d3d9: COM cleanup for the IDirect3DVolumeTexture9 iface.

This commit is contained in:
Michael Stefaniuc 2011-04-20 11:08:42 +02:00 committed by Alexandre Julliard
parent aab2d427e3
commit a3e77bfe59
3 changed files with 73 additions and 47 deletions

View File

@ -350,8 +350,8 @@ HRESULT texture_init(IDirect3DTexture9Impl *texture, IDirect3DDevice9Impl *devic
*/
typedef struct IDirect3DVolumeTexture9Impl
{
const IDirect3DVolumeTexture9Vtbl *lpVtbl;
LONG ref;
IDirect3DVolumeTexture9 IDirect3DVolumeTexture9_iface;
LONG ref;
struct wined3d_texture *wined3d_texture;
IDirect3DDevice9Ex *parentDevice;
} IDirect3DVolumeTexture9Impl;

View File

@ -803,7 +803,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateVolumeTexture(IDirect3DDevice9E
}
TRACE("Created volume texture %p.\n", object);
*texture = (IDirect3DVolumeTexture9 *)object;
*texture = &object->IDirect3DVolumeTexture9_iface;
return D3D_OK;
}

View File

@ -24,9 +24,15 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
/* IDirect3DVolumeTexture9 IUnknown parts follow: */
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_QueryInterface(LPDIRECT3DVOLUMETEXTURE9 iface, REFIID riid, LPVOID* ppobj) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static inline IDirect3DVolumeTexture9Impl *impl_from_IDirect3DVolumeTexture9(IDirect3DVolumeTexture9 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DVolumeTexture9Impl, IDirect3DVolumeTexture9_iface);
}
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_QueryInterface(IDirect3DVolumeTexture9 *iface,
REFIID riid, void **ppobj)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
@ -44,8 +50,9 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_QueryInterface(LPDIRECT3DVOLUM
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DVolumeTexture9Impl_AddRef(LPDIRECT3DVOLUMETEXTURE9 iface) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static ULONG WINAPI IDirect3DVolumeTexture9Impl_AddRef(IDirect3DVolumeTexture9 *iface)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("%p increasing refcount to %u.\n", iface, ref);
@ -61,8 +68,9 @@ static ULONG WINAPI IDirect3DVolumeTexture9Impl_AddRef(LPDIRECT3DVOLUMETEXTURE9
return ref;
}
static ULONG WINAPI IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9 iface) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static ULONG WINAPI IDirect3DVolumeTexture9Impl_Release(IDirect3DVolumeTexture9 *iface)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("%p decreasing refcount to %u.\n", iface, ref);
@ -80,10 +88,10 @@ static ULONG WINAPI IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9
return ref;
}
/* IDirect3DVolumeTexture9 IDirect3DResource9 Interface follow: */
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetDevice(IDirect3DVolumeTexture9 *iface, IDirect3DDevice9 **device)
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetDevice(IDirect3DVolumeTexture9 *iface,
IDirect3DDevice9 **device)
{
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
TRACE("iface %p, device %p.\n", iface, device);
@ -95,8 +103,10 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetDevice(IDirect3DVolumeTextu
return D3D_OK;
}
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetPrivateData(IDirect3DVolumeTexture9 *iface,
REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
@ -109,8 +119,10 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetPrivateData(LPDIRECT3DVOLUM
return hr;
}
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetPrivateData(IDirect3DVolumeTexture9 *iface,
REFGUID refguid, void *pData, DWORD *pSizeOfData)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %p.\n",
@ -123,8 +135,10 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetPrivateData(LPDIRECT3DVOLUM
return hr;
}
