dsound: Indentation fix.

This commit is contained in:
Andrew Talbot 2012-12-15 14:43:30 +00:00 committed by Alexandre Julliard
parent 10fb1eac9c
commit b0e95d27a9
2 changed files with 9 additions and 13 deletions

View File

@ -607,11 +607,9 @@ static HRESULT WINAPI IDirectSoundBufferImpl_Unlock(IDirectSoundBuffer8 *iface,
if (!p2)
x2 = 0;
if((p1 && ((BYTE*)p1 < This->buffer->memory ||
(BYTE*)p1 >= This->buffer->memory + This->buflen)) ||
(p2 && ((BYTE*)p2 < This->buffer->memory ||
(BYTE*)p2 >= This->buffer->memory + This->buflen)))
return DSERR_INVALIDPARAM;
if((p1 && ((BYTE*)p1 < This->buffer->memory || (BYTE*)p1 >= This->buffer->memory + This->buflen)) ||
(p2 && ((BYTE*)p2 < This->buffer->memory || (BYTE*)p2 >= This->buffer->memory + This->buflen)))
return DSERR_INVALIDPARAM;
if (x1 || x2)
{

View File

@ -293,9 +293,9 @@ HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device)
else
device->normfunction = normfunctions[device->pwfx->wBitsPerSample/8 - 1];
FillMemory(device->buffer, device->buflen, (device->pwfx->wBitsPerSample == 8) ? 128 : 0);
FillMemory(device->mix_buffer, device->mix_buffer_len, 0);
device->playpos = 0;
FillMemory(device->buffer, device->buflen, (device->pwfx->wBitsPerSample == 8) ? 128 : 0);
FillMemory(device->mix_buffer, device->mix_buffer_len, 0);
device->playpos = 0;
if (device->pwfx->wFormatTag == WAVE_FORMAT_IEEE_FLOAT ||
(device->pwfx->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
@ -1085,11 +1085,9 @@ static HRESULT WINAPI PrimaryBufferImpl_Unlock(IDirectSoundBuffer *iface, void *
return DSERR_PRIOLEVELNEEDED;
}
if((p1 && ((BYTE*)p1 < device->buffer ||
(BYTE*)p1 >= device->buffer + device->buflen)) ||
(p2 && ((BYTE*)p2 < device->buffer ||
(BYTE*)p2 >= device->buffer + device->buflen)))
return DSERR_INVALIDPARAM;
if ((p1 && ((BYTE*)p1 < device->buffer || (BYTE*)p1 >= device->buffer + device->buflen)) ||
(p2 && ((BYTE*)p2 < device->buffer || (BYTE*)p2 >= device->buffer + device->buflen)))
return DSERR_INVALIDPARAM;
return DS_OK;
}