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Fix gcc 4.0 warnings.
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2e851544dd
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@ -4411,12 +4411,12 @@ d3ddevice_init_at_startup(void *gl_handle)
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glGetIntegerv(GL_MAX_TEXTURE_UNITS_WINE, &(GL_extensions.max_texture_units));
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TRACE(" - multi-texturing (%d stages)\n", GL_extensions.max_texture_units);
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/* We query the ARB version to be the most portable we can... */
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GL_extensions.glActiveTexture = pglXGetProcAddressARB("glActiveTextureARB");
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GL_extensions.glMultiTexCoord[0] = pglXGetProcAddressARB("glMultiTexCoord1fvARB");
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GL_extensions.glMultiTexCoord[1] = pglXGetProcAddressARB("glMultiTexCoord2fvARB");
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GL_extensions.glMultiTexCoord[2] = pglXGetProcAddressARB("glMultiTexCoord3fvARB");
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GL_extensions.glMultiTexCoord[3] = pglXGetProcAddressARB("glMultiTexCoord4fvARB");
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GL_extensions.glClientActiveTexture = pglXGetProcAddressARB("glClientActiveTextureARB");
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GL_extensions.glActiveTexture = pglXGetProcAddressARB( (const GLubyte *) "glActiveTextureARB");
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GL_extensions.glMultiTexCoord[0] = pglXGetProcAddressARB( (const GLubyte *) "glMultiTexCoord1fvARB");
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GL_extensions.glMultiTexCoord[1] = pglXGetProcAddressARB( (const GLubyte *) "glMultiTexCoord2fvARB");
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GL_extensions.glMultiTexCoord[2] = pglXGetProcAddressARB( (const GLubyte *) "glMultiTexCoord3fvARB");
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GL_extensions.glMultiTexCoord[3] = pglXGetProcAddressARB( (const GLubyte *) "glMultiTexCoord4fvARB");
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GL_extensions.glClientActiveTexture = pglXGetProcAddressARB( (const GLubyte *) "glClientActiveTextureARB");
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} else {
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GL_extensions.max_texture_units = 0;
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}
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@ -4424,8 +4424,8 @@ d3ddevice_init_at_startup(void *gl_handle)
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if (strstr(glExtensions, "GL_EXT_texture_compression_s3tc")) {
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TRACE(" - S3TC compression supported\n");
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GL_extensions.s3tc_compressed_texture = TRUE;
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GL_extensions.glCompressedTexImage2D = pglXGetProcAddressARB("glCompressedTexImage2DARB");
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GL_extensions.glCompressedTexSubImage2D = pglXGetProcAddressARB("glCompressedTexSubImage2DARB");
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GL_extensions.glCompressedTexImage2D = pglXGetProcAddressARB( (const GLubyte *) "glCompressedTexImage2DARB");
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GL_extensions.glCompressedTexSubImage2D = pglXGetProcAddressARB( (const GLubyte *) "glCompressedTexSubImage2DARB");
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}
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}
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@ -235,7 +235,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
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gl_string = glXGetClientString(display, GLX_VENDOR);
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} else {
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FIXME("Display must not be NULL, use glXGetCurrentDisplay or getAdapterDisplay()\n");
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gl_string = glGetString(GL_VENDOR);
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gl_string = (const char *) glGetString(GL_VENDOR);
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}
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TRACE_(d3d_caps)("Filling vendor string %s\n", gl_string);
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if (gl_string != NULL) {
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@ -255,7 +255,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
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TRACE_(d3d_caps)("found GL_VENDOR (%s)->(0x%04x)\n", debugstr_a(gl_string), gl_info->gl_vendor);
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/* Parse the GL_VERSION field into major and minor information */
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gl_string = glGetString(GL_VERSION);
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gl_string = (const char *) glGetString(GL_VERSION);
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if (gl_string != NULL) {
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switch (gl_info->gl_vendor) {
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@ -324,7 +324,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
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TRACE_(d3d_caps)("found GL_VERSION (%s)->(0x%08lx)\n", debugstr_a(gl_string), gl_info->gl_driver_version);
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/* Fill in the renderer information */
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gl_string = glGetString(GL_RENDERER);
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gl_string = (const char *) glGetString(GL_RENDERER);
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strcpy(gl_info->gl_renderer, gl_string);
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switch (gl_info->gl_vendor) {
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@ -393,7 +393,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
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TRACE_(d3d_caps)("Maximum point size support - max texture size=%f\n", gl_float);
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/* Parse the gl supported features, in theory enabling parts of our code appropriately */
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GL_Extensions = glGetString(GL_EXTENSIONS);
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GL_Extensions = (const char *) glGetString(GL_EXTENSIONS);
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TRACE_(d3d_caps)("GL_Extensions reported:\n");
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if (NULL == GL_Extensions) {
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