mirror of
https://github.com/reactos/wine.git
synced 2024-11-28 14:10:32 +00:00
server: Don't expose the parent window in areas that are now part of the child visible region.
This commit is contained in:
parent
952c82c271
commit
a771c53e27
@ -1303,23 +1303,51 @@ static unsigned int get_window_update_flags( struct window *win, struct window *
|
||||
}
|
||||
|
||||
|
||||
/* expose a region of a window on its parent */
|
||||
/* the region is in window coordinates */
|
||||
static void expose_window( struct window *win, struct region *region )
|
||||
/* expose the areas revealed by a vis region change on the window parent */
|
||||
/* returns the region exposed on the window itself (in client coordinates) */
|
||||
static struct region *expose_window( struct window *win, const rectangle_t *old_window_rect,
|
||||
struct region *old_vis_rgn )
|
||||
{
|
||||
struct window *parent = win;
|
||||
int offset_x = win->window_rect.left - win->client_rect.left;
|
||||
int offset_y = win->window_rect.top - win->client_rect.top;
|
||||
struct region *new_vis_rgn, *exposed_rgn;
|
||||
|
||||
if (win->parent && !is_desktop_window(win->parent))
|
||||
if (!(new_vis_rgn = get_visible_region( win, DCX_WINDOW ))) return NULL;
|
||||
|
||||
if ((exposed_rgn = create_empty_region()))
|
||||
{
|
||||
offset_x += win->client_rect.left;
|
||||
offset_y += win->client_rect.top;
|
||||
parent = win->parent;
|
||||
if (subtract_region( exposed_rgn, new_vis_rgn, old_vis_rgn ) && !is_region_empty( exposed_rgn ))
|
||||
{
|
||||
/* make it relative to the new client area */
|
||||
offset_region( exposed_rgn, win->window_rect.left - win->client_rect.left,
|
||||
win->window_rect.top - win->client_rect.top );
|
||||
}
|
||||
else
|
||||
{
|
||||
free_region( exposed_rgn );
|
||||
exposed_rgn = NULL;
|
||||
}
|
||||
}
|
||||
offset_region( region, offset_x, offset_y );
|
||||
redraw_window( parent, region, 0, RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN );
|
||||
offset_region( region, -offset_x, -offset_y );
|
||||
|
||||
/* make it relative to the old window pos for subtracting */
|
||||
offset_region( new_vis_rgn, win->window_rect.left - old_window_rect->left,
|
||||
win->window_rect.top - old_window_rect->top );
|
||||
|
||||
if (subtract_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ) && !is_region_empty( new_vis_rgn ))
|
||||
{
|
||||
/* make it relative to new client rect again */
|
||||
int offset_x = old_window_rect->left - win->client_rect.left;
|
||||
int offset_y = old_window_rect->top - win->client_rect.top;
|
||||
if (win->parent && !is_desktop_window(win->parent))
|
||||
{
|
||||
offset_x += win->client_rect.left;
|
||||
offset_y += win->client_rect.top;
|
||||
parent = win->parent;
|
||||
}
|
||||
offset_region( new_vis_rgn, offset_x, offset_y );
|
||||
redraw_window( parent, new_vis_rgn, 0, RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN );
|
||||
}
|
||||
free_region( new_vis_rgn );
|
||||
return exposed_rgn;
|
||||
}
|
||||
|
||||
|
||||
@ -1329,7 +1357,7 @@ static void set_window_pos( struct window *win, struct window *previous,
|
||||
const rectangle_t *client_rect, const rectangle_t *visible_rect,
|
||||
const rectangle_t *valid_rects )
|
||||
{
|
||||
struct region *old_vis_rgn = NULL, *new_vis_rgn;
|
||||
struct region *old_vis_rgn = NULL, *exposed_rgn = NULL;
|
||||
const rectangle_t old_window_rect = win->window_rect;
|
||||
const rectangle_t old_visible_rect = win->visible_rect;
|
||||
const rectangle_t old_client_rect = win->client_rect;
