d3dcompiler: Add trace to D3DPreprocess.

This commit is contained in:
Christian Costa 2013-05-12 23:56:01 +02:00 committed by Alexandre Julliard
parent 6e77816301
commit af59f19461

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@ -722,6 +722,9 @@ HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename
HRESULT hr;
ID3DBlob *buffer;
TRACE("data %p, size %lu, filename %s, defines %p, include %p, shader %p, error_messages %p\n",
data, size, debugstr_a(filename), defines, include, shader, error_messages);
if (!data)
return E_INVALIDARG;