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https://github.com/reactos/wine.git
synced 2024-11-29 06:30:37 +00:00
Split timer code into separate source file.
Stop using SIGALRM for timers.
This commit is contained in:
parent
03e0a49649
commit
b2844d2c3a
@ -48,6 +48,7 @@ C_SRCS = \
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module.c \
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relay.c \
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soundblaster.c \
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timer.c \
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vga.c \
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vxd.c \
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xms.c
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@ -374,6 +374,8 @@ DWORD WINAPI DOSVM_Loop( HANDLE hThread )
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SetEvent( (HANDLE)msg.wParam );
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}
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break;
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default:
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DispatchMessageA(&msg);
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}
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}
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}
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@ -423,13 +425,6 @@ static WINE_EXCEPTION_FILTER(exception_handler)
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IF_SET(context);
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EnterCriticalSection(&qcrit);
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sig_sent++;
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while (NtCurrentTeb()->alarms) {
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DOSVM_QueueEvent(0,DOS_PRIORITY_REALTIME,NULL,NULL);
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/* hmm, instead of relying on this signal counter, we should
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* probably check how many ticks have *really* passed, probably using
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* QueryPerformanceCounter() or something like that */
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InterlockedDecrement(&(NtCurrentTeb()->alarms));
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}
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TRACE_(int)("context=%p\n", context);
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TRACE_(int)("cs:ip=%04lx:%04lx, ss:sp=%04lx:%04lx\n", context->SegCs, context->Eip, context->SegSs, context->Esp);
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if (!ISV86(context)) {
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@ -493,40 +488,6 @@ void WINAPI DOSVM_PIC_ioport_out( WORD port, BYTE val)
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}
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}
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/***********************************************************************
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* SetTimer (WINEDOS.@)
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*/
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void WINAPI DOSVM_SetTimer( UINT ticks )
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{
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struct itimerval tim;
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if (dosvm_pid) {
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/* the PC clocks ticks at 1193180 Hz */
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tim.it_interval.tv_sec=0;
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tim.it_interval.tv_usec=MulDiv(ticks,1000000,1193180);
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/* sanity check */
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if (!tim.it_interval.tv_usec) tim.it_interval.tv_usec=1;
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/* first tick value */
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tim.it_value = tim.it_interval;
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TRACE_(int)("setting timer tick delay to %ld us\n", tim.it_interval.tv_usec);
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setitimer(ITIMER_REAL, &tim, NULL);
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}
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}
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/***********************************************************************
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* GetTimer (WINEDOS.@)
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*/
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UINT WINAPI DOSVM_GetTimer( void )
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{
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struct itimerval tim;
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if (dosvm_pid) {
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getitimer(ITIMER_REAL, &tim);
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return MulDiv(tim.it_value.tv_usec,1193180,1000000);
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}
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return 0;
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}
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#else /* !MZ_SUPPORTED */
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/***********************************************************************
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@ -548,16 +509,6 @@ void WINAPI DOSVM_Wait( CONTEXT86 *waitctx ) { }
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*/
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void WINAPI DOSVM_PIC_ioport_out( WORD port, BYTE val) {}
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/***********************************************************************
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* SetTimer (WINEDOS.@)
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*/
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void WINAPI DOSVM_SetTimer( UINT ticks ) {}
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/***********************************************************************
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* GetTimer (WINEDOS.@)
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*/
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UINT WINAPI DOSVM_GetTimer( void ) { return 0; }
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/***********************************************************************
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* QueueEvent (WINEDOS.@)
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*/
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126
dlls/winedos/timer.c
Normal file
126
dlls/winedos/timer.c
Normal file
@ -0,0 +1,126 @@
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/*
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* 8253/8254 Programmable Interval Timer (PIT) emulation
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*
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* Copyright 2003 Jukka Heinonen
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include "dosexe.h"
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#include "wine/debug.h"
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#include "wingdi.h"
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#include "winuser.h"
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WINE_DEFAULT_DEBUG_CHANNEL(int);
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/*
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* FIXME: Move timer ioport handling here and remove
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* Dosvm.GetTimer/Dosvm.SetTimer.
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* FIXME: Use QueryPerformanceCounter for
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* more precise GetTimer implementation.
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* FIXME: Use QueryPerformanceCounter (or GetTimer implementation)
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* in timer tick routine to compensate for lost ticks.
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* This should also make it possible to
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* emulate really fast timers.
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* FIXME: Support special timer modes in addition to periodic mode.
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* FIXME: Make sure that there are only limited number
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* of pending timer IRQ events queued. This makes sure that
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* timer handling does not eat all available memory even
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* if IRQ handling stops for some reason (suspended process?).
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* This is easy to do by using DOSRELAY parameter.
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* FIXME: Use timeSetEvent, NtSetEvent or timer thread for more precise
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* timing.
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* FIXME: Move Win16 timer emulation code here.
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*/
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/* The PC clocks ticks at 1193180 Hz. */
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#define TIMER_FREQ 1193180
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/* Unique system timer identifier. */
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static UINT_PTR TIMER_id = 0;
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/* Time when timer IRQ was last queued. */
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static DWORD TIMER_stamp = 0;
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/* Timer ticks between timer IRQs. */
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static UINT TIMER_ticks = 0;
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/***********************************************************************
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* TIMER_TimerProc
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*/
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static void CALLBACK TIMER_TimerProc( HWND hwnd,
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UINT uMsg,
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UINT_PTR idEvent,
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DWORD dwTime )
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{
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TIMER_stamp = dwTime;
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DOSVM_QueueEvent( 0, DOS_PRIORITY_REALTIME, NULL, NULL );
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}
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/***********************************************************************
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* TIMER_DoSetTimer
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*/
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static void WINAPI TIMER_DoSetTimer( ULONG_PTR arg )
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{
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INT millis = MulDiv( arg, 1000, TIMER_FREQ );
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/* sanity check - too fast timer */
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if (millis < 1)
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millis = 1;
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TRACE_(int)( "setting timer tick delay to %d ms\n", millis );
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if (TIMER_id)
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KillTimer( NULL, TIMER_id );
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TIMER_id = SetTimer( NULL, 0, millis, TIMER_TimerProc );
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TIMER_stamp = GetTickCount();
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TIMER_ticks = arg;
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}
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/***********************************************************************
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* GetTimer (WINEDOS.@)
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*/
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UINT WINAPI DOSVM_GetTimer( void )
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{
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if (!DOSVM_IsWin16())
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{
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DWORD millis = GetTickCount() - TIMER_stamp;
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INT ticks = MulDiv( millis, TIMER_FREQ, 1000 );
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/* sanity check - tick wrap or suspended process or update race */
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if (ticks < 0 || ticks >= TIMER_ticks)
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ticks = 0;
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return ticks;
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}
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return 0;
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}
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/***********************************************************************
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* SetTimer (WINEDOS.@)
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*/
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void WINAPI DOSVM_SetTimer( UINT ticks )
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{
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if (!DOSVM_IsWin16())
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MZ_RunInThread( TIMER_DoSetTimer, ticks );
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}
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