|
||||
@ -1357,23 +1385,10 @@ static void set_window_pos( struct window *win, struct window *previous,
|
||||
/* if the window is not visible, everything is easy */
|
||||
if (!visible) return;
|
||||
|
||||
if (!(new_vis_rgn = get_visible_region( win, DCX_WINDOW )))
|
||||
{
|
||||
free_region( old_vis_rgn );
|
||||
clear_error(); /* ignore error since the window info has been modified already */
|
||||
return;
|
||||
}
|
||||
|
||||
/* expose anything revealed by the change */
|
||||
|
||||
if (!(swp_flags & SWP_NOREDRAW))
|
||||
{
|
||||
offset_region( old_vis_rgn, old_window_rect.left - window_rect->left,
|
||||
old_window_rect.top - window_rect->top );
|
||||
if (xor_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ))
|
||||
expose_window( win, new_vis_rgn );
|
||||
}
|
||||
free_region( old_vis_rgn );
|
||||
exposed_rgn = expose_window( win, &old_window_rect, old_vis_rgn );
|
||||
|
||||
if (!(win->style & WS_VISIBLE))
|
||||
{
|
||||
@ -1443,19 +1458,28 @@ static void set_window_pos( struct window *win, struct window *previous,
|
||||
else if (valid_rects)
|
||||
set_region_rect( tmp, &valid_rects[0] );
|
||||
|
||||
set_region_rect( new_vis_rgn, window_rect );
|
||||
if (subtract_region( tmp, new_vis_rgn, tmp ))
|
||||
set_region_rect( old_vis_rgn, window_rect );
|
||||
if (!subtract_region( tmp, old_vis_rgn, tmp )) free_region( tmp );
|
||||
else
|
||||
{
|
||||
if (!is_desktop_window(win))
|
||||
offset_region( tmp, -client_rect->left, -client_rect->top );
|
||||
redraw_window( win, tmp, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
|
||||
if (exposed_rgn)
|
||||
{
|
||||
union_region( exposed_rgn, exposed_rgn, tmp );
|
||||
free_region( tmp );
|
||||
}
|
||||
else exposed_rgn = tmp;
|
||||
}
|
||||
free_region( tmp );
|
||||
}
|
||||
}
|
||||
|
||||
if (exposed_rgn)
|
||||
redraw_window( win, exposed_rgn, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
|
||||
|
||||
done:
|
||||
free_region( new_vis_rgn );
|
||||
free_region( old_vis_rgn );
|
||||
if (exposed_rgn) free_region( exposed_rgn );
|
||||
clear_error(); /* we ignore out of memory errors once the new rects have been set */
|
||||
}
|
||||
|
||||
@ -1463,7 +1487,7 @@ done:
|
||||
/* set the window region, updating the update region if necessary */
|
||||
static void set_window_region( struct window *win, struct region *region, int redraw )
|
||||
{
|
||||
struct region *old_vis_rgn = NULL, *new_vis_rgn;
|
||||
struct region *old_vis_rgn = NULL, *exposed_rgn;
|
||||
|
||||
/* no need to redraw if window is not visible */
|
||||
if (redraw && !is_visible( win )) redraw = 0;
|
||||
@ -1473,12 +1497,11 @@ static void set_window_region( struct window *win, struct region *region, int re
|
||||
if (win->win_region) free_region( win->win_region );
|
||||
win->win_region = region;
|
||||
|
||||
if (old_vis_rgn && (new_vis_rgn = get_visible_region( win, DCX_WINDOW )))
|
||||
/* expose anything revealed by the change */
|
||||
if (old_vis_rgn && ((exposed_rgn = expose_window( win, &win->window_rect, old_vis_rgn ))))
|
||||
{
|
||||
/* expose anything revealed by the change */
|
||||
if (xor_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ))
|
||||
expose_window( win, new_vis_rgn );
|
||||
free_region( new_vis_rgn );
|
||||
redraw_window( win, exposed_rgn, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
|
||||
free_region( exposed_rgn );
|
||||
}
|
||||
|
||||
if (old_vis_rgn) free_region( old_vis_rgn );
|
||||
|
Loading…
Reference in New Issue
Block a user