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opengl32: Add a test case for WGL_ARB_create_context/opengl3.
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@ -1,7 +1,7 @@
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/*
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* Some tests for OpenGL functions
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*
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* Copyright (C) 2007 Roderick Colenbrander
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* Copyright (C) 2007-2008 Roderick Colenbrander
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -30,6 +30,18 @@ const unsigned char * WINAPI glGetString(unsigned int);
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#define MAX_FORMATS 256
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typedef void* HPBUFFERARB;
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/* WGL_ARB_create_context */
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HGLRC (WINAPI *pwglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext, const int *attribList);
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/* GetLastError */
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#define ERROR_INVALID_VERSION_ARB 0x2095
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
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#define WGL_CONTEXT_FLAGS_ARB 0x2094
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/* Flags for WGL_CONTEXT_FLAGS_ARB */
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
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/* WGL_ARB_extensions_string */
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static const char* (WINAPI *pwglGetExtensionsStringARB)(HDC);
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static int (WINAPI *pwglReleasePbufferDCARB)(HPBUFFERARB, HDC);
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@ -64,6 +76,9 @@ static void init_functions(void)
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if(!p ## func) \
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trace("wglGetProcAddress(%s) failed\n", #func);
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/* WGL_ARB_create_context */
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GET_PROC(wglCreateContextAttribsARB);
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/* WGL_ARB_extensions_string */
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GET_PROC(wglGetExtensionsStringARB)
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@ -400,6 +415,108 @@ static void test_dc(HWND hwnd, HDC hdc)
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}
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}
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static void test_opengl3(HDC hdc)
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{
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/* Try to create a context using an invalid OpenGL version namely 0.x */
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{
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HGLRC gl3Ctx;
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int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 0, 0};
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gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
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ok(gl3Ctx == 0, "wglCreateContextAttribs with major version=0 should fail!\n");
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if(gl3Ctx)
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wglDeleteContext(gl3Ctx);
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}
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/* Try to create a context compatible with OpenGL 1.x; 1.0-2.1 is allowed */
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{
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HGLRC gl3Ctx;
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int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 1, 0};
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gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
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ok(gl3Ctx != 0, "pwglCreateContextAttribsARB for a 1.x context failed!\n");
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wglDeleteContext(gl3Ctx);
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}
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/* Try to pass an invalid HDC */
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{
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HGLRC gl3Ctx;
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DWORD error;
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gl3Ctx = pwglCreateContextAttribsARB((HDC)0xdeadbeef, 0, 0);
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ok(gl3Ctx == 0, "pwglCreateContextAttribsARB using an invalid HDC passed\n");
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error = GetLastError();
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ok(error == ERROR_DC_NOT_FOUND, "Expected ERROR_DC_NOT_FOUND, got error=%x\n", error);
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wglDeleteContext(gl3Ctx);
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}
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/* Try to pass an invalid shareList */
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{
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HGLRC gl3Ctx;
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DWORD error;
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gl3Ctx = pwglCreateContextAttribsARB(hdc, (HGLRC)0xdeadbeef, 0);
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ok(gl3Ctx == 0, "pwglCreateContextAttribsARB using an invalid shareList passed\n");
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error = GetLastError();
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ok(error == ERROR_INVALID_OPERATION, "Expected ERROR_INVALID_OPERATION, got error=%x\n", error);
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wglDeleteContext(gl3Ctx);
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}
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/* Try to create an OpenGL 3.0 context */
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{
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int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
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HGLRC gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
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if(gl3Ctx == NULL)
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{
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skip("Skipping the rest of the WGL_ARB_create_context test due to lack of OpenGL 3.0\n");
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return;
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}
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wglDeleteContext(gl3Ctx);
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}
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/* Test matching an OpenGL 3.0 context with an older one, OpenGL 3.0 should allow it until the new object model is introduced in a future revision */
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{
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HGLRC glCtx = wglCreateContext(hdc);
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int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
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int attribs_future[] = {WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
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HGLRC gl3Ctx = pwglCreateContextAttribsARB(hdc, glCtx, attribs);
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ok(gl3Ctx != NULL, "Sharing of a display list between OpenGL 3.0 and OpenGL 1.x/2.x failed!\n");
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if(gl3Ctx)
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wglDeleteContext(gl3Ctx);
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gl3Ctx = pwglCreateContextAttribsARB(hdc, glCtx, attribs_future);
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ok(gl3Ctx != NULL, "Sharing of a display list between a forward compatible OpenGL 3.0 context and OpenGL 1.x/2.x failed!\n");
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if(gl3Ctx)
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wglDeleteContext(gl3Ctx);
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if(glCtx)
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wglDeleteContext(glCtx);
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}
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/* Try to create an OpenGL 3.0 context and test windowless rendering */
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{
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HGLRC gl3Ctx;
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int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
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BOOL res;
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gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
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ok(gl3Ctx != 0, "pwglCreateContextAttribsARB for a 3.0 context failed!\n");
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/* OpenGL 3.0 allows offscreen rendering WITHOUT a drawable */
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/* NOTE: Nvidia's 177.89 beta drivers don't allow this yet */
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res = wglMakeCurrent(0, gl3Ctx);
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ok(res == TRUE, "OpenGL 3.0 should allow windowless rendering, but the test failed!\n");
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if(res)
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wglMakeCurrent(0, 0);
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if(gl3Ctx)
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wglDeleteContext(gl3Ctx);
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}
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}
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START_TEST(opengl)
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{
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HWND hwnd;
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@ -477,6 +594,9 @@ START_TEST(opengl)
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wgl_extensions = pwglGetExtensionsStringARB(hdc);
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if(wgl_extensions == NULL) skip("Skipping opengl32 tests because this OpenGL implementation doesn't support WGL extensions!\n");
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if(strstr(wgl_extensions, "WGL_ARB_create_context"))
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test_opengl3(hdc);
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if(strstr(wgl_extensions, "WGL_ARB_make_current_read"))
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test_make_current_read(hdc);
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else
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