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ddraw/tests: Add surface lockability tests.
This commit is contained in:
parent
11597d6b3c
commit
9c456ef88c
@ -3295,6 +3295,121 @@ done:
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DestroyWindow(window);
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}
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static void test_surface_lock(void)
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{
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IDirectDraw *ddraw;
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IDirect3D *d3d = NULL;
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IDirectDrawSurface *surface;
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HRESULT hr;
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HWND window;
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unsigned int i;
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DDSURFACEDESC ddsd;
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ULONG refcount;
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DWORD z_depth = 0;
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static const struct
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{
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DWORD caps;
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const char *name;
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}
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tests[] =
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{
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
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"videomemory offscreenplain"
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},
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
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"systemmemory offscreenplain"
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},
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{
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DDSCAPS_PRIMARYSURFACE,
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"primary"
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},
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{
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DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
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"videomemory texture"
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},
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{
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DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
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"systemmemory texture"
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},
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
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"render target"
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},
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{
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DDSCAPS_ZBUFFER,
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"Z buffer"
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},
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};
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if (!(ddraw = create_ddraw()))
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{
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skip("Failed to create ddraw object, skipping tests.\n");
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return;
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}
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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if (FAILED(hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d)))
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{
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skip("D3D interface is not available, skipping test.\n");
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goto done;
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}
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hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
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if (FAILED(hr) || !z_depth)
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{
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skip("No depth buffer formats available, skipping test.\n");
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goto done;
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}
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for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
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{
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memset(&ddsd, 0, sizeof(ddsd)),
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE))
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{
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ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.dwWidth = 64;
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ddsd.dwHeight = 64;
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}
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if (tests[i].caps & DDSCAPS_ZBUFFER)
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{
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ddsd.dwFlags |= DDSD_ZBUFFERBITDEPTH;
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ddsd.dwZBufferBitDepth = z_depth;
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}
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ddsd.ddsCaps.dwCaps = tests[i].caps;
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hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL);
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ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr);
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memset(&ddsd, 0, sizeof(ddsd)),
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr);
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if (SUCCEEDED(hr))
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{
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hr = IDirectDrawSurface_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr);
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}
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IDirectDrawSurface_Release(surface);
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}
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done:
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if (d3d)
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IDirect3D_Release(d3d);
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refcount = IDirectDraw_Release(ddraw);
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ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
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DestroyWindow(window);
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}
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START_TEST(ddraw1)
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{
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test_coop_level_create_device_window();
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@ -3320,4 +3435,5 @@ START_TEST(ddraw1)
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test_coop_level_activateapp();
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test_unsupported_formats();
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test_rt_caps();
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test_surface_lock();
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}
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@ -3955,6 +3955,120 @@ done:
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DestroyWindow(window);
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}
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static void test_surface_lock(void)
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{
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IDirectDraw2 *ddraw;
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IDirect3D2 *d3d = NULL;
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IDirectDrawSurface *surface;
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HRESULT hr;
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HWND window;
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unsigned int i;
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DDSURFACEDESC ddsd;
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ULONG refcount;
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DWORD z_depth = 0;
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static const struct
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{
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DWORD caps;
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const char *name;
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}
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tests[] =
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{
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
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"videomemory offscreenplain"
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},
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
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"systemmemory offscreenplain"
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},
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{
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DDSCAPS_PRIMARYSURFACE,
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"primary"
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},
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{
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DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
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"videomemory texture"
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},
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{
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DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
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"systemmemory texture"
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},
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
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"render target"
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},
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{
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DDSCAPS_ZBUFFER,
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"Z buffer"
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},
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};
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if (!(ddraw = create_ddraw()))
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{
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skip("Failed to create ddraw object, skipping tests.\n");
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return;
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}
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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if (FAILED(hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d)))
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{
