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Changed the first parameter from LPGUID (Windows headers) to REFGUID.
This makes it a 'const GUID*' which means DirectSoundCreate must not change it.
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@ -171,7 +171,7 @@ typedef LPVOID* LPLPVOID;
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typedef BOOL32 (CALLBACK *LPDSENUMCALLBACK32W)(LPGUID,LPWSTR,LPWSTR,LPVOID);
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typedef BOOL32 (CALLBACK *LPDSENUMCALLBACK32A)(LPGUID,LPSTR,LPSTR,LPVOID);
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extern HRESULT WINAPI DirectSoundCreate(LPGUID lpGUID,LPDIRECTSOUND * ppDS,IUnknown *pUnkOuter );
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extern HRESULT WINAPI DirectSoundCreate(REFGUID lpGUID,LPDIRECTSOUND * ppDS,IUnknown *pUnkOuter );
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#define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn)
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#define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn)
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@ -2073,7 +2073,7 @@ static DWORD WINAPI DSOUND_thread(LPVOID arg)
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#endif /* HAVE_OSS */
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HRESULT WINAPI DirectSoundCreate(LPGUID lpGUID,LPDIRECTSOUND *ppDS,IUnknown *pUnkOuter )
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HRESULT WINAPI DirectSoundCreate(REFGUID lpGUID,LPDIRECTSOUND *ppDS,IUnknown *pUnkOuter )
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{
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if (lpGUID)
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TRACE(dsound,"(%p,%p,%p)\n",lpGUID,ppDS,pUnkOuter);
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