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d3d11: Implement d3d11_device_CreateRasterizerState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
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e006be15b9
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@ -314,13 +314,13 @@ struct d3d_rasterizer_state
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LONG refcount;
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struct wined3d_private_store private_store;
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D3D10_RASTERIZER_DESC desc;
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D3D11_RASTERIZER_DESC desc;
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struct wine_rb_entry entry;
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ID3D11Device *device;
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};
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HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
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const D3D10_RASTERIZER_DESC *desc) DECLSPEC_HIDDEN;
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const D3D11_RASTERIZER_DESC *desc) DECLSPEC_HIDDEN;
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struct d3d_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) DECLSPEC_HIDDEN;
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/* ID3D10SamplerState */
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@ -309,9 +309,44 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateDepthStencilState(ID3D11Devi
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static HRESULT STDMETHODCALLTYPE d3d11_device_CreateRasterizerState(ID3D11Device *iface,
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const D3D11_RASTERIZER_DESC *desc, ID3D11RasterizerState **rasterizer_state)
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{
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FIXME("iface %p, desc %p, rasterizer_state %p stub!\n", iface, desc, rasterizer_state);
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struct d3d_device *device = impl_from_ID3D11Device(iface);
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struct d3d_rasterizer_state *object;
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struct wine_rb_entry *entry;
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HRESULT hr;
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return E_NOTIMPL;
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TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state);
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if (!desc)
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return E_INVALIDARG;
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wined3d_mutex_lock();
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if ((entry = wine_rb_get(&device->rasterizer_states, desc)))
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{
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object = WINE_RB_ENTRY_VALUE(entry, struct d3d_rasterizer_state, entry);
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TRACE("Returning existing rasterizer state %p.\n", object);
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*rasterizer_state = &object->ID3D11RasterizerState_iface;
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ID3D11RasterizerState_AddRef(*rasterizer_state);
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wined3d_mutex_unlock();
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return S_OK;
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}
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wined3d_mutex_unlock();
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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if (FAILED(hr = d3d_rasterizer_state_init(object, device, desc)))
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{
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WARN("Failed to initialize rasterizer state, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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return hr;
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}
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TRACE("Created rasterizer state %p.\n", object);
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*rasterizer_state = &object->ID3D11RasterizerState_iface;
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return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d11_device_CreateSamplerState(ID3D11Device *iface,
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@ -1106,7 +1141,7 @@ static void STDMETHODCALLTYPE d3d10_device_DrawAuto(ID3D10Device1 *iface)
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static void STDMETHODCALLTYPE d3d10_device_RSSetState(ID3D10Device1 *iface, ID3D10RasterizerState *rasterizer_state)
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{
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struct d3d_device *device = impl_from_ID3D10Device(iface);
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const D3D10_RASTERIZER_DESC *desc;
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const D3D11_RASTERIZER_DESC *desc;
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TRACE("iface %p, rasterizer_state %p.\n", iface, rasterizer_state);
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@ -2434,44 +2469,19 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRasterizerState(ID3D10Device
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const D3D10_RASTERIZER_DESC *desc, ID3D10RasterizerState **rasterizer_state)
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{
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struct d3d_device *device = impl_from_ID3D10Device(iface);
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struct d3d_rasterizer_state *object;
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struct wine_rb_entry *entry;
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ID3D11RasterizerState *d3d11_rasterizer_state;
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HRESULT hr;
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TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state);
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if (!desc)
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return E_INVALIDARG;
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wined3d_mutex_lock();
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if ((entry = wine_rb_get(&device->rasterizer_states, desc)))
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{
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object = WINE_RB_ENTRY_VALUE(entry, struct d3d_rasterizer_state, entry);
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TRACE("Returning existing rasterizer state %p.\n", object);
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*rasterizer_state = &object->ID3D10RasterizerState_iface;
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ID3D10RasterizerState_AddRef(*rasterizer_state);
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wined3d_mutex_unlock();
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return S_OK;
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}
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wined3d_mutex_unlock();
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
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if (!object)
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return E_OUTOFMEMORY;
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if (FAILED(hr = d3d_rasterizer_state_init(object, device, desc)))
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{
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WARN("Failed to initialize rasterizer state, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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if (FAILED(hr = d3d11_device_CreateRasterizerState(&device->ID3D11Device_iface,
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(const D3D11_RASTERIZER_DESC *)desc, &d3d11_rasterizer_state)))
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return hr;
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}
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TRACE("Created rasterizer state %p.\n", object);
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*rasterizer_state = &object->ID3D10RasterizerState_iface;
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return S_OK;
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hr = ID3D11RasterizerState_QueryInterface(d3d11_rasterizer_state,
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&IID_ID3D10RasterizerState, (void **)rasterizer_state);
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ID3D11RasterizerState_Release(d3d11_rasterizer_state);
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return hr;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device1 *iface,
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@ -3099,8 +3109,8 @@ static const struct wine_rb_functions d3d10_depthstencil_state_rb_ops =
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static int d3d_rasterizer_state_compare(const void *key, const struct wine_rb_entry *entry)
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{
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const D3D10_RASTERIZER_DESC *ka = key;
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const D3D10_RASTERIZER_DESC *kb = &WINE_RB_ENTRY_VALUE(entry, const struct d3d_rasterizer_state, entry)->desc;
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const D3D11_RASTERIZER_DESC *ka = key;
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const D3D11_RASTERIZER_DESC *kb = &WINE_RB_ENTRY_VALUE(entry, const struct d3d_rasterizer_state, entry)->desc;
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return memcmp(ka, kb, sizeof(*ka));
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}
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@ -466,7 +466,11 @@ static HRESULT STDMETHODCALLTYPE d3d11_rasterizer_state_SetPrivateDataInterface(
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static void STDMETHODCALLTYPE d3d11_rasterizer_state_GetDesc(ID3D11RasterizerState *iface,
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D3D11_RASTERIZER_DESC *desc)
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{
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FIXME("iface %p, desc %p stub!\n", iface, desc);
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struct d3d_rasterizer_state *state = impl_from_ID3D11RasterizerState(iface);
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TRACE("iface %p, desc %p.\n", iface, desc);
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*desc = state->desc;
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}
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static const struct ID3D11RasterizerStateVtbl d3d11_rasterizer_state_vtbl =
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@ -573,7 +577,7 @@ static void STDMETHODCALLTYPE d3d10_rasterizer_state_GetDesc(ID3D10RasterizerSta
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TRACE("iface %p, desc %p.\n", iface, desc);
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*desc = state->desc;
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memcpy(desc, &state->desc, sizeof(*desc));
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}
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static const struct ID3D10RasterizerStateVtbl d3d10_rasterizer_state_vtbl =
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@ -592,7 +596,7 @@ static const struct ID3D10RasterizerStateVtbl d3d10_rasterizer_state_vtbl =
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};
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HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
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const D3D10_RASTERIZER_DESC *desc)
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const D3D11_RASTERIZER_DESC *desc)
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{
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state->ID3D11RasterizerState_iface.lpVtbl = &d3d11_rasterizer_state_vtbl;
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state->ID3D10RasterizerState_iface.lpVtbl = &d3d10_rasterizer_state_vtbl;
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