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skip("D3D interface is not available, skipping test.\n");
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goto done;
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}
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hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
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if (FAILED(hr) || !z_depth)
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{
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skip("No depth buffer formats available, skipping test.\n");
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goto done;
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}
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for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
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{
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memset(&ddsd, 0, sizeof(ddsd)),
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE))
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{
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ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.dwWidth = 64;
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ddsd.dwHeight = 64;
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}
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if (tests[i].caps & DDSCAPS_ZBUFFER)
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{
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ddsd.dwFlags |= DDSD_ZBUFFERBITDEPTH;
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ddsd.dwZBufferBitDepth = z_depth;
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}
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ddsd.ddsCaps.dwCaps = tests[i].caps;
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hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
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ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr);
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memset(&ddsd, 0, sizeof(ddsd)),
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr);
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if (SUCCEEDED(hr))
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{
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hr = IDirectDrawSurface_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr);
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}
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IDirectDrawSurface_Release(surface);
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}
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done:
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if (d3d)
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IDirect3D2_Release(d3d);
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refcount = IDirectDraw2_Release(ddraw);
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ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
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DestroyWindow(window);
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}
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START_TEST(ddraw2)
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{
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test_coop_level_create_device_window();
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@ -3984,4 +4098,5 @@ START_TEST(ddraw2)
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test_coop_level_activateapp();
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test_unsupported_formats();
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test_rt_caps();
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test_surface_lock();
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}
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@ -4533,6 +4533,145 @@ done:
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DestroyWindow(window);
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}
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static void test_surface_lock(void)
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{
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IDirectDraw4 *ddraw;
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IDirect3D3 *d3d = NULL;
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IDirectDrawSurface4 *surface;
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HRESULT hr;
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HWND window;
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unsigned int i;
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DDSURFACEDESC2 ddsd;
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ULONG refcount;
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DDPIXELFORMAT z_fmt;
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static const struct
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{
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DWORD caps;
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DWORD caps2;
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const char *name;
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}
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tests[] =
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{
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
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0,
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"videomemory offscreenplain"
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},
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
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0,
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"systemmemory offscreenplain"
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},
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{
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DDSCAPS_PRIMARYSURFACE,
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0,
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"primary"
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},
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{
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DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
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0,
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"videomemory texture"
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},
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{
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DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
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DDSCAPS2_OPAQUE,
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"opaque videomemory texture"
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},
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{
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DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
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0,
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"systemmemory texture"
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},
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{
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DDSCAPS_TEXTURE,
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DDSCAPS2_TEXTUREMANAGE,
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"managed texture"
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},
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{
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DDSCAPS_TEXTURE,
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DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_OPAQUE,
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"opaque managed texture"
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},
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
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0,
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"render target"
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},
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{
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DDSCAPS_ZBUFFER,
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0,
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"Z buffer"
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},
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};
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if (!(ddraw = create_ddraw()))
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{
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skip("Failed to create ddraw object, skipping tests.\n");
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return;
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}
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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if (FAILED(hr = IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d)))
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{
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skip("D3D interface is not available, skipping test.\n");
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goto done;
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}
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memset(&z_fmt, 0, sizeof(z_fmt));
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hr = IDirect3D3_EnumZBufferFormats(d3d, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt);
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if (FAILED(hr) || !z_fmt.dwSize)
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{
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skip("No depth buffer formats available, skipping test.\n");
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goto done;
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}
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for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
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{
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memset(&ddsd, 0, sizeof(ddsd)),
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE))
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{
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ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.dwWidth = 64;
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ddsd.dwHeight = 64;
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}
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if (tests[i].caps & DDSCAPS_ZBUFFER)
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{
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ddsd.dwFlags |= DDSD_PIXELFORMAT;
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ddsd.ddpfPixelFormat = z_fmt;
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}
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ddsd.ddsCaps.dwCaps = tests[i].caps;
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ddsd.ddsCaps.dwCaps2 = tests[i].caps2;
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hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
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ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr);
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memset(&ddsd, 0, sizeof(ddsd)),
