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d3d9: Fix an ok line.
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32be503c62
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@ -744,7 +744,7 @@ static void test_reset(void)
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for(i = 0; i < IDirect3D9_GetAdapterModeCount(pD3d, D3DADAPTER_DEFAULT, d3ddm.Format); i++) {
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for(i = 0; i < IDirect3D9_GetAdapterModeCount(pD3d, D3DADAPTER_DEFAULT, d3ddm.Format); i++) {
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ZeroMemory( &d3ddm2, sizeof(d3ddm2) );
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ZeroMemory( &d3ddm2, sizeof(d3ddm2) );
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hr = IDirect3D9_EnumAdapterModes(pD3d, D3DADAPTER_DEFAULT, d3ddm.Format, i, &d3ddm2);
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hr = IDirect3D9_EnumAdapterModes(pD3d, D3DADAPTER_DEFAULT, d3ddm.Format, i, &d3ddm2);
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ok(hr == D3D_OK, "IDirect3D9Impl_EnumAdapterModes returned %#x\n", hr);
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ok(hr == D3D_OK, "IDirect3D9_EnumAdapterModes returned %#x\n", hr);
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if(d3ddm2.Width == 800 && d3ddm2.Height == 600) {
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if(d3ddm2.Width == 800 && d3ddm2.Height == 600) {
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support_800x600 = TRUE;
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support_800x600 = TRUE;
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