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_FreePrivateData(LPDIRECT3DVOLUMETEXTURE9 iface, REFGUID refguid) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_FreePrivateData(IDirect3DVolumeTexture9 *iface,
REFGUID refguid)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
HRESULT hr;
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
@ -136,8 +150,10 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_FreePrivateData(LPDIRECT3DVOLU
return hr;
}
static DWORD WINAPI IDirect3DVolumeTexture9Impl_SetPriority(LPDIRECT3DVOLUMETEXTURE9 iface, DWORD PriorityNew) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static DWORD WINAPI IDirect3DVolumeTexture9Impl_SetPriority(IDirect3DVolumeTexture9 *iface,
DWORD PriorityNew)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
DWORD priority;
TRACE("iface %p, priority %u.\n", iface, PriorityNew);
@ -149,8 +165,9 @@ static DWORD WINAPI IDirect3DVolumeTexture9Impl_SetPriority(LPDIRECT3DVOLUMETEXT
return priority;
}
static DWORD WINAPI IDirect3DVolumeTexture9Impl_GetPriority(LPDIRECT3DVOLUMETEXTURE9 iface) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static DWORD WINAPI IDirect3DVolumeTexture9Impl_GetPriority(IDirect3DVolumeTexture9 *iface)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
DWORD priority;
TRACE("iface %p.\n", iface);
@ -162,8 +179,9 @@ static DWORD WINAPI IDirect3DVolumeTexture9Impl_GetPriority(LPDIRECT3DVOLUMETEXT
return priority;
}
static void WINAPI IDirect3DVolumeTexture9Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE9 iface) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static void WINAPI IDirect3DVolumeTexture9Impl_PreLoad(IDirect3DVolumeTexture9 *iface)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
TRACE("iface %p.\n", iface);
@ -172,8 +190,9 @@ static void WINAPI IDirect3DVolumeTexture9Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE9
wined3d_mutex_unlock();
}
static D3DRESOURCETYPE WINAPI IDirect3DVolumeTexture9Impl_GetType(LPDIRECT3DVOLUMETEXTURE9 iface) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static D3DRESOURCETYPE WINAPI IDirect3DVolumeTexture9Impl_GetType(IDirect3DVolumeTexture9 *iface)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
D3DRESOURCETYPE type;
TRACE("iface %p.\n", iface);
@ -185,9 +204,9 @@ static D3DRESOURCETYPE WINAPI IDirect3DVolumeTexture9Impl_GetType(LPDIRECT3DVOLU
return type;
}
/* IDirect3DVolumeTexture9 IDirect3DBaseTexture9 Interface follow: */
static DWORD WINAPI IDirect3DVolumeTexture9Impl_SetLOD(LPDIRECT3DVOLUMETEXTURE9 iface, DWORD LODNew) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static DWORD WINAPI IDirect3DVolumeTexture9Impl_SetLOD(IDirect3DVolumeTexture9 *iface, DWORD LODNew)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
DWORD lod;
TRACE("iface %p, lod %u.\n", iface, LODNew);
@ -199,8 +218,9 @@ static DWORD WINAPI IDirect3DVolumeTexture9Impl_SetLOD(LPDIRECT3DVOLUMETEXTURE9
return lod;
}
static DWORD WINAPI IDirect3DVolumeTexture9Impl_GetLOD(LPDIRECT3DVOLUMETEXTURE9 iface) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static DWORD WINAPI IDirect3DVolumeTexture9Impl_GetLOD(IDirect3DVolumeTexture9 *iface)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
DWORD lod;
TRACE("iface %p.\n", iface);
@ -212,8 +232,9 @@ static DWORD WINAPI IDirect3DVolumeTexture9Impl_GetLOD(LPDIRECT3DVOLUMETEXTURE9
return lod;
}
static DWORD WINAPI IDirect3DVolumeTexture9Impl_GetLevelCount(LPDIRECT3DVOLUMETEXTURE9 iface) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static DWORD WINAPI IDirect3DVolumeTexture9Impl_GetLevelCount(IDirect3DVolumeTexture9 *iface)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
DWORD level_count;
TRACE("iface %p.\n", iface);
@ -225,8 +246,10 @@ static DWORD WINAPI IDirect3DVolumeTexture9Impl_GetLevelCount(LPDIRECT3DVOLUMETE
return level_count;
}
