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wined3d: Move WINED3DRS_POINTSIZE_MAX to the state table.
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@ -3394,23 +3394,14 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
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case WINED3DRS_NORMALIZENORMALS :
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case WINED3DRS_POINTSIZE :
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case WINED3DRS_POINTSIZE_MIN :
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StateTable[STATE_RENDER(State)].apply(STATE_RENDER(State), This->stateBlock);
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break;
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case WINED3DRS_POINTSIZE_MAX :
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if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
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tmpvalue.d = Value;
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GL_EXTCALL(glPointParameterfEXT)(GL_POINT_SIZE_MAX_EXT, tmpvalue.f);
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checkGLcall("glPointParameterfEXT(...);");
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} else {
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FIXME("WINED3DRS_POINTSIZE_MAX not supported on this opengl\n");
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}
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break;
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case WINED3DRS_POINTSCALE_A :
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case WINED3DRS_POINTSCALE_B :
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case WINED3DRS_POINTSCALE_C :
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case WINED3DRS_POINTSCALEENABLE :
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StateTable[STATE_RENDER(State)].apply(STATE_RENDER(State), This->stateBlock);
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break;
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{
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/*
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* POINTSCALEENABLE controls how point size value is treated. If set to
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@ -935,6 +935,21 @@ static void state_psizemin(DWORD state, IWineD3DStateBlockImpl *stateblock) {
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}
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}
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static void state_psizemax(DWORD state, IWineD3DStateBlockImpl *stateblock) {
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union {
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DWORD d;
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float f;
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} tmpvalue;
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if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
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tmpvalue.d = stateblock->renderState[WINED3DRS_POINTSIZE_MAX];
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GL_EXTCALL(glPointParameterfEXT)(GL_POINT_SIZE_MAX_EXT, tmpvalue.f);
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checkGLcall("glPointParameterfEXT(...);");
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} else {
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FIXME("WINED3DRS_POINTSIZE_MAX not supported on this opengl\n");
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}
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}
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const struct StateEntry StateTable[] =
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{
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/* State name representative, apply function */
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@ -1106,7 +1121,7 @@ const struct StateEntry StateTable[] =
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{ /*163, WINED3DRS_PATCHEDGESTYLE */ STATE_RENDER(WINED3DRS_PATCHEDGESTYLE), state_unknown },
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{ /*164, WINED3DRS_PATCHSEGMENTS */ STATE_RENDER(WINED3DRS_PATCHSEGMENTS), state_unknown },
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{ /*165, WINED3DRS_DEBUGMONITORTOKEN */ STATE_RENDER(WINED3DRS_DEBUGMONITORTOKEN), state_unknown },
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{ /*166, WINED3DRS_POINTSIZE_MAX */ STATE_RENDER(WINED3DRS_POINTSIZE_MAX), state_unknown },
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{ /*166, WINED3DRS_POINTSIZE_MAX */ STATE_RENDER(WINED3DRS_POINTSIZE_MAX), state_psizemax },
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{ /*167, WINED3DRS_INDEXEDVERTEXBLENDENABLE */ 0, state_nogl },
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{ /*168, WINED3DRS_COLORWRITEENABLE */ STATE_RENDER(WINED3DRS_COLORWRITEENABLE), state_unknown },
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{ /*169, Undefined */ 0, state_undefined },
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