diff --git a/dlls/gdi32/dibdrv/dibdrv.h b/dlls/gdi32/dibdrv/dibdrv.h index ed5e0fda88..181f0039de 100644 --- a/dlls/gdi32/dibdrv/dibdrv.h +++ b/dlls/gdi32/dibdrv/dibdrv.h @@ -270,3 +270,8 @@ static inline int edge_coord( int y, int x1, int y1, int x2, int y2 ) else return x1 + (y - y1) * (x2 - x1) / (y2 - y1); } + +static inline const RGBQUAD *get_dib_color_table( const dib_info *dib ) +{ + return dib->color_table ? dib->color_table : get_default_color_table( dib->bit_count ); +} diff --git a/dlls/gdi32/dibdrv/objects.c b/dlls/gdi32/dibdrv/objects.c index 05f65133ef..b582e074ec 100644 --- a/dlls/gdi32/dibdrv/objects.c +++ b/dlls/gdi32/dibdrv/objects.c @@ -145,13 +145,12 @@ COLORREF make_rgb_colorref( HDC hdc, dib_info *dib, COLORREF color, BOOL *got_pi if (color >> 16 == 0x10ff) /* DIBINDEX */ { + const RGBQUAD *color_table = get_dib_color_table( dib ); WORD index = LOWORD( color ); *got_pixel = TRUE; - if (!dib->color_table || index >= (1 << dib->bit_count)) return 0; + if (!color_table || index >= (1 << dib->bit_count)) return 0; *pixel = index; - return RGB( dib->color_table[index].rgbRed, - dib->color_table[index].rgbGreen, - dib->color_table[index].rgbBlue ); + return RGB( color_table[index].rgbRed, color_table[index].rgbGreen, color_table[index].rgbBlue ); } return color & 0xffffff; @@ -172,6 +171,7 @@ DWORD get_pixel_color( dibdrv_physdev *pdev, COLORREF color, BOOL mono_fixup ) BOOL got_pixel; DWORD pixel; COLORREF rgb_ref; + const RGBQUAD *color_table; rgb_ref = make_rgb_colorref( pdev->dev.hdc, &pdev->dib, color, &got_pixel, &pixel ); if (got_pixel) return pixel; @@ -179,10 +179,11 @@ DWORD get_pixel_color( dibdrv_physdev *pdev, COLORREF color, BOOL mono_fixup ) if (pdev->dib.bit_count != 1 || !mono_fixup) return pdev->dib.funcs->colorref_to_pixel( &pdev->dib, rgb_ref ); + color_table = get_dib_color_table( &pdev->dib ); fg_quad = rgbquad_from_colorref( rgb_ref ); - if(rgbquad_equal(&fg_quad, pdev->dib.color_table)) + if(rgbquad_equal(&fg_quad, color_table)) return 0; - if(rgbquad_equal(&fg_quad, pdev->dib.color_table + 1)) + if(rgbquad_equal(&fg_quad, color_table + 1)) return 1; pixel = get_pixel_color( pdev, GetBkColor(pdev->dev.hdc), FALSE ); diff --git a/dlls/gdi32/dibdrv/primitives.c b/dlls/gdi32/dibdrv/primitives.c index baff3326e7..19c7bc9954 100644 --- a/dlls/gdi32/dibdrv/primitives.c +++ b/dlls/gdi32/dibdrv/primitives.c @@ -1393,20 +1393,22 @@ static DWORD colorref_to_pixel_555(const dib_info *dib, COLORREF color) static DWORD rgb_to_pixel_colortable(const dib_info *dib, BYTE r, BYTE g, BYTE b) { + const RGBQUAD *color_table = get_dib_color_table( dib ); + int size = dib->color_table ? dib->color_table_size : 1 << dib->bit_count; int i, best_index = 0; DWORD diff, best_diff = 0xffffffff; /* special case for conversion to 1-bpp without a color table: * we get a 1-entry table containing the background color */ - if (dib->bit_count == 1 && dib->color_table_size == 1) - return (r == dib->color_table[0].rgbRed && - g == dib->color_table[0].rgbGreen && - b == dib->color_table[0].rgbBlue); + if (dib->bit_count == 1 && size == 1) + return (r == color_table[0].rgbRed && + g == color_table[0].rgbGreen && + b == color_table[0].rgbBlue); - for(i = 0; i < dib->color_table_size; i++) + for(i = 0; i < size; i++) { - const RGBQUAD *cur = dib->color_table + i; + const RGBQUAD *cur = color_table + i; diff = (r - cur->rgbRed) * (r - cur->rgbRed) + (g - cur->rgbGreen) * (g - cur->rgbGreen) + (b - cur->rgbBlue) * (b - cur->rgbBlue); @@ -1469,9 +1471,11 @@ static COLORREF pixel_to_colorref_555(const dib_info *dib, DWORD pixel) static COLORREF pixel_to_colorref_colortable(const dib_info *dib, DWORD pixel) { - if (pixel < dib->color_table_size) + const RGBQUAD *color_table = get_dib_color_table( dib ); + + if (!dib->color_table || pixel < dib->color_table_size) { - RGBQUAD quad = dib->color_table[pixel]; + RGBQUAD quad = color_table[pixel]; return RGB( quad.rgbRed, quad.rgbGreen, quad.rgbBlue ); } return 0; @@ -1665,6 +1669,7 @@ static void convert_to_8888(dib_info *dst, const dib_info *src, const RECT *src_ case 8: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -1672,7 +1677,7 @@ static void convert_to_8888(dib_info *dst, const dib_info *src, const RECT *src_ src_pixel = src_start; for(x = src_rect->left; x < src_rect->right; x++) { - RGBQUAD rgb = src->color_table[*src_pixel++]; + RGBQUAD rgb = color_table[*src_pixel++]; *dst_pixel++ = rgb.rgbRed << 16 | rgb.rgbGreen << 8 | rgb.rgbBlue; } if(pad_size) memset(dst_pixel, 0, pad_size); @@ -1684,6 +1689,7 @@ static void convert_to_8888(dib_info *dst, const dib_info *src, const RECT *src_ case 4: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -1693,9 +1699,9 @@ static void convert_to_8888(dib_info *dst, const dib_info *src, const RECT *src_ { RGBQUAD rgb; if (pos & 1) - rgb = src->color_table[*src_pixel++ & 0xf]; + rgb = color_table[*src_pixel++ & 0xf]; else - rgb = src->color_table[*src_pixel >> 4]; + rgb = color_table[*src_pixel >> 4]; dst_start[x] = rgb.rgbRed << 16 | rgb.rgbGreen << 8 | rgb.rgbBlue; } if(pad_size) memset(dst_start + x, 0, pad_size); @@ -1707,6 +1713,7 @@ static void convert_to_8888(dib_info *dst, const dib_info *src, const RECT *src_ case 1: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top); for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -1715,7 +1722,7 @@ static void convert_to_8888(dib_info *dst, const dib_info *src, const RECT *src_ { RGBQUAD rgb; src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0; - rgb = src->color_table[src_val]; + rgb = color_table[src_val]; dst_start[x] = rgb.rgbRed << 16 | rgb.rgbGreen << 8 | rgb.rgbBlue; } if(pad_size) memset(dst_start + x, 0, pad_size); @@ -1923,6 +1930,7 @@ static void convert_to_32(dib_info *dst, const dib_info *src, const RECT *src_re case 8: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -1930,7 +1938,7 @@ static void convert_to_32(dib_info *dst, const dib_info *src, const RECT *src_re src_pixel = src_start; for(x = src_rect->left; x < src_rect->right; x++) { - RGBQUAD rgb = src->color_table[*src_pixel++]; + RGBQUAD rgb = color_table[*src_pixel++]; *dst_pixel++ = put_field(rgb.rgbRed, dst->red_shift, dst->red_len) | put_field(rgb.rgbGreen, dst->green_shift, dst->green_len) | put_field(rgb.rgbBlue, dst->blue_shift, dst->blue_len); @@ -1944,6 +1952,7 @@ static void convert_to_32(dib_info *dst, const dib_info *src, const RECT *src_re case 4: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -1953,9 +1962,9 @@ static void convert_to_32(dib_info *dst, const dib_info *src, const RECT *src_re { RGBQUAD rgb; if (pos & 1) - rgb = src->color_table[*src_pixel++ & 0xf]; + rgb = color_table[*src_pixel++ & 0xf]; else - rgb = src->color_table[*src_pixel >> 4]; + rgb = color_table[*src_pixel >> 4]; dst_start[x] = put_field(rgb.rgbRed, dst->red_shift, dst->red_len) | put_field(rgb.rgbGreen, dst->green_shift, dst->green_len) | put_field(rgb.rgbBlue, dst->blue_shift, dst->blue_len); @@ -1969,6 +1978,7 @@ static void convert_to_32(dib_info *dst, const dib_info *src, const RECT *src_re case 1: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top); for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -1977,7 +1987,7 @@ static void convert_to_32(dib_info *dst, const dib_info *src, const RECT *src_re { RGBQUAD rgb; src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0; - rgb = src->color_table[src_val]; + rgb = color_table[src_val]; dst_start[x] = put_field(rgb.rgbRed, dst->red_shift, dst->red_len) | put_field(rgb.rgbGreen, dst->green_shift, dst->green_len) | put_field(rgb.rgbBlue, dst->blue_shift, dst->blue_len); @@ -2164,6 +2174,7 @@ static void convert_to_24(dib_info *dst, const dib_info *src, const RECT *src_re case 8: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -2171,7 +2182,7 @@ static void convert_to_24(dib_info *dst, const dib_info *src, const RECT *src_re src_pixel = src_start; for(x = src_rect->left; x < src_rect->right; x++) { - RGBQUAD rgb = src->color_table[*src_pixel++]; + RGBQUAD rgb = color_table[*src_pixel++]; *dst_pixel++ = rgb.rgbBlue; *dst_pixel++ = rgb.rgbGreen; *dst_pixel++ = rgb.rgbRed; @@ -2185,6 +2196,7 @@ static void convert_to_24(dib_info *dst, const dib_info *src, const RECT *src_re case 4: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -2194,9 +2206,9 @@ static void convert_to_24(dib_info *dst, const dib_info *src, const RECT *src_re { RGBQUAD rgb; if (pos & 1) - rgb = src->color_table[*src_pixel++ & 0xf]; + rgb = color_table[*src_pixel++ & 0xf]; else - rgb = src->color_table[*src_pixel >> 4]; + rgb = color_table[*src_pixel >> 4]; dst_start[x * 3] = rgb.rgbBlue; dst_start[x * 3 + 1] = rgb.rgbGreen; dst_start[x * 3 + 2] = rgb.rgbRed; @@ -2210,6 +2222,7 @@ static void convert_to_24(dib_info *dst, const dib_info *src, const RECT *src_re case 1: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top); for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -2218,7 +2231,7 @@ static void convert_to_24(dib_info *dst, const dib_info *src, const RECT *src_re { RGBQUAD rgb; src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0; - rgb = src->color_table[src_val]; + rgb = color_table[src_val]; dst_start[x * 3] = rgb.rgbBlue; dst_start[x * 3 + 1] = rgb.rgbGreen; dst_start[x * 3 + 2] = rgb.rgbRed; @@ -2404,6 +2417,7 @@ static void convert_to_555(dib_info *dst, const dib_info *src, const RECT *src_r case 8: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -2411,7 +2425,7 @@ static void convert_to_555(dib_info *dst, const dib_info *src, const RECT *src_r src_pixel = src_start; for(x = src_rect->left; x < src_rect->right; x++) { - RGBQUAD rgb = src->color_table[*src_pixel++]; + RGBQUAD rgb = color_table[*src_pixel++]; *dst_pixel++ = ((rgb.rgbRed << 7) & 0x7c00) | ((rgb.rgbGreen << 2) & 0x03e0) | ((rgb.rgbBlue >> 3) & 0x001f); @@ -2425,6 +2439,7 @@ static void convert_to_555(dib_info *dst, const dib_info *src, const RECT *src_r case 4: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -2434,9 +2449,9 @@ static void convert_to_555(dib_info *dst, const dib_info *src, const RECT *src_r { RGBQUAD rgb; if (pos & 1) - rgb = src->color_table[*src_pixel++ & 0xf]; + rgb = color_table[*src_pixel++ & 0xf]; else - rgb = src->color_table[*src_pixel >> 4]; + rgb = color_table[*src_pixel >> 4]; dst_start[x] = ((rgb.rgbRed << 7) & 0x7c00) | ((rgb.rgbGreen << 2) & 0x03e0) | ((rgb.rgbBlue >> 3) & 0x001f); @@ -2450,6 +2465,7 @@ static void convert_to_555(dib_info *dst, const dib_info *src, const RECT *src_r case 1: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top); for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -2458,7 +2474,7 @@ static void convert_to_555(dib_info *dst, const dib_info *src, const RECT *src_r { RGBQUAD