
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return d3d3_EnumDevices((IDirect3D3 *)&This->IDirect3D3_vtbl, callback, context);
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return d3d3_EnumDevices(&This->IDirect3D3_iface, callback, context);
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}
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static HRESULT WINAPI d3d1_EnumDevices(IDirect3D *iface, LPD3DENUMDEVICESCALLBACK callback, void *context)
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@ -4285,7 +4296,7 @@ static HRESULT WINAPI d3d1_EnumDevices(IDirect3D *iface, LPD3DENUMDEVICESCALLBAC
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TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
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return d3d3_EnumDevices((IDirect3D3 *)&This->IDirect3D3_vtbl, callback, context);
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return d3d3_EnumDevices(&This->IDirect3D3_iface, callback, context);
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}
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/*****************************************************************************
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@ -4309,8 +4320,10 @@ static HRESULT WINAPI d3d1_EnumDevices(IDirect3D *iface, LPD3DENUMDEVICESCALLBAC
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* CLASS_E_NOAGGREGATION if outer_unknown != NULL
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*
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*****************************************************************************/
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static HRESULT WINAPI d3d3_CreateLight(IDirect3D3 *iface, IDirect3DLight **light, IUnknown *outer_unknown)
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static HRESULT WINAPI d3d3_CreateLight(IDirect3D3 *iface, IDirect3DLight **light,
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IUnknown *outer_unknown)
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{
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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IDirect3DLightImpl *object;
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TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
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@ -4324,7 +4337,7 @@ static HRESULT WINAPI d3d3_CreateLight(IDirect3D3 *iface, IDirect3DLight **light
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return DDERR_OUTOFMEMORY;
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}
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d3d_light_init(object, ddraw_from_d3d3(iface));
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d3d_light_init(object, This);
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TRACE("Created light %p.\n", object);
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*light = (IDirect3DLight *)object;
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@ -4338,7 +4351,7 @@ static HRESULT WINAPI d3d2_CreateLight(IDirect3D2 *iface, IDirect3DLight **light
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TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
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return d3d3_CreateLight((IDirect3D3 *)&This->IDirect3D3_vtbl, light, outer_unknown);
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return d3d3_CreateLight(&This->IDirect3D3_iface, light, outer_unknown);
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}
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static HRESULT WINAPI d3d1_CreateLight(IDirect3D *iface, IDirect3DLight **light, IUnknown *outer_unknown)
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@ -4347,7 +4360,7 @@ static HRESULT WINAPI d3d1_CreateLight(IDirect3D *iface, IDirect3DLight **light,
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TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
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return d3d3_CreateLight((IDirect3D3 *)&This->IDirect3D3_vtbl, light, outer_unknown);
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return d3d3_CreateLight(&This->IDirect3D3_iface, light, outer_unknown);
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}
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/*****************************************************************************
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@ -4370,8 +4383,10 @@ static HRESULT WINAPI d3d1_CreateLight(IDirect3D *iface, IDirect3DLight **light,
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* CLASS_E_NOAGGREGATION if outer_unknown != NULL
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*
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*****************************************************************************/
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static HRESULT WINAPI d3d3_CreateMaterial(IDirect3D3 *iface, IDirect3DMaterial3 **material, IUnknown *outer_unknown)
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static HRESULT WINAPI d3d3_CreateMaterial(IDirect3D3 *iface, IDirect3DMaterial3 **material,
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IUnknown *outer_unknown)
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{
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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IDirect3DMaterialImpl *object;
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TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
