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dxgi: Add a small test for CreateSurface().
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@ -98,6 +98,29 @@ static void test_device_interfaces(IDXGIDevice *device)
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ok(SUCCEEDED(hr), "IDXGIDevice does not implement ID3D10Device\n");
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}
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static void test_create_surface(IDXGIDevice *device)
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{
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ID3D10Texture2D *texture;
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IDXGISurface *surface;
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DXGI_SURFACE_DESC desc;
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HRESULT hr;
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desc.Width = 512;
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desc.Height = 512;
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desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
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desc.SampleDesc.Count = 1;
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desc.SampleDesc.Quality = 0;
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hr = IDXGIDevice_CreateSurface(device, &desc, 1, DXGI_USAGE_RENDER_TARGET_OUTPUT, NULL, &surface);
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ok(SUCCEEDED(hr), "Failed to create a dxgi surface, hr %#x\n", hr);
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hr = IDXGISurface_QueryInterface(surface, &IID_ID3D10Texture2D, (void **)&texture);
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todo_wine ok(SUCCEEDED(hr), "Surface should implement ID3D10Texture2D\n");
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if (SUCCEEDED(hr)) ID3D10Texture2D_Release(texture);
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IDXGISurface_Release(surface);
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}
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START_TEST(device)
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{
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HMODULE d3d10core = LoadLibraryA("d3d10core.dll");
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@ -119,6 +142,7 @@ START_TEST(device)
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}
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test_device_interfaces(device);
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test_create_surface(device);
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refcount = IDXGIDevice_Release(device);
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ok(!refcount, "Device has %u references left\n", refcount);
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