rgb; src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0; - rgb = src->color_table[src_val]; + rgb = color_table[src_val]; dst_start[x] = ((rgb.rgbRed << 7) & 0x7c00) | ((rgb.rgbGreen << 2) & 0x03e0) | ((rgb.rgbBlue >> 3) & 0x001f); @@ -2668,6 +2684,7 @@ static void convert_to_16(dib_info *dst, const dib_info *src, const RECT *src_re case 8: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -2675,7 +2692,7 @@ static void convert_to_16(dib_info *dst, const dib_info *src, const RECT *src_re src_pixel = src_start; for(x = src_rect->left; x < src_rect->right; x++) { - RGBQUAD rgb = src->color_table[*src_pixel++]; + RGBQUAD rgb = color_table[*src_pixel++]; *dst_pixel++ = put_field(rgb.rgbRed, dst->red_shift, dst->red_len) | put_field(rgb.rgbGreen, dst->green_shift, dst->green_len) | put_field(rgb.rgbBlue, dst->blue_shift, dst->blue_len); @@ -2689,6 +2706,7 @@ static void convert_to_16(dib_info *dst, const dib_info *src, const RECT *src_re case 4: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -2698,9 +2716,9 @@ static void convert_to_16(dib_info *dst, const dib_info *src, const RECT *src_re { RGBQUAD rgb; if (pos & 1) - rgb = src->color_table[*src_pixel++ & 0xf]; + rgb = color_table[*src_pixel++ & 0xf]; else - rgb = src->color_table[*src_pixel >> 4]; + rgb = color_table[*src_pixel >> 4]; dst_start[x] = put_field(rgb.rgbRed, dst->red_shift, dst->red_len) | put_field(rgb.rgbGreen, dst->green_shift, dst->green_len) | put_field(rgb.rgbBlue, dst->blue_shift, dst->blue_len); @@ -2714,6 +2732,7 @@ static void convert_to_16(dib_info *dst, const dib_info *src, const RECT *src_re case 1: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top); for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -2722,7 +2741,7 @@ static void convert_to_16(dib_info *dst, const dib_info *src, const RECT *src_re { RGBQUAD rgb; src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0; - rgb = src->color_table[src_val]; + rgb = color_table[src_val]; dst_start[x] = put_field(rgb.rgbRed, dst->red_shift, dst->red_len) | put_field(rgb.rgbGreen, dst->green_shift, dst->green_len) | put_field(rgb.rgbBlue, dst->blue_shift, dst->blue_len); @@ -2738,6 +2757,7 @@ static void convert_to_16(dib_info *dst, const dib_info *src, const RECT *src_re static inline BOOL color_tables_match(const dib_info *d1, const dib_info *d2) { + if (!d1->color_table || !d2->color_table) return (!d1->color_table && !d2->color_table); return !memcmp(d1->color_table, d2->color_table, (1 << d1->bit_count) * sizeof(d1->color_table[0])); } @@ -2944,13 +2964,14 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec } else { + const RGBQUAD *color_table = get_dib_color_table( src ); for(y = src_rect->top; y < src_rect->bottom; y++) { dst_pixel = dst_start; src_pixel = src_start; for(x = src_rect->left; x < src_rect->right; x++) { - RGBQUAD rgb = src->color_table[*src_pixel++]; + RGBQUAD rgb = color_table[*src_pixel++]; *dst_pixel++ = rgb_to_pixel_colortable(dst, rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue); } if(pad_size) memset(dst_pixel, 0, pad_size); @@ -2963,6 +2984,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec case 4: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -2972,9 +2994,9 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec { RGBQUAD rgb; if (pos & 1) - rgb = src->color_table[*src_pixel++ & 0xf]; + rgb = color_table[*src_pixel++ & 0xf]; else - rgb = src->color_table[*src_pixel >> 4]; + rgb = color_table[*src_pixel >> 4]; dst_start[x] = rgb_to_pixel_colortable(dst, rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue); } if(pad_size) memset(dst_start + x, 0, pad_size); @@ -2986,6 +3008,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec case 1: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top); for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -2994,7 +3017,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec { RGBQUAD rgb; src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0; - rgb = src->color_table[src_val]; + rgb = color_table[src_val]; dst_start[x] = rgb_to_pixel_colortable(dst, rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue); } if(pad_size) memset(dst_start + x, 0, pad_size); @@ -3273,6 +3296,7 @@ static void convert_to_4(dib_info *dst, const dib_info *src, const RECT *src_rec case 8: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) @@ -3281,7 +3305,7 @@ static void convert_to_4(dib_info *dst, const dib_info *src, const RECT *src_rec src_pixel = src_start; for(x = src_rect->left; x < src_rect->right; x++) { - RGBQUAD rgb = src->color_table[*src_pixel++]; + RGBQUAD rgb = color_table[*src_pixel++]; dst_val = rgb_to_pixel_colortable(dst, rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue); if((x - src_rect->left) & 1) { @@ -3323,6 +3347,7 @@ static void convert_to_4(dib_info *dst, const dib_info *src, const RECT *src_rec } else { + const RGBQUAD *color_table = get_dib_color_table( src ); for(y = src_rect->top; y < src_rect->bottom; y++) { int pos = (src->rect.left + src_rect->left) & 1; @@ -3332,9 +3357,9 @@ static void convert_to_4(dib_info *dst, const dib_info *src, const RECT *src_rec { RGBQUAD rgb; if(pos & 1) - rgb = src->color_table[*src_pixel++ & 0xf]; + rgb = color_table[*src_pixel++ & 0xf]; else - rgb = src->color_table[*src_pixel >> 4]; + rgb = color_table[*src_pixel >> 4]; dst_val = rgb_to_pixel_colortable(dst, rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue); if((x - src_rect->left) & 1) { @@ -3358,6 +3383,7 @@ static void convert_to_4(dib_info *dst, const dib_info *src, const RECT *src_rec case 1: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top); for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -3367,7 +3393,7 @@ static void convert_to_4(dib_info *dst, const dib_info *src, const RECT *src_rec { RGBQUAD rgb; src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0; - rgb = src->color_table[src_val]; + rgb = color_table[src_val]; dst_val = rgb_to_pixel_colortable(dst, rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue); if((x - src_rect->left) & 1) { @@ -3670,6 +3696,7 @@ static void convert_to_1(dib_info *dst, const dib_info *src, const RECT *src_rec case 8: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_8(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) @@ -3678,7 +3705,7 @@ static void convert_to_1(dib_info *dst, const dib_info *src, const RECT *src_rec src_pixel = src_start; for(x = src_rect->left, bit_pos = 0; x < src_rect->right; x++) { - RGBQUAD rgb = src->color_table[*src_pixel++]; + RGBQUAD rgb = color_table[*src_pixel++]; dst_val = rgb_to_pixel_mono(dst, dither, x, y, rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue); if(bit_pos == 0) *dst_pixel = 0; @@ -3703,6 +3730,7 @@ static void convert_to_1(dib_info *dst, const dib_info *src, const RECT *src_rec case 4: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_4(src, src_rect->left, src_rect->top), *src_pixel; for(y = src_rect->top; y < src_rect->bottom; y++) @@ -3714,9 +3742,9 @@ static void convert_to_1(dib_info *dst, const dib_info *src, const RECT *src_rec { RGBQUAD rgb; if (pos & 1) - rgb = src->color_table[*src_pixel++ & 0xf]; + rgb = color_table[*src_pixel++ & 0xf]; else - rgb = src->color_table[*src_pixel >> 4]; + rgb = color_table[*src_pixel >> 4]; dst_val = rgb_to_pixel_mono(dst, dither, x, y, rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue); if(bit_pos == 0) *dst_pixel = 0; @@ -3746,6 +3774,7 @@ static void convert_to_1(dib_info *dst, const dib_info *src, const RECT *src_rec case 1: { + const RGBQUAD *color_table = get_dib_color_table( src ); BYTE *src_start = get_pixel_ptr_1(src, src_rect->left, src_rect->top); for(y = src_rect->top; y < src_rect->bottom; y++) { @@ -3755,7 +3784,7 @@ static void convert_to_1(dib_info *dst, const dib_info *src, const RECT *src_rec { RGBQUAD rgb; src_val = (src_start[pos / 8] & pixel_masks_1[pos % 8]) ? 1 : 0; - rgb = src->color_table[src_val]; + rgb = color_table[src_val]; dst_val = rgb_to_pixel_mono(dst, dither, x, y, rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue); if(bit_pos == 0) *dst_pixel = 0; @@ -3969,6 +3998,7 @@ static void blend_rect_16(const dib_info *dst, const RECT *rc, static void blend_rect_8(const dib_info *dst, const RECT *rc, const dib_info *src, const POINT *origin, BLENDFUNCTION blend) { + const RGBQUAD *color_table = get_dib_color_table( dst ); DWORD *src_ptr = get_pixel_ptr_32( src, origin->x, origin->y ); BYTE *dst_ptr = get_pixel_ptr_8( dst, rc->left, rc->top ); int x, y; @@ -3977,7 +4007,7 @@ static void blend_rect_8(const dib_info *dst, const RECT *rc, { for (x = 0; x < rc->right - rc->left; x++) { - RGBQUAD rgb = dst->color_table[dst_ptr[x]]; + RGBQUAD rgb = color_table[dst_ptr[x]]; DWORD val = blend_rgb( rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue, src_ptr[x], blend ); dst_ptr[x] = rgb_lookup_colortable( dst, val >> 16, val >> 8, val ); } @@ -3987,6 +4017,7 @@ static void blend_rect_8(const dib_info *dst, const RECT *rc, static void blend_rect_4(const dib_info *dst, const RECT *rc, const dib_info *src, const POINT *origin, BLENDFUNCTION blend) { + const RGBQUAD *color_table = get_dib_color_table( dst ); DWORD *src_ptr = get_pixel_ptr_32( src, origin->x, origin->y ); BYTE *dst_ptr = get_pixel_ptr_4( dst, rc->left, rc->top ); int i, x, y; @@ -3996,7 +4027,7 @@ static void blend_rect_4(const dib_info *dst, const RECT *rc, for (i = 0, x = (dst->rect.left + rc->left) & 1; i < rc->right - rc->left; i++, x++) { DWORD val = ((x & 1) ? dst_ptr[x / 2] : (dst_ptr[x / 2] >> 4)) & 0x0f; - RGBQUAD rgb = dst->color_table[val]; + RGBQUAD rgb = color_table[val]; val = blend_rgb( rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue, src_ptr[i], blend ); val = rgb_lookup_colortable( dst, val >> 16, val >> 8, val ); if (x & 1) @@ -4010,6 +4041,7 @@ static void blend_rect_4(const dib_info *dst, const RECT *rc, static void blend_rect_1(const dib_info *dst, const RECT *rc, const dib_info *src, const POINT *origin, BLENDFUNCTION blend) { + const RGBQUAD *color_table = get_dib_color_table( dst ); DWORD *src_ptr = get_pixel_ptr_32( src, origin->x, origin->y ); BYTE *dst_ptr = get_pixel_ptr_1( dst, rc->left, rc->top ); int i, x, y; @@ -4019,7 +4051,7 @@ static void blend_rect_1(const dib_info *dst, const RECT *rc, for (i = 0, x = (dst->rect.left + rc->left) & 7; i < rc->right - rc->left; i++, x++) { DWORD val = (dst_ptr[x / 8] & pixel_masks_1[x % 8]) ? 1 : 0; - RGBQUAD rgb = dst->color_table[val]; + RGBQUAD rgb = color_table[val]; val = blend_rgb( rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue, src_ptr[i], blend ); val = rgb_to_pixel_colortable(dst, val >> 16, val >> 8, val) ? 0xff : 0; dst_ptr[x / 8] = (dst_ptr[x / 8] & ~pixel_masks_1[x % 8]) | (val & pixel_masks_1[x % 8]);