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr);
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if (SUCCEEDED(hr))
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{
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hr = IDirectDrawSurface4_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr);
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}
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IDirectDrawSurface4_Release(surface);
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}
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done:
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if (d3d)
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IDirect3D3_Release(d3d);
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refcount = IDirectDraw4_Release(ddraw);
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ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
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DestroyWindow(window);
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}
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START_TEST(ddraw4)
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{
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test_process_vertices();
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@ -4567,4 +4706,5 @@ START_TEST(ddraw4)
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test_block_formats_creation();
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test_unsupported_formats();
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test_rt_caps();
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test_surface_lock();
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}
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|
@ -4353,6 +4353,201 @@ done:
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DestroyWindow(window);
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}
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static void test_surface_lock(void)
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{
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IDirectDraw7 *ddraw;
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IDirect3D7 *d3d = NULL;
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IDirectDrawSurface7 *surface;
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IDirect3DDevice7 *device;
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HRESULT hr;
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HWND window;
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unsigned int i;
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DDSURFACEDESC2 ddsd;
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ULONG refcount;
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DDPIXELFORMAT z_fmt;
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BOOL hal_ok = FALSE;
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const GUID *devtype = &IID_IDirect3DHALDevice;
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D3DDEVICEDESC7 device_desc;
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BOOL cubemap_supported;
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static const struct
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{
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DWORD caps;
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DWORD caps2;
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const char *name;
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}
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tests[] =
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{
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
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0,
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"videomemory offscreenplain"
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},
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
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0,
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"systemmemory offscreenplain"
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},
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{
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DDSCAPS_PRIMARYSURFACE,
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0,
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"primary"
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},
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{
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DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
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0,
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"videomemory texture"
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},
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{
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DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
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DDSCAPS2_OPAQUE,
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"opaque videomemory texture"
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},
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{
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DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
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0,
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"systemmemory texture"
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},
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{
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DDSCAPS_TEXTURE,
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DDSCAPS2_TEXTUREMANAGE,
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"managed texture"
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},
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{
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DDSCAPS_TEXTURE,
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DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_OPAQUE,
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"opaque managed texture"
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},
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{
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DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
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0,
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"render target"
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},
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{
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DDSCAPS_ZBUFFER,
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0,
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"Z buffer"
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},
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{
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DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY,
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DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES,
|
||||
"videomemory cube"
|
||||
},
|
||||
{
|
||||
DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY,
|
||||
DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES | DDSCAPS2_OPAQUE,
|
||||
"opaque videomemory cube"
|
||||
},
|
||||
{
|
||||
DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_SYSTEMMEMORY,
|
||||
DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES,
|
||||
"systemmemory cube"
|
||||
},
|
||||
{
|
||||
DDSCAPS_TEXTURE | DDSCAPS_COMPLEX,
|
||||
DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES,
|
||||
"managed cube"
|
||||
},
|
||||
{
|
||||
DDSCAPS_TEXTURE | DDSCAPS_COMPLEX,
|
||||
DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES | DDSCAPS2_OPAQUE,
|
||||
"opaque managed cube"
|
||||
},
|
||||
};
|
||||
|
||||
if (!(ddraw = create_ddraw()))
|
||||
{
|
||||
skip("Failed to create ddraw object, skipping tests.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
|
||||
0, 0, 640, 480, 0, 0, 0, 0);
|
||||
hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
|
||||
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
|
||||
|
||||
if (FAILED(hr = IDirectDraw7_QueryInterface(ddraw, &IID_IDirect3D7, (void **)&d3d)))
|
||||
{
|
||||
skip("D3D interface is not available, skipping test.\n");
|
||||
goto done;
|
||||
}
|
||||
|
||||
hr = IDirect3D7_EnumDevices(d3d, enum_devtype_cb, &hal_ok);
|
||||
ok(SUCCEEDED(hr), "Failed to enumerate devices, hr %#x.\n", hr);
|
||||
if (hal_ok)
|
||||
devtype = &IID_IDirect3DTnLHalDevice;
|
||||
|
||||
memset(&z_fmt, 0, sizeof(z_fmt));
|
||||
hr = IDirect3D7_EnumZBufferFormats(d3d, devtype, enum_z_fmt, &z_fmt);
|
||||
if (FAILED(hr) || !z_fmt.dwSize)
|
||||
{
|
||||
skip("No depth buffer formats available, skipping test.\n");
|
||||
goto done;
|
||||
}
|
||||
|
||||
memset(&ddsd, 0, sizeof(ddsd)),
|
||||
ddsd.dwSize = sizeof(ddsd);
|
||||
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
|
||||
ddsd.dwWidth = 64;
|
||||
ddsd.dwHeight = 64;
|
||||
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
|
||||
hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
|
||||
|
||||
hr = IDirect3D7_CreateDevice(d3d, devtype, surface, &device);
|
||||
ok(SUCCEEDED(hr), "Failed to create device, hr %#x.\n", hr);
|
||||
hr = IDirect3DDevice7_GetCaps(device, &device_desc);
|
||||
ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
|
||||
cubemap_supported = !!(device_desc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_CUBEMAP);
|
||||
IDirect3DDevice7_Release(device);
|
||||
|
||||
IDirectDrawSurface7_Release(surface);
|
||||
|
||||
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
|
||||
{
|
||||
if (!cubemap_supported && tests[i].caps2 & DDSCAPS2_CUBEMAP)
|
||||
continue;
|
||||
|
||||
memset(&ddsd, 0, sizeof(ddsd)),
|
||||
ddsd.dwSize = sizeof(ddsd);
|
||||
ddsd.dwFlags = DDSD_CAPS;
|
||||
if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE))
|
||||
{
|
||||
ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
|
||||
ddsd.dwWidth = 64;
|
||||
ddsd.dwHeight = 64;
|
||||
}
|
||||
if (tests[i].caps & DDSCAPS_ZBUFFER)
|
||||
{
|
||||
ddsd.dwFlags |= DDSD_PIXELFORMAT;
|
||||
ddsd.ddpfPixelFormat = z_fmt;
|
||||
}
|
||||
ddsd.ddsCaps.dwCaps = tests[i].caps;
|
||||
ddsd.ddsCaps.dwCaps2 = tests[i].caps2;
|
||||
|
||||
hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr);
|
||||
|
||||
memset(&ddsd, 0, sizeof(ddsd)),
|
||||
ddsd.dwSize = sizeof(ddsd);
|
||||
hr = IDirectDrawSurface7_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr);
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
hr = IDirectDrawSurface7_Unlock(surface, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr);
|
||||
}
|
||||
|
||||
IDirectDrawSurface7_Release(surface);
|
||||
}
|
||||
|
||||
done:
|
||||
if (d3d)
|
||||
IDirect3D7_Release(d3d);
|
||||
refcount = IDirectDraw7_Release(ddraw);
|
||||
ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
|
||||
DestroyWindow(window);
|
||||
}
|
||||
|
||||
START_TEST(ddraw7)
|
||||
{
|
||||
HMODULE module = GetModuleHandleA("ddraw.dll");
|
||||
@ -4395,4 +4590,5 @@ START_TEST(ddraw7)
|
||||
test_block_formats_creation();
|
||||
test_unsupported_formats();
|
||||
test_rt_caps();
|
||||
test_surface_lock();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user