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Added d3d9 dll.
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@ -1394,6 +1394,7 @@ dlls/crtdll/Makefile
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dlls/crypt32/Makefile
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dlls/ctl3d/Makefile
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dlls/d3d8/Makefile
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dlls/d3d9/Makefile
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dlls/d3dim/Makefile
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dlls/d3dx8/Makefile
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dlls/dciman32/Makefile
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@ -8,7 +8,7 @@ VPATH = @srcdir@
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# special configure-dependent targets
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GLU32FILES = glu32
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OPENGLFILES = d3d8 d3dx8 opengl32
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OPENGLFILES = d3d8 d3d9 d3dx8 opengl32
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XFILES = ddraw x11drv
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EXTRADIRS = @GLU32FILES@ @OPENGLFILES@ @XFILES@
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@ -128,6 +128,7 @@ BASEDIRS = \
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SUBDIRS = \
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$(BASEDIRS) \
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d3d8 \
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d3d9 \
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d3dx8 \
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ddraw \
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glu32 \
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@ -344,6 +345,9 @@ ctl3d32.dll$(DLLEXT) ctl3d.dll$(DLLEXT) ctl3dv2.dll$(DLLEXT): ctl3d/ctl3d32.dll$
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d3d8.dll$(DLLEXT): d3d8/d3d8.dll$(DLLEXT)
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$(RM) $@ && $(LN_S) d3d8/d3d8.dll$(DLLEXT) $@
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d3d9.dll$(DLLEXT): d3d9/d3d9.dll$(DLLEXT)
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$(RM) $@ && $(LN_S) d3d9/d3d9.dll$(DLLEXT) $@
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d3dim.dll$(DLLEXT): d3dim/d3dim.dll$(DLLEXT)
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$(RM) $@ && $(LN_S) d3dim/d3dim.dll$(DLLEXT) $@
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@ -677,6 +681,7 @@ IMPORT_LIBS = \
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libcrypt32 \
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libctl3d32 \
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libd3d8 \
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libd3d9 \
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libd3dim \
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libd3dx8 \
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libdciman32 \
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@ -818,6 +823,11 @@ libd3d8.def: d3d8/d3d8.spec.def
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libd3d8.a: d3d8/d3d8.spec.def
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$(DLLTOOL) -k -l $@ -d d3d8/d3d8.spec.def
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libd3d9.def: d3d9/d3d9.spec.def
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$(RM) $@ && $(LN_S) d3d9/d3d9.spec.def $@
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libd3d9.a: d3d9/d3d9.spec.def
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$(DLLTOOL) -k -l $@ -d d3d9/d3d9.spec.def
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libd3dim.def: d3dim/d3dim.spec.def
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$(RM) $@ && $(LN_S) d3dim/d3dim.spec.def $@
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libd3dim.a: d3dim/d3dim.spec.def
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@ -1254,6 +1264,7 @@ crtdll/crtdll.spec.def: $(WINEBUILD)
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crypt32/crypt32.spec.def: $(WINEBUILD)
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ctl3d/ctl3d32.spec.def: $(WINEBUILD)
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d3d8/d3d8.spec.def: $(WINEBUILD)
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d3d9/d3d9.spec.def: $(WINEBUILD)
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d3dim/d3dim.spec.def: $(WINEBUILD)
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d3dx8/d3dx8.spec.def: $(WINEBUILD)
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dciman32/dciman32.spec.def: $(WINEBUILD)
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@ -1357,6 +1368,7 @@ crtdll/crtdll.dll$(DLLEXT): crtdll
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crypt32/crypt32.dll$(DLLEXT): crypt32
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ctl3d/ctl3d32.dll$(DLLEXT): ctl3d
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d3d8/d3d8.dll$(DLLEXT): d3d8
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d3d9/d3d9.dll$(DLLEXT): d3d9
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d3dim/d3dim.dll$(DLLEXT): d3dim
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d3dx8/d3dx8.dll$(DLLEXT): d3dx8
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dciman32/dciman32.dll$(DLLEXT): dciman32
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@ -36,6 +36,7 @@ my %special_dlls =
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"glu32" => "GLU32FILES",
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"opengl32" => "OPENGLFILES",
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"d3d8" => "OPENGLFILES",
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"d3d9" => "OPENGLFILES",
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"d3dx8" => "OPENGLFILES",
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"x11drv" => "XFILES"
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);
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