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@ -4385,7 +4400,7 @@ static HRESULT WINAPI d3d3_CreateMaterial(IDirect3D3 *iface, IDirect3DMaterial3
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return DDERR_OUTOFMEMORY;
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}
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d3d_material_init(object, ddraw_from_d3d3(iface));
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d3d_material_init(object, This);
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TRACE("Created material %p.\n", object);
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*material = (IDirect3DMaterial3 *)object;
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@ -4401,7 +4416,7 @@ static HRESULT WINAPI d3d2_CreateMaterial(IDirect3D2 *iface, IDirect3DMaterial2
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TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
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hr = d3d3_CreateMaterial((IDirect3D3 *)&This->IDirect3D3_vtbl, &material3, outer_unknown);
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hr = d3d3_CreateMaterial(&This->IDirect3D3_iface, &material3, outer_unknown);
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*material = material3 ? (IDirect3DMaterial2 *)&((IDirect3DMaterialImpl *)material3)->IDirect3DMaterial2_vtbl : NULL;
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TRACE("Returning material %p.\n", *material);
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@ -4418,7 +4433,7 @@ static HRESULT WINAPI d3d1_CreateMaterial(IDirect3D *iface, IDirect3DMaterial **
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TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
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hr = d3d3_CreateMaterial((IDirect3D3 *)&This->IDirect3D3_vtbl, &material3, outer_unknown);
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hr = d3d3_CreateMaterial(&This->IDirect3D3_iface, &material3, outer_unknown);
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*material = material3 ? (IDirect3DMaterial *)&((IDirect3DMaterialImpl *)material3)->IDirect3DMaterial_vtbl : NULL;
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TRACE("Returning material %p.\n", *material);
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@ -4446,8 +4461,10 @@ static HRESULT WINAPI d3d1_CreateMaterial(IDirect3D *iface, IDirect3DMaterial **
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* CLASS_E_NOAGGREGATION if outer_unknown != NULL
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*
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*****************************************************************************/
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static HRESULT WINAPI d3d3_CreateViewport(IDirect3D3 *iface, IDirect3DViewport3 **viewport, IUnknown *outer_unknown)
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static HRESULT WINAPI d3d3_CreateViewport(IDirect3D3 *iface, IDirect3DViewport3 **viewport,
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IUnknown *outer_unknown)
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{
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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IDirect3DViewportImpl *object;
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TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
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@ -4461,7 +4478,7 @@ static HRESULT WINAPI d3d3_CreateViewport(IDirect3D3 *iface, IDirect3DViewport3
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return DDERR_OUTOFMEMORY;
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}
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d3d_viewport_init(object, ddraw_from_d3d3(iface));
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d3d_viewport_init(object, This);
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TRACE("Created viewport %p.\n", object);
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*viewport = (IDirect3DViewport3 *)object;
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@ -4475,8 +4492,8 @@ static HRESULT WINAPI d3d2_CreateViewport(IDirect3D2 *iface, IDirect3DViewport2
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TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
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return d3d3_CreateViewport((IDirect3D3 *)&This->IDirect3D3_vtbl,
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(IDirect3DViewport3 **)viewport, outer_unknown);
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return d3d3_CreateViewport(&This->IDirect3D3_iface, (IDirect3DViewport3 **)viewport,
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outer_unknown);
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}
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static HRESULT WINAPI d3d1_CreateViewport(IDirect3D *iface, IDirect3DViewport **viewport, IUnknown *outer_unknown)
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@ -4485,8 +4502,8 @@ static HRESULT WINAPI d3d1_CreateViewport(IDirect3D *iface, IDirect3DViewport **
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TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
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return d3d3_CreateViewport((IDirect3D3 *)&This->IDirect3D3_vtbl,
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(IDirect3DViewport3 **)viewport, outer_unknown);