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetAutoGenFilterType(IDirect3DVolumeTexture9 *iface,
D3DTEXTUREFILTERTYPE FilterType)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
HRESULT hr;
TRACE("iface %p, filter_type %#x.\n", iface, FilterType);
@ -238,8 +261,9 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetAutoGenFilterType(LPDIRECT3
return hr;
}
static D3DTEXTUREFILTERTYPE WINAPI IDirect3DVolumeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static D3DTEXTUREFILTERTYPE WINAPI IDirect3DVolumeTexture9Impl_GetAutoGenFilterType(IDirect3DVolumeTexture9 *iface)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
D3DTEXTUREFILTERTYPE filter_type;
TRACE("iface %p.\n", iface);
@ -251,8 +275,9 @@ static D3DTEXTUREFILTERTYPE WINAPI IDirect3DVolumeTexture9Impl_GetAutoGenFilterT
return filter_type;
}
static void WINAPI IDirect3DVolumeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DVOLUMETEXTURE9 iface) {
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
static void WINAPI IDirect3DVolumeTexture9Impl_GenerateMipSubLevels(IDirect3DVolumeTexture9 *iface)
{
IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface);
TRACE("iface %p.\n", iface);
@ -264,7 +289,7 @@ static void WINAPI IDirect3DVolumeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DVO
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetLevelDesc(IDirect3DVolumeTexture9 *iface,
UINT level, D3DVOLUME_DESC *desc)
{
IDirect3DVolumeTexture9Impl *texture = (IDirect3DVolumeTexture9Impl *)iface;
IDirect3DVolumeTexture9Impl *texture = impl_from_IDirect3DVolumeTexture9(iface);
struct wined3d_resource *sub_resource;
HRESULT hr = D3D_OK;
@ -294,7 +319,7 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetLevelDesc(IDirect3DVolumeTe
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(IDirect3DVolumeTexture9 *iface,
UINT level, IDirect3DVolume9 **volume)
{
IDirect3DVolumeTexture9Impl *texture = (IDirect3DVolumeTexture9Impl *)iface;
IDirect3DVolumeTexture9Impl *texture = impl_from_IDirect3DVolumeTexture9(iface);
struct wined3d_resource *sub_resource;
TRACE("iface %p, level %u, volume %p.\n", iface, level, volume);
@ -316,7 +341,7 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(IDirect3DVolume
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(IDirect3DVolumeTexture9 *iface,
UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
{
IDirect3DVolumeTexture9Impl *texture = (IDirect3DVolumeTexture9Impl *)iface;
IDirect3DVolumeTexture9Impl *texture = impl_from_IDirect3DVolumeTexture9(iface);
struct wined3d_resource *sub_resource;
HRESULT hr;
@ -334,9 +359,10 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(IDirect3DVolumeTexture
return hr;
}
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(IDirect3DVolumeTexture9 *iface, UINT level)
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(IDirect3DVolumeTexture9 *iface,
UINT level)
{
IDirect3DVolumeTexture9Impl *texture = (IDirect3DVolumeTexture9Impl *)iface;
IDirect3DVolumeTexture9Impl *texture = impl_from_IDirect3DVolumeTexture9(iface);
struct wined3d_resource *sub_resource;
HRESULT hr;
@ -355,7 +381,7 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(IDirect3DVolumeTextu
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_AddDirtyBox(IDirect3DVolumeTexture9 *iface,
const D3DBOX *dirty_box)
{
IDirect3DVolumeTexture9Impl *texture = (IDirect3DVolumeTexture9Impl *)iface;
IDirect3DVolumeTexture9Impl *texture = impl_from_IDirect3DVolumeTexture9(iface);
HRESULT hr;
TRACE("iface %p, dirty_box %p.\n", iface, dirty_box);
@ -413,7 +439,7 @@ HRESULT volumetexture_init(IDirect3DVolumeTexture9Impl *texture, IDirect3DDevice
{
HRESULT hr;
texture->lpVtbl = &Direct3DVolumeTexture9_Vtbl;
texture->IDirect3DVolumeTexture9_iface.lpVtbl = &Direct3DVolumeTexture9_Vtbl;
texture->ref = 1;
wined3d_mutex_lock();