d3d8/tests: Fix a test failure on some boxes.

This commit is contained in:
Paul Vriens 2009-02-25 12:12:50 +01:00 committed by Alexandre Julliard
parent b6263f6664
commit a1ca18eaf8

View File

@ -1207,7 +1207,9 @@ static void test_lights(void)
/* TODO: Test the rendering results in this situation */
hr = IDirect3DDevice8_LightEnable(device, i + 1, TRUE);
ok(hr == D3D_OK, "Enabling one light more than supported returned %08x\n", hr);
ok(hr == D3D_OK ||
broken(hr == D3DERR_INVALIDCALL), /* Some Win9x and WinME */
"Enabling one light more than supported returned %08x\n", hr);
hr = IDirect3DDevice8_GetLightEnable(device, i + 1, &enabled);
ok(hr == D3D_OK, "GetLightEnable on light %u failed with %08x\n", i + 1, hr);
ok(enabled, "Light %d is %s\n", i + 1, enabled ? "enabled" : "disabled");