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return d3d3_CreateViewport(&This->IDirect3D3_iface, (IDirect3DViewport3 **)viewport,
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outer_unknown);
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}
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/*****************************************************************************
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@ -4507,7 +4524,7 @@ static HRESULT WINAPI d3d1_CreateViewport(IDirect3D *iface, IDirect3DViewport **
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*****************************************************************************/
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static HRESULT WINAPI d3d3_FindDevice(IDirect3D3 *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr)
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{
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IDirectDrawImpl *ddraw = ddraw_from_d3d3(iface);
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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D3DDEVICEDESC7 desc7;
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D3DDEVICEDESC desc1;
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HRESULT hr;
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@ -4540,7 +4557,7 @@ static HRESULT WINAPI d3d3_FindDevice(IDirect3D3 *iface, D3DFINDDEVICESEARCH *fd
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}
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/* Get the caps */
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hr = IDirect3DImpl_GetCaps(ddraw->wineD3D, &desc1, &desc7);
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hr = IDirect3DImpl_GetCaps(This->wineD3D, &desc1, &desc7);
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if (hr != D3D_OK) return hr;
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/* Now return our own GUID */
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@ -4559,7 +4576,7 @@ static HRESULT WINAPI d3d2_FindDevice(IDirect3D2 *iface, D3DFINDDEVICESEARCH *fd
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TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr);
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return d3d3_FindDevice((IDirect3D3 *)&This->IDirect3D3_vtbl, fds, fdr);
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return d3d3_FindDevice(&This->IDirect3D3_iface, fds, fdr);
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}
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static HRESULT WINAPI d3d1_FindDevice(IDirect3D *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr)
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@ -4568,7 +4585,7 @@ static HRESULT WINAPI d3d1_FindDevice(IDirect3D *iface, D3DFINDDEVICESEARCH *fds
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TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr);
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return d3d3_FindDevice((IDirect3D3 *)&This->IDirect3D3_vtbl, fds, fdr);
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return d3d3_FindDevice(&This->IDirect3D3_iface, fds, fdr);
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}
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/*****************************************************************************
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@ -4651,6 +4668,7 @@ static HRESULT WINAPI d3d7_CreateDevice(IDirect3D7 *iface, REFCLSID riid,
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static HRESULT WINAPI d3d3_CreateDevice(IDirect3D3 *iface, REFCLSID riid,
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IDirectDrawSurface4 *surface, IDirect3DDevice3 **device, IUnknown *outer_unknown)
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{
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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HRESULT hr;
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TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
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@ -4658,7 +4676,7 @@ static HRESULT WINAPI d3d3_CreateDevice(IDirect3D3 *iface, REFCLSID riid,
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if (outer_unknown) return CLASS_E_NOAGGREGATION;
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hr = d3d7_CreateDevice((IDirect3D7 *)&ddraw_from_d3d3(iface)->IDirect3D7_vtbl, riid,
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hr = d3d7_CreateDevice((IDirect3D7 *)&This->IDirect3D7_vtbl, riid,
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(IDirectDrawSurface7 *)surface, (IDirect3DDevice7 **)device);
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if (*device) *device = (IDirect3DDevice3 *)&((IDirect3DDeviceImpl *)*device)->IDirect3DDevice3_vtbl;
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@ -4744,7 +4762,7 @@ static HRESULT WINAPI d3d7_CreateVertexBuffer(IDirect3D7 *iface, D3DVERTEXBUFFER
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static HRESULT WINAPI d3d3_CreateVertexBuffer(IDirect3D3 *iface, D3DVERTEXBUFFERDESC *desc,
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IDirect3DVertexBuffer **vertex_buffer, DWORD flags, IUnknown *outer_unknown)
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{
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IDirectDrawImpl *This = ddraw_from_d3d3(iface);
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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HRESULT hr;
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TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
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@ -4873,11 +4891,13 @@ static HRESULT WINAPI d3d7_EnumZBufferFormats(IDirect3D7 *iface, REFCLSID device
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static HRESULT WINAPI d3d3_EnumZBufferFormats(IDirect3D3 *iface, REFCLSID device_iid,
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LPD3DENUMPIXELFORMATSCALLBACK callback, void *context)
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{
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
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iface, debugstr_guid(device_iid), callback, context);
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return d3d7_EnumZBufferFormats((IDirect3D7 *)&ddraw_from_d3d3(iface)->IDirect3D7_vtbl,
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device_iid, callback, context);
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return d3d7_EnumZBufferFormats((IDirect3D7 *)&This->IDirect3D7_vtbl, device_iid, callback,
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context);
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}
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/*****************************************************************************
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@ -4904,9 +4924,11 @@ static HRESULT WINAPI d3d7_EvictManagedTextures(IDirect3D7 *iface)
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static HRESULT WINAPI d3d3_EvictManagedTextures(IDirect3D3 *iface)
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{
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IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
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TRACE("iface %p.\n", iface);
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return d3d7_EvictManagedTextures((IDirect3D7 *)&ddraw_from_d3d3(iface)->IDirect3D7_vtbl);
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return d3d7_EvictManagedTextures((IDirect3D7 *)&This->IDirect3D7_vtbl);
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}
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/*****************************************************************************
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@ -5806,7 +5828,7 @@ HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type)
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ddraw->IDirectDraw4_vtbl = &ddraw4_vtbl;
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ddraw->IDirect3D_iface.lpVtbl = &d3d1_vtbl;
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ddraw->IDirect3D2_iface.lpVtbl = &d3d2_vtbl;
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ddraw->IDirect3D3_vtbl = &d3d3_vtbl;
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ddraw->IDirect3D3_iface.lpVtbl = &d3d3_vtbl;
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ddraw->IDirect3D7_vtbl = &d3d7_vtbl;
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ddraw->device_parent_vtbl = &ddraw_wined3d_device_parent_vtbl;
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ddraw->numIfaces = 1;
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@ -102,7 +102,7 @@ struct IDirectDrawImpl
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const IDirectDraw2Vtbl *IDirectDraw2_vtbl;
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const IDirectDrawVtbl *IDirectDraw_vtbl;
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const IDirect3D7Vtbl *IDirect3D7_vtbl;
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const IDirect3D3Vtbl *IDirect3D3_vtbl;
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IDirect3D3 IDirect3D3_iface;
|
||||
IDirect3D2 IDirect3D2_iface;
|
||||
IDirect3D IDirect3D_iface;
|
||||
const IWineD3DDeviceParentVtbl *device_parent_vtbl;
|
||||
@ -184,11 +184,6 @@ HRESULT WINAPI ddraw_recreate_surfaces_cb(IDirectDrawSurface7 *surf,
|
||||
DDSURFACEDESC2 *desc, void *Context) DECLSPEC_HIDDEN;
|
||||
IWineD3DVertexDeclaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
|
||||
|
||||
static inline IDirectDrawImpl *ddraw_from_d3d3(IDirect3D3 *iface)
|
||||
{
|
||||
return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D3_vtbl));
|
||||
}
|
||||
|
||||
static inline IDirectDrawImpl *ddraw_from_d3d7(IDirect3D7 *iface)
|
||||
{
|
||||
return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D7_vtbl));
|
||||
|
@ -151,7 +151,7 @@ IDirect3DDeviceImpl_7_QueryInterface(IDirect3DDevice7 *iface,
|
||||
}
|
||||
else if ( IsEqualGUID( &IID_IDirect3D3 , refiid ) )
|
||||
{
|
||||
*obj = &This->ddraw->IDirect3D3_vtbl;
|
||||
*obj = &This->ddraw->IDirect3D3_iface;
|
||||
TRACE("(%p) Returning IDirect3D3 interface at %p\n", This, *obj);
|
||||
}
|
||||
else if ( IsEqualGUID( &IID_IDirect3D7 , refiid ) )
|
||||
@ -1737,8 +1737,8 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_GetDirect3D(IDirect3DDevice3 *iface,
|
||||
if(!Direct3D3)
|
||||
return DDERR_INVALIDPARAMS;
|
||||
|
||||
IDirect3D3_AddRef((IDirect3D3 *)&This->ddraw->IDirect3D3_vtbl);
|
||||
*Direct3D3 = (IDirect3D3 *)&This->ddraw->IDirect3D3_vtbl;
|
||||
IDirect3D3_AddRef(&This->ddraw->IDirect3D3_iface);
|
||||
*Direct3D3 = &This->ddraw->IDirect3D3_iface;
|
||||
TRACE(" returning interface %p\n", *Direct3D3);
|
||||
return D3